Player Matchup

Janus
Janus
BoChief
Janus
Level 109
God Stats
105W - 141L
1,358 SR
Queue Stats
227W - 257L
1,349 Elo+
Solo
Apollo
Apollo
Ghostlysoul77
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,025 Elo+
Solo
Sylvanus
Sylvanus
jsnhd1
Sylvanus
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 41L
1,360 Elo+
Solo
Team Averages
Level 59
1,453 SR
1,245 Elo+

VS

Team Averages
Level 55
1,398 SR
1,305 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jerry28262
Ah Muzen Cab
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 59L
1,139 Elo+
Solo
Bakasura
Bakasura
JxnznYT
Bakasura
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
413W - 409L
1,434 Elo+
Party 1
Sol
Sol
micaelcrack
Sol
Level 89
God Stats
16W - 30L
1,396 SR
Queue Stats
478W - 507L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BoChief
Janus
13
2 / 5 / 2
8,572
659
9,307
9,094
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 0 / 1
5,322
409
0
0
0
Sylvanus
jsnhd1
Sylvanus
13
3 / 3 / 1
8,994
692
7,386
17,447
19,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jerry28262
Ah Muzen Cab
12
0 / 0 / 6
8,840
680
4,579
4,785
1,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
JxnznYT
Bakasura
13
5 / 2 / 1
9,813
755
6,615
10,142
4,159
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 5
10,097
777
8,601
12,437
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
8
8
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
BoChief
Janus
2
5
2
0.6
L
0
0
1
0.5
W
Ah Muzen Cab
Jerry28262
Ah Muzen Cab
0
0
6
3
W
Bakasura
JxnznYT
Bakasura
5
2
1
2.75
L
Sylvanus
jsnhd1
Sylvanus
3
3
1
1.17
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
19,795
26,541
Taken
27,364
23,888
Mitigated
9,670
4,545
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BoChief
Janus
9,307
397
0
1,139
9,094
4,348
0
3,612
5,273
42,683
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Jerry28262
Ah Muzen Cab
4,579
2,295
0
1,632
4,785
1,467
350
3,824
745
0
16,767
W
Bakasura
JxnznYT
Bakasura
6,615
5,313
9
2,586
10,142
4,159
1,008
4,393
5,529
0
27,688
L
Sylvanus
jsnhd1
Sylvanus
7,386
2,006
280
3,126
17,447
19,540
0
5,344
11,548
16,916
0
W
8,601
4,370
0
3,667
12,437
4,044
1,098
8,333
3,785
35,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,888
Gold Earned
28,750
117
Minions Killed
152
4
Camps Cleared
9
452,635
Distance Traveled
726,740
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,572
659
80
6
3
235,243
4
L
Apollo
5,322
409
0
0
0
0
0
W
Ah Muzen Cab
8,840
680
38
3
0
224,889
0
W
Bakasura
9,813
755
55
4
7
263,488
1
L
Sylvanus
8,994
692
37
3
1
217,392
2
W
Sol
10,097
777
59
5
2
238,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role