Player Matchup

Cerberus
Cerberus
Artur Red D
Cerberus
Level 30
God Stats
4W - 3L
1,472 SR
Queue Stats
239W - 235L
1,492 Elo+
Solo
Olorun
Olorun
ElevatedGamingPC
Olorun
Level 5
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Cthulhu
Cthulhu
RiverOrc81
Cthulhu
Level 15
God Stats
7W - 3L
1,655 SR
Queue Stats
21W - 27L
1,469 Elo+
Solo
Sol
Sol
c0o1ey
Sol
Level 29
God Stats
3W - 2L
1,464 SR
Queue Stats
53W - 33L
1,688 Elo+
Solo
Eset
Eset
dlopez1413
Eset
Level 29
God Stats
25W - 28L
1,444 SR
Queue Stats
25W - 30L
1,412 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,474 Elo+

VS

Team Averages
Level 22
1,531 SR
1,491 Elo+
Cerberus
Cerberus
Diegaar
Cerberus
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
34W - 51L
1,354 Elo+
Solo
Olorun
Olorun
LatinTrini
Olorun
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
18W - 15L
1,536 Elo+
Solo
Hel
Hel
ShimaPantsu
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,590 Elo+
Solo
Horus
Horus
tenientegnar23
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 70L
1,514 Elo+
Solo
Jing Wei
Jing Wei
the4321999
Jing Wei
Level 18
God Stats
19W - 27L
1,414 SR
Queue Stats
53W - 59L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artur Red D
Cerberus
11
2 / 0 / 5
6,196
1,239
2,101
1,953
1,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 6
6,524
1,305
4,640
4,027
1,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RiverOrc81
Cthulhu
11
0 / 2 / 8
5,811
1,162
3,408
4,422
1,607
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
c0o1ey
Sol
12
7 / 0 / 5
7,837
1,567
12,499
3,661
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 7
6,136
1,227
4,073
815
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

415

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Diegaar
Cerberus
10
0 / 3 / 1
5,165
1,033
2,770
5,856
3,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
LatinTrini
Olorun
11
2 / 5 / 0
5,997
1,199
4,280
6,789
1,668
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,325
1,065
1,863
5,523
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 2
5,352
1,070
1,312
9,265
3,942
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
the4321999
Jing Wei
10
0 / 1 / 1
5,163
1,033
1,331
2,490
791
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
12
Kills
2
3
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Artur Red D
Cerberus
2
0
5
4.5
L
Cerberus
Diegaar
Cerberus
0
3
1
0.17
W
2
1
6
5
L
Olorun
LatinTrini
Olorun
2
5
0
0.4
W
Cthulhu
RiverOrc81
Cthulhu
0
2
8
2
L
0
2
2
0.5
W
Sol
c0o1ey
Sol
7
0
5
9.5
W
1
0
7
4.5
L
0
2
2
0.5
L
Jing Wei
the4321999
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
11,556
14,878
Taken
29,923
5,657
Mitigated
11,323
4,456
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Artur Red D
Cerberus
2,101
0
0
448
1,953
1,841
0
779
1,174
8,887
0
L
Cerberus
Diegaar
Cerberus
2,770
0
0
351
5,856
3,205
0
5,290
396
3,949
0
W
4,640
3,112
195
1,198
4,027
1,058
0
2,704
1,323
16,354
0
L
Olorun
LatinTrini
Olorun
4,280
1,636
61
991
6,789
1,668
0
5,432
1,073
18,258
0
W
Cthulhu
RiverOrc81
Cthulhu
3,408
418
445
129
4,422
1,607
0
2,996
1,426
10,073
0
L
1,863
939
0
582
5,523
1,717
0
5,079
252
7,088
0
W
Sol
c0o1ey
Sol
12,499
4,007
0
1,612
3,661
925
0
2,234
1,427
29,580
0
W
4,073
344
320
109
815
226
0
200
615
8,575
0
L
1,312
693
139
1,057
9,265
3,942
0
7,737
1,216
0
4,173
L
Jing Wei
the4321999
Jing Wei
1,331
603
0
104
2,490
791
0
2,165
265
0
7,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
27,002
119
Minions Killed
69
8
Camps Cleared
3
461,411
Distance Traveled
398,186
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,196
1,239
19
4
1
84,635
2
L
Cerberus
5,165
1,033
1
0
1
58,144
0
W
Olorun
6,524
1,305
35
7
1
93,192
1
L
Olorun
5,997
1,199
43
9
0
90,705
0
W
Cthulhu
5,811
1,162
14
3
1
91,187
0
L
Hel
5,325
1,065
12
2
0
85,787
0
W
Sol
7,837
1,567
37
7
5
106,485
0
W
Eset
6,136
1,227
14
3
0
85,912
0
L
Horus
5,352
1,070
4
1
0
100,590
0
L
Jing Wei
5,163
1,033
9
2
2
62,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role