Player Matchup

Chaac
Chaac
Dimes4Crimes
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 77L
1,497 Elo+
Party 1
Tiamat
Tiamat
GrasWalk
Tiamat
Level 109
God Stats
6W - 4L
1,575 SR
Queue Stats
70W - 70L
1,520 Elo+
Party 1
Nemesis
Nemesis
hollowbastin1
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
988 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,335 Elo+

VS

Team Averages
Level 52
1,421 SR
1,344 Elo+
Hercules
Hercules
GRUMPYHAX
Hercules
Level 124
God Stats
2W - 4L
1,274 SR
Queue Stats
11W - 18L
1,401 Elo+
Party 2
Vulcan
Vulcan
Goldar_Eternal
Vulcan
Level 27
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 2
Ares
Ares
QuietXFlight
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 9
8,283
828
6,425
8,986
5,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
GrasWalk
Tiamat
13
9 / 1 / 8
9,115
912
11,183
4,933
4,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
2 / 1 / 13
7,712
771
6,999
8,499
3,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GRUMPYHAX
Hercules
9
2 / 6 / 1
6,775
678
7,397
14,233
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 6 / 2
6,610
661
7,099
9,133
2,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 6 / 1
5,756
576
1,232
7,644
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Hercules
GRUMPYHAX
Hercules
2
6
1
0.42
L
1
6
2
0.33
W
Tiamat
GrasWalk
Tiamat
9
1
8
13
L
0
6
1
0.08
W
Nemesis
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
15,728
22,418
Taken
31,010
13,323
Mitigated
18,693
6,216
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,425
1,478
0
4,105
8,986
5,135
1,046
3,815
4,800
0
16,906
L
Hercules
GRUMPYHAX
Hercules
7,397
2,170
0
5,414
14,233
11,516
0
5,223
8,702
0
14,091
L
7,099
2,305
0
688
9,133
2,749
31
3,965
4,959
26,237
0
W
Tiamat
GrasWalk
Tiamat
11,183
1,265
0
1,411
4,933
4,248
453
1,763
2,902
28,449
0
L
1,232
318
0
322
7,644
4,428
64
1,995
5,278
2,204
0
W
Nemesis
6,999
2,807
0
700
8,499
3,940
1,373
2,583
5,265
0
14,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
19,141
81
Minions Killed
64
5
Camps Cleared
0
639,949
Distance Traveled
447,063
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,283
828
28
3
2
207,122
0
L
Hercules
6,775
678
19
2
0
177,704
2
L
Vulcan
6,610
661
44
4
0
168,525
1
W
Tiamat
9,115
912
40
4
2
224,421
2
L
Ares
5,756
576
1
0
0
100,834
1
W
Nemesis
7,712
771
13
1
1
208,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role