Player Matchup

Neith
Neith
CDQMuismat
Neith
Level 14
God Stats
0W - 1L
1,219 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 1
Vulcan
Vulcan
Drakenpimol420
Vulcan
Level 21
God Stats
0W - 4L
1,097 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
cercabg
Ao Kuang
Level 37
God Stats
5W - 4L
1,591 SR
Queue Stats
48W - 40L
1,514 Elo+
Solo
Team Averages
Level 24
1,302 SR
1,389 Elo+

VS

Team Averages
Level 134
1,519 SR
1,562 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
HepTic TitanZz
Sylvanus
Level 128
God Stats
4W - 3L
1,511 SR
Queue Stats
87W - 60L
1,574 Elo+
Party 2
Scylla
Scylla
HepTicEliteZz
Scylla
Level 128
God Stats
3W - 0L
1,548 SR
Queue Stats
326W - 285L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 7 / 0
8,080
673
9,082
16,104
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 3
7,298
608
8,222
11,762
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
cercabg
Ao Kuang
9
1 / 12 / 2
7,330
611
5,285
15,772
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
13 / 1 / 8
10,424
869
15,186
9,492
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
5 / 1 / 19
10,650
888
6,565
16,174
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 1 / 14
9,935
828
15,384
6,616
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
25
25
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
8
17
L
Neith
2
7
0
0.29
L
0
6
3
0.25
W
Sylvanus
5
1
19
14.5
W
7
1
14
14
L
Ao Kuang
cercabg
Ao Kuang
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
37,135
43,638
Taken
32,282
16,917
Mitigated
26,908
7,102
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,186
5,703
0
176
9,492
5,136
1,060
3,767
5,051
0
34,953
L
Neith
9,082
3,070
0
3,802
16,104
6,752
0
7,058
9,046
0
23,757
L
8,222
1,830
54
2,131
11,762
4,712
0
8,604
3,158
19,968
0
W
Sylvanus
6,565
1,403
4,269
6,708
16,174
18,897
836
6,226
8,460
13,055
0
W
15,384
873
0
360
6,616
2,875
1,332
2,564
3,546
43,629
0
L
Ao Kuang
cercabg
Ao Kuang
5,285
583
0
1,115
15,772
5,453
0
6,523
9,249
13,116
1,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,708
Gold Earned
31,009
95
Minions Killed
121
3
Camps Cleared
6
532,015
Distance Traveled
653,701
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,424
869
42
4
3
219,709
2
L
Neith
8,080
673
43
4
0
173,286
2
L
Vulcan
7,298
608
34
3
0
199,972
0
W
Sylvanus
10,650
888
15
1
1
213,213
5
W
Scylla
9,935
828
64
5
2
220,779
2
L
Ao Kuang
7,330
611
18
2
3
158,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role