Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FaZe_Cris269
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,568 Elo+
Solo
Cthulhu
Cthulhu
GODZxPlutx
Cthulhu
Level 15
God Stats
6W - 6L
1,433 SR
Queue Stats
29W - 28L
1,546 Elo+
Party 1
Skadi
Skadi
SpartanSmoke
Skadi
Level 17
God Stats
37W - 29L
1,595 SR
Queue Stats
82W - 76L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jadenmil
Ao Kuang
Level 29
God Stats
2W - 9L
1,358 SR
Queue Stats
62W - 57L
1,562 Elo+
Solo
Team Averages
Level 20
1,477 SR
1,535 Elo+

VS

Team Averages
Level 15
1,569 SR
1,526 Elo+
Cthulhu
Cthulhu
K_G1125
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,447 Elo+
Solo
Thor
Thor
Moukann
Thor
Level 11
God Stats
1W - 1L
1,721 SR
Queue Stats
5W - 2L
1,736 Elo+
Solo
Ymir
Ymir
Pickle Nick8213
Ymir
Level 5
God Stats
5W - 11L
1,411 SR
Queue Stats
5W - 12L
1,341 Elo+
Solo
Nike
Nike
RagingRomanian
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,606 Elo+
Solo
Kukulkan
Kukulkan
one mean meat
Kukulkan
Level 28
God Stats
7W - 7L
1,713 SR
Queue Stats
82W - 79L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 1 / 16
6,688
1,338
5,035
5,221
1,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
12
3 / 1 / 13
6,508
1,302
4,636
4,117
1,353
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
GODZxPlutx
Cthulhu
12
6 / 1 / 10
6,912
1,382
6,745
5,123
2,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 0 / 8
7,526
1,505
8,234
3,245
1,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
jadenmil
Ao Kuang
12
7 / 0 / 12
7,705
1,541
8,119
3,149
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

416

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K_G1125
Cthulhu
9
0 / 1 / 0
4,770
954
567
886
288
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Moukann
Thor
10
0 / 7 / 1
5,149
1,030
1,616
9,386
3,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 2
5,401
1,080
3,195
10,084
5,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 8 / 1
6,008
1,202
4,902
12,480
10,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
one mean meat
Kukulkan
10
1 / 4 / 2
5,841
1,168
6,575
6,064
2,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
9
26
Kills
3
3
Deaths
27
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
16
11
W
Scylla
3
1
13
9.5
W
Cthulhu
GODZxPlutx
Cthulhu
6
1
10
11
L
Cthulhu
K_G1125
Cthulhu
0
1
0
0
L
Thor
Moukann
Thor
0
7
1
0.07
L
0
7
2
0.14
L
2
8
1
0.31
W
7
0
8
11
W
Ao Kuang
jadenmil
Ao Kuang
7
0
12
13
L
Kukulkan
one mean meat
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
16,855
20,855
Taken
38,900
8,655
Mitigated
22,478
3,184
Healing
409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,035
1,467
132
204
5,221
1,889
0
3,271
1,950
8,733
0
W
Scylla
4,636
1,028
0
499
4,117
1,353
0
1,840
2,277
9,462
0
W
Cthulhu
GODZxPlutx
Cthulhu
6,745
1,429
517
454
5,123
2,014
0
2,186
2,937
13,009
0
L
Cthulhu
K_G1125
Cthulhu
567
186
0
0
886
288
0
854
32
567
0
L
Thor
Moukann
Thor
1,616
401
0
188
9,386
3,071
0
3,306
6,021
0
6,652
L
3,195
916
0
0
10,084
5,730
0
8,064
2,020
9,670
0
L
4,902
1,285
0
0
12,480
10,888
0
7,638
4,842
0
15,382
W
8,234
4,205
0
437
3,245
1,299
0
1,824
1,421
0
21,892
W
Ao Kuang
jadenmil
Ao Kuang
8,119
3,088
0
941
3,149
2,100
0
1,216
1,933
12,677
3,678
L
Kukulkan
one mean meat
Kukulkan
6,575
1,015
0
221
6,064
2,501
0
3,715
2,349
14,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
27,169
89
Minions Killed
56
7
Camps Cleared
1
486,860
Distance Traveled
357,433
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,688
1,338
13
3
0
87,188
0
W
Scylla
6,508
1,302
16
3
0
89,092
0
W
Cthulhu
6,912
1,382
18
4
0
103,164
0
L
Cthulhu
4,770
954
0
0
0
9,446
0
L
Thor
5,149
1,030
5
1
1
84,809
0
L
Ymir
5,401
1,080
7
1
0
87,792
0
L
Nike
6,008
1,202
24
5
0
82,891
1
W
Skadi
7,526
1,505
32
6
2
99,968
0
W
Ao Kuang
7,705
1,541
10
2
5
107,448
0
L
Kukulkan
5,841
1,168
20
4
0
92,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role