Player Matchup

Discordia
Discordia
SWSieshy
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,237 Elo+
Party 2
Izanami
Izanami
Smellyfeetyumm
Izanami
Level 18
God Stats
1W - 0L
1,293 SR
Queue Stats
24W - 38L
1,361 Elo+
Party 2
Sobek
Sobek
Yeetosius
Sobek
Level 65
God Stats
5W - 1L
1,679 SR
Queue Stats
41W - 55L
1,369 Elo+
Party 2
Team Averages
Level 30
1,491 SR
1,323 Elo+

VS

Team Averages
Level 17
1,700 SR
1,320 Elo+
Sobek
Sobek
JKing1087
Sobek
Level 12
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 6L
1,125 Elo+
Solo
Charybdis
Charybdis
Mooooooooooj
Charybdis
Level 26
God Stats
0W - 1L
1,633 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 1
Sol
Sol
YettiaV
Sol
Level 14
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SWSieshy
Discordia
11
2 / 2 / 10
8,434
703
6,822
5,260
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 7
9,243
770
10,712
6,895
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Yeetosius
Sobek
12
5 / 0 / 7
8,622
719
3,962
9,327
10,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JKing1087
Sobek
10
0 / 4 / 3
7,659
638
3,627
12,658
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Mooooooooooj
Charybdis
11
2 / 5 / 1
7,447
621
4,303
7,802
2,504
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
11
2 / 3 / 1
7,410
618
7,199
5,964
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
12
Kills
4
4
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
JKing1087
Sobek
0
4
3
0.38
L
Charybdis
Mooooooooooj
Charybdis
2
5
1
0.5
W
Discordia
SWSieshy
Discordia
2
2
10
3.5
W
5
2
7
4.25
W
Sobek
Yeetosius
Sobek
5
0
7
8.5
L
Sol
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
15,129
21,482
Taken
26,424
15,195
Mitigated
17,350
4,743
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
JKing1087
Sobek
3,627
226
0
1,579
12,658
13,153
0
5,375
7,283
11,423
0
L
Charybdis
Mooooooooooj
Charybdis
4,303
1,472
0
102
7,802
2,504
0
2,808
4,994
0
20,143
W
Discordia
SWSieshy
Discordia
6,822
748
0
220
5,260
1,967
806
2,730
2,378
23,321
0
W
10,712
7,323
0
3,168
6,895
2,593
1,579
3,902
2,675
0
43,433
W
Sobek
Yeetosius
Sobek
3,962
85
0
1,355
9,327
10,635
398
4,077
4,954
5,668
0
L
Sol
7,199
715
0
2,117
5,964
1,693
0
3,112
2,852
25,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
22,516
126
Minions Killed
94
5
Camps Cleared
3
623,845
Distance Traveled
586,115
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,659
638
19
2
0
234,748
0
L
Charybdis
7,447
621
39
3
1
188,366
3
W
Discordia
8,434
703
31
3
3
201,576
4
W
Izanami
9,243
770
87
7
2
197,946
5
W
Sobek
8,622
719
8
1
0
224,323
2
L
Sol
7,410
618
36
3
2
163,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role