Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
CallMeOcto
Cupid
Gold IV
Level 129
God Stats
8W - 17L
1,445 SR
Queue Stats
261W - 263L
1,426 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ImANoob286
Erlang Shen
Bronze III
Level 156
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
ZeroPsyro
Nemesis
Silver II
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,442 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,495 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,528 SR
1,411 MMR
Discordia
Discordia
Silver III
CamperMexico
Discordia
Silver III
Level 35
God Stats
3W - 4L
1,666 SR
Queue Stats
6W - 13L
1,445 MMR
Solo
Loki
Loki
Bronze III
JosephMcSnipe
Loki
Bronze III
Level 84
God Stats
4W - 2L
1,492 SR
Queue Stats
6W - 7L
1,445 MMR
Solo
Danzaburou
Danzaburou
Gold V
NACHOCD
Danzaburou
Gold V
Level 149
God Stats
17W - 11L
1,716 SR
Queue Stats
279W - 284L
1,388 MMR
Solo
Cthulhu
Cthulhu
Gold III
WingsFromNature
Cthulhu
Gold III
Level 100
God Stats
8W - 8L
1,313 SR
Queue Stats
587W - 571L
1,396 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
ΩBIGBOSSΩ
Zhong Kui
Silver I
Level 145
God Stats
2W - 2L
1,450 SR
Queue Stats
27W - 27L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 0
6,963
536
3,587
12,095
8,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
 
Nu Wa
11
1 / 3 / 0
6,362
489
4,548
5,258
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
11
0 / 3 / 1
6,108
470
3,047
7,549
2,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ImANoob286
Erlang Shen
9
0 / 3 / 1
5,820
448
782
7,714
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ZeroPsyro
Nemesis
11
0 / 4 / 0
6,303
485
1,860
10,990
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Morgan Le FayGilgameshApolloArtemisOdin

VS

Bans
AthenaJanusTiamatArtioAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CamperMexico
Discordia
15
7 / 0 / 2
8,583
660
8,191
3,797
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 7
7,661
589
4,091
6,482
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NACHOCD
Danzaburou
12
2 / 1 / 4
7,708
593
4,291
6,137
2,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 7
7,353
566
4,067
7,974
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
ΩBIGBOSSΩ
Zhong Kui
15
2 / 0 / 1
8,823
679
6,737
6,654
5,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Cupid
0
3
1
0.17
W
Discordia
CamperMexico
Discordia
7
0
2
8
L
Erlang Shen
ImANoob286
Erlang Shen
0
3
1
0.17
W
2
0
7
5.5
W
Danzaburou
NACHOCD
Danzaburou
2
1
4
4
W
2
0
7
5.5
L
Nemesis
ZeroPsyro
Nemesis
0
4
0
0
W
Zhong Kui
ΩBIGBOSSΩ
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
27,377
43,606
Taken
31,044
21,737
Mitigated
17,406
11,610
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,587
1,391
0
5,630
12,095
8,156
0
6,378
5,717
209
38,382
L
Nu Wa
 
Nu Wa
4,548
690
0
1,002
5,258
1,955
108
3,161
1,807
35,444
0
L
Cupid
3,047
1,391
130
1,872
7,549
2,215
0
2,818
4,607
0
36,183
W
Discordia
CamperMexico
Discordia
8,191
502
0
1,189
3,797
1,310
787
1,008
2,789
60,361
0
L
Erlang Shen
ImANoob286
Erlang Shen
782
290
0
1,856
7,714
5,295
0
3,361
4,239
0
10,012
W
4,091
1,230
0
3,634
6,482
2,083
355
1,075
5,407
0
42,892
W
Danzaburou
NACHOCD
Danzaburou
4,291
1,645
0
2,417
6,137
2,062
510
1,061
5,076
0
53,150
W
4,067
226
273
1,632
7,974
6,172
130
1,044
6,930
20,008
0
L
Nemesis
ZeroPsyro
Nemesis
1,860
378
0
1,120
10,990
4,116
0
2,611
8,241
0
40,276
W
Zhong Kui
ΩBIGBOSSΩ
Zhong Kui
6,737
1,420
0
5,080
6,654
5,779
278
614
6,040
55,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
40,128
351
Minions Killed
439
0
Camps Cleared
0
1,335,721
Distance Traveled
1,313,857
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,963
536
98
8
0
271,773
1
L
Nu Wa
6,362
489
67
5
0
265,001
0
L
Cupid
6,108
470
76
6
0
250,181
8
W
Discordia
8,583
660
113
9
0
248,271
2
L
Erlang Shen
5,820
448
23
2
0
266,676
4
W
Loki
7,661
589
91
7
0
308,845
4
W
Danzaburou
7,708
593
102
8
0
247,619
6
W
Cthulhu
7,353
566
19
1
0
268,512
6
L
Nemesis
6,303
485
87
7
0
282,090
3
W
Zhong Kui
8,823
679
114
9
0
240,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role