Player Matchup

Charybdis
Charybdis
Caio_Pitta
Charybdis
Level 82
God Stats
27W - 35L
1,220 SR
Queue Stats
372W - 360L
1,407 Elo+
Party 1
Neith
Neith
Chung0607
Neith
Level 41
God Stats
26W - 28L
1,486 SR
Queue Stats
37W - 37L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
IbukyBallad
Cabrakan
Level 28
God Stats
3W - 2L
1,550 SR
Queue Stats
35W - 32L
1,545 Elo+
Party 3
Ra
Ra
OiMeuXapa
Ra
Level 19
God Stats
2W - 2L
1,711 SR
Queue Stats
23W - 28L
1,431 Elo+
Party 1
Bellona
Bellona
nicolaskalik013
Bellona
Level 31
God Stats
16W - 11L
1,540 SR
Queue Stats
134W - 134L
1,387 Elo+
Solo
Team Averages
Level 40
1,501 SR
1,445 Elo+

VS

Team Averages
Level 101
1,595 SR
1,565 Elo+
Zeus
Zeus
BND-Trashzin
Zeus
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 145L
1,390 Elo+
Solo
Izanami
Izanami
Kolbjörn
Izanami
Level 147
God Stats
6W - 2L
1,755 SR
Queue Stats
82W - 51L
1,684 Elo+
Party 2
Erlang Shen
Erlang Shen
Muñonsitos
Erlang Shen
Level 156
God Stats
4W - 7L
1,297 SR
Queue Stats
283W - 179L
1,587 Elo+
Party 2
Hun Batz
Hun Batz
centinent1
Hun Batz
Level 118
God Stats
1W - 0L
1,893 SR
Queue Stats
165W - 130L
1,604 Elo+
Party 2
Bacchus
Bacchus
lucasjrueda
Bacchus
Level 27
God Stats
7W - 2L
1,533 SR
Queue Stats
35W - 20L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Caio_Pitta
Charybdis
7
0 / 4 / 0
4,456
446
2,507
6,917
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Chung0607
Neith
9
1 / 1 / 2
5,077
508
2,722
4,159
1,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
IbukyBallad
Cabrakan
8
2 / 3 / 1
5,123
512
3,556
6,513
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 1
4,431
443
3,478
5,529
1,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

7
0 / 4 / 0
4,477
448
2,376
6,557
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,273
527
1,908
4,659
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kolbjörn
Izanami
10
4 / 0 / 0
5,946
595
5,832
5,611
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Muñonsitos
Erlang Shen
11
5 / 0 / 3
6,562
656
7,207
7,696
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
centinent1
Hun Batz
11
4 / 0 / 0
6,483
648
5,015
5,844
1,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
lucasjrueda
Bacchus
8
0 / 0 / 2
4,697
470
889
4,481
2,017
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
14
14
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
Charybdis
Caio_Pitta
Charybdis
0
4
0
0
L
Neith
Chung0607
Neith
1
1
2
2
L
Cabrakan
IbukyBallad
Cabrakan
2
3
1
0.83
W
Izanami
Kolbjörn
Izanami
4
0
0
4
W
Erlang Shen
Muñonsitos
Erlang Shen
5
0
3
6.5
L
0
2
1
0.25
W
Hun Batz
centinent1
Hun Batz
4
0
0
4
W
Bacchus
lucasjrueda
Bacchus
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
20,851
29,675
Taken
28,291
10,001
Mitigated
12,118
6,534
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,908
557
0
248
4,659
1,366
188
1,776
2,883
25,316
0
L
Charybdis
Caio_Pitta
Charybdis
2,507
1,489
0
1,844
6,917
1,536
0
481
6,436
0
20,636
L
Neith
Chung0607
Neith
2,722
675
0
397
4,159
1,229
74
886
3,228
0
23,054
L
Cabrakan
IbukyBallad
Cabrakan
3,556
578
0
1,735
6,513
3,138
0
921
5,469
19,243
0
W
Izanami
Kolbjörn
Izanami
5,832
3,641
0
3,157
5,611
1,411
1,079
1,543
4,068
0
40,243
W
Erlang Shen
Muñonsitos
Erlang Shen
7,207
2,626
0
4,580
7,696
5,385
0
1,226
6,470
8,198
26,271
L
3,478
613
872
1,457
5,529
1,351
0
1,201
4,328
20,079
0
W
Hun Batz
centinent1
Hun Batz
5,015
2,392
0
307
5,844
1,939
0
1,201
4,643
0
46,527
W
Bacchus
lucasjrueda
Bacchus
889
106
0
410
4,481
2,017
0
1,288
3,193
4,228
0
L
2,376
711
0
229
6,557
2,747
0
817
5,136
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
28,961
204
Minions Killed
307
0
Camps Cleared
0
861,062
Distance Traveled
945,620
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,273
527
42
4
0
162,900
1
L
Charybdis
4,456
446
39
4
0
146,555
0
L
Neith
5,077
508
57
6
0
186,686
0
L
Cabrakan
5,123
512
45
5
0
141,177
4
W
Izanami
5,946
595
83
8
0
165,743
5
W
Erlang Shen
6,562
656
80
8
0
203,092
2
L
Ra
4,431
443
32
3
0
180,956
3
W
Hun Batz
6,483
648
91
9
0
234,997
5
W
Bacchus
4,697
470
11
1
0
178,888
0
L
Bellona
4,477
448
31
3
0
205,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role