Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkS0ul77
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Artio
Artio
RoyalMephisto
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 1
Hera
Hera
TanglingCart24
Hera
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 50L
1,366 Elo+
Solo
Sol
Sol
XSElZZ
Sol
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,408 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,529 Elo+

VS

Team Averages
Level 19
1,468 SR
1,498 Elo+
Nemesis
Nemesis
Charm8
Nemesis
Level 27
God Stats
40W - 22L
1,500 SR
Queue Stats
423W - 391L
1,559 Elo+
Party 2
King Arthur
King Arthur
MiYamoEsPwn
King Arthur
Level 21
God Stats
19W - 8L
1,641 SR
Queue Stats
36W - 40L
1,471 Elo+
Solo
Anubis
Anubis
MooseIXC
Anubis
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 96L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Tsubasu
Sylvanus
Level 18
God Stats
5W - 6L
1,505 SR
Queue Stats
26W - 37L
1,444 Elo+
Solo
Artemis
Artemis
UndeadJohn
Artemis
Level 15
God Stats
1W - 0L
1,191 SR
Queue Stats
4W - 1L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
4 / 3 / 2
9,097
505
6,364
10,936
7,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
12
4 / 5 / 2
7,680
427
8,590
11,736
4,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 5 / 4
6,750
375
1,399
14,760
11,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 6 / 1
8,225
457
7,018
9,172
2,202
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
XSElZZ
Sol
11
2 / 8 / 4
7,621
423
5,798
10,343
3,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charm8
Nemesis
17
7 / 2 / 1
10,637
591
10,104
13,567
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MiYamoEsPwn
King Arthur
16
5 / 3 / 3
9,850
547
4,804
9,965
4,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
MooseIXC
Anubis
17
8 / 0 / 5
10,430
579
9,969
8,653
4,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Tsubasu
Sylvanus
14
4 / 1 / 8
8,967
498
5,873
8,718
6,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
UndeadJohn
Artemis
14
3 / 5 / 8
8,719
484
12,482
11,719
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
11
Kills
27
27
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
2
1.67
W
Nemesis
Charm8
Nemesis
7
2
1
3.75
L
Neith
4
5
2
1
W
King Arthur
MiYamoEsPwn
King Arthur
5
3
3
2.17
W
Anubis
MooseIXC
Anubis
8
0
5
10.5
L
0
5
4
0.4
L
1
6
1
0.25
W
Sylvanus
Tsubasu
Sylvanus
4
1
8
8
W
Artemis
UndeadJohn
Artemis
3
5
8
1.4
L
Sol
XSElZZ
Sol
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
43,232
56,947
Taken
52,622
28,690
Mitigated
25,553
8,859
Healing
17,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,364
1,961
0
1,327
10,936
7,228
262
753
10,183
0
46,131
W
Nemesis
Charm8
Nemesis
10,104
6,324
0
1,162
13,567
5,733
0
2,689
10,878
0
89,860
L
Neith
8,590
3,375
831
2,237
11,736
4,232
0
3,058
8,678
0
38,126
W
King Arthur
MiYamoEsPwn
King Arthur
4,804
695
0
3,087
9,965
4,540
372
1,555
8,410
0
52,001
W
Anubis
MooseIXC
Anubis
9,969
808
0
6,374
8,653
4,904
2,853
3,547
4,945
66,936
0
L
1,399
358
443
877
14,760
11,161
0
6,117
8,643
5,266
0
L
7,018
1,368
0
1,181
9,172
2,202
0
3,304
5,868
50,690
0
W
Sylvanus
Tsubasu
Sylvanus
5,873
2,058
749
3,035
8,718
6,473
1,154
2,896
5,822
26,429
0
W
Artemis
UndeadJohn
Artemis
12,482
5,176
0
3,150
11,719
3,903
1,191
2,717
9,002
0
41,335
L
Sol
XSElZZ
Sol
5,798
2,454
0
1,963
10,343
3,867
705
2,610
7,733
25,904
4,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,373
Gold Earned
48,603
328
Minions Killed
452
0
Camps Cleared
0
1,526,494
Distance Traveled
1,641,697
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,097
505
101
6
0
339,691
1
W
Nemesis
10,637
591
132
7
0
377,184
6
L
Neith
7,680
427
86
5
0
285,619
2
W
King Arthur
9,850
547
107
6
0
383,672
3
W
Anubis
10,430
579
116
6
0
288,374
5
L
Artio
6,750
375
4
0
0
297,133
0
L
Hera
8,225
457
85
5
0
284,190
5
W
Sylvanus
8,967
498
37
2
0
286,978
1
W
Artemis
8,719
484
60
3
0
305,489
2
L
Sol
7,621
423
52
3
0
319,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role