Player Matchup

Cthulhu
Cthulhu
Gabdark777
Cthulhu
Level 49
God Stats
21W - 18L
1,522 SR
Queue Stats
392W - 471L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
IS-DARK-SAD-IS
Cernunnos
Level 51
God Stats
88W - 106L
1,413 SR
Queue Stats
185W - 254L
1,314 Elo+
Party 3
Merlin
Merlin
inkcente
Merlin
Level 80
God Stats
2W - 4L
1,794 SR
Queue Stats
470W - 622L
1,359 Elo+
Party 1
Bakasura
Bakasura
sebvsVG
Bakasura
Level 45
God Stats
16W - 32L
1,121 SR
Queue Stats
162W - 299L
1,225 Elo+
Party 1
Bacchus
Bacchus
yTanjiro-_-
Bacchus
Level 48
God Stats
9W - 14L
1,153 SR
Queue Stats
153W - 218L
1,295 Elo+
Party 3
Team Averages
Level 55
1,401 SR
1,321 Elo+

VS

Team Averages
Level 83
1,508 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bucefalos
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
237W - 185L
1,584 Elo+
Party 2
Hades
Hades
Kashe13
Hades
Level 89
God Stats
44W - 18L
1,673 SR
Queue Stats
174W - 131L
1,525 Elo+
Party 2
Nemesis
Nemesis
LightLinkk
Nemesis
Level 26
God Stats
8W - 6L
1,433 SR
Queue Stats
132W - 110L
1,508 Elo+
Party 2
Bellona
Bellona
iExceedBR
Bellona
Level 141
God Stats
6W - 5L
1,398 SR
Queue Stats
358W - 316L
1,474 Elo+
Party 2
Scylla
Scylla
xZerefe
Scylla
Level 128
God Stats
12W - 5L
1,535 SR
Queue Stats
187W - 193L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabdark777
Cthulhu
12
2 / 5 / 2
6,992
466
6,824
12,145
6,690
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
IS-DARK-SAD-IS
Cernunnos
11
0 / 2 / 2
6,744
450
2,668
6,018
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
inkcente
Merlin
13
3 / 4 / 3
7,482
499
7,630
9,464
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
sebvsVG
Bakasura
11
1 / 8 / 3
6,717
448
2,960
10,784
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
yTanjiro-_-
Bacchus
10
3 / 2 / 2
7,473
498
6,194
10,184
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bucefalos
Ah Muzen Cab
12
2 / 1 / 5
7,245
483
6,093
5,760
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Kashe13
Hades
11
1 / 1 / 8
7,257
484
5,088
8,588
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
LightLinkk
Nemesis
12
5 / 3 / 4
7,629
509
5,482
10,240
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
iExceedBR
Bellona
14
8 / 1 / 7
8,962
597
12,201
9,953
7,665
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
xZerefe
Scylla
12
5 / 3 / 8
7,602
507
6,423
8,044
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
21
21
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bucefalos
Ah Muzen Cab
2
1
5
4.5
L
Cthulhu
Gabdark777
Cthulhu
2
5
2
0.6
L
Cernunnos
IS-DARK-SAD-IS
Cernunnos
0
2
2
0.5
W
Hades
Kashe13
Hades
1
1
8
5
W
Nemesis
LightLinkk
Nemesis
5
3
4
2.33
W
Bellona
iExceedBR
Bellona
8
1
7
11.5
L
Merlin
inkcente
Merlin
3
4
3
1.13
L
Bakasura
sebvsVG
Bakasura
1
8
3
0.31
W
Scylla
xZerefe
Scylla
5
3
8
3
L
Bacchus
yTanjiro-_-
Bacchus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,276
Damage
35,287
48,595
Taken
42,585
27,315
Mitigated
21,118
12,033
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bucefalos
Ah Muzen Cab
6,093
3,240
0
2,237
5,760
2,005
485
3,191
2,477
0
41,305
L
Cthulhu
Gabdark777
Cthulhu
6,824
563
174
3,055
12,145
6,690
0
747
11,398
27,675
0
L
Cernunnos
IS-DARK-SAD-IS
Cernunnos
2,668
1,015
0
2,496
6,018
1,989
0
1,308
4,677
0
33,011
W
Hades
Kashe13
Hades
5,088
1,478
436
3,686
8,588
5,106
469
4,396
4,152
31,124
0
W
Nemesis
LightLinkk
Nemesis
5,482
1,255
0
795
10,240
4,021
0
4,914
5,157
0
40,399
W
Bellona
iExceedBR
Bellona
12,201
4,871
0
4,313
9,953
7,665
594
4,523
4,983
0
46,293
L
Merlin
inkcente
Merlin
7,630
337
0
2,143
9,464
3,937
616
2,806
6,310
47,846
0
L
Bakasura
sebvsVG
Bakasura
2,960
1,837
0
2,234
10,784
4,606
5
2,576
8,056
0
35,223
W
Scylla
xZerefe
Scylla
6,423
1,064
0
2,102
8,044
2,321
653
2,986
4,928
29,929
0
L
Bacchus
yTanjiro-_-
Bacchus
6,194
484
0
1,931
10,184
10,093
87
3,446
6,643
18,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
38,695
322
Minions Killed
343
0
Camps Cleared
0
1,320,055
Distance Traveled
1,486,518
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,245
483
74
5
0
289,475
3
L
Cthulhu
6,992
466
58
4
0
246,816
0
L
Cernunnos
6,744
450
86
6
0
251,764
0
W
Hades
7,257
484
69
5
0
279,340
3
W
Nemesis
7,629
509
63
4
0
320,424
0
W
Bellona
8,962
597
97
6
0
329,995
3
L
Merlin
7,482
499
87
6
0
249,875
3
L
Bakasura
6,717
448
66
4
0
292,057
1
W
Scylla
7,602
507
40
3
0
267,284
9
L
Bacchus
7,473
498
25
2
0
279,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role