Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Biel2978
Izanami
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 17L
1,113 Elo+
Party 1
Fenrir
Fenrir
Davih_ZL
Fenrir
Level 6
God Stats
6W - 5L
1,249 SR
Queue Stats
8W - 12L
1,173 Elo+
Party 1
Olorun
Olorun
FILLXMEEEE
Olorun
Level 12
God Stats
7W - 7L
1,438 SR
Queue Stats
39W - 57L
1,231 Elo+
Solo
Ares
Ares
Guh__Zl
Ares
Level 6
God Stats
6W - 4L
1,572 SR
Queue Stats
6W - 9L
1,138 Elo+
Party 1
Team Averages
Level 12
1,452 SR
1,231 Elo+

VS

Team Averages
Level 16
1,491 SR
1,320 Elo+
Skadi
Skadi
B33fkill3rforth
Skadi
Level 20
God Stats
17W - 30L
1,413 SR
Queue Stats
113W - 159L
1,266 Elo+
Solo
The Morrigan
The Morrigan
DustiestBoot414
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,561 Elo+
Solo
Sol
Sol
Manulito el pro
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,290 Elo+
Solo
Fenrir
Fenrir
Silvedemon
Fenrir
Level 24
God Stats
6W - 5L
1,544 SR
Queue Stats
88W - 81L
1,385 Elo+
Solo
Tiamat
Tiamat
Strider489
Tiamat
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
13 / 1 / 16
15,812
1,129
23,441
16,822
7,407
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Biel2978
Izanami
20
13 / 3 / 11
15,204
1,086
29,675
16,923
7,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Davih_ZL
Fenrir
20
6 / 4 / 14
13,482
963
16,002
16,465
9,602
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
FILLXMEEEE
Olorun
20
4 / 0 / 21
13,720
980
9,560
7,267
6,061
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ares
Guh__Zl
Ares
20
2 / 4 / 14
12,482
892
4,934
16,602
20,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 0
11,943
853
10,076
16,609
5,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Morrigan
DustiestBoot414
The Morrigan
18
2 / 6 / 2
12,579
899
17,154
14,253
4,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 10 / 4
12,100
864
6,457
19,766
5,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Silvedemon
Fenrir
19
6 / 12 / 3
14,044
1,003
27,693
32,895
19,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Strider489
Tiamat
17
1 / 5 / 2
11,563
826
1,633
12,690
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
38
Kills
12
12
Deaths
40
76
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
13
1
16
21
L
2
7
0
0.29
W
Izanami
Biel2978
Izanami
13
3
11
6.17
W
Fenrir
Davih_ZL
Fenrir
6
4
14
3.25
L
The Morrigan
DustiestBoot414
The Morrigan
2
6
2
0.5
W
Olorun
FILLXMEEEE
Olorun
4
0
21
14.5
W
Ares
Guh__Zl
Ares
2
4
14
2.25
L
1
10
4
0.3
L
Fenrir
Silvedemon
Fenrir
6
12
3
0.63
L
Tiamat
Strider489
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,612
Damage
63,013
74,079
Taken
96,213
51,122
Mitigated
39,871
11,059
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
23,441
3,742
828
3,168
16,822
7,407
0
4,342
12,480
58,136
0
L
10,076
5,710
0
1,358
16,609
5,759
0
6,151
10,165
0
44,505
W
Izanami
Biel2978
Izanami
29,675
24,076
0
3,532
16,923
7,223
0
6,829
10,094
0
62,535
W
Fenrir
Davih_ZL
Fenrir
16,002
7,162
0
892
16,465
9,602
0
6,750
9,650
0
25,159
L
The Morrigan
DustiestBoot414
The Morrigan
17,154
2,577
135
738
14,253
4,211
0
7,593
6,653
24,942
272
W
Olorun
FILLXMEEEE
Olorun
9,560
4,010
718
1,921
7,267
6,061
0
2,254
5,013
32,849
0
W
Ares
Guh__Zl
Ares
4,934
1,326
0
0
16,602
20,829
0
4,797
10,184
11,225
0
L
6,457
5,418
0
2,275
19,766
5,730
0
9,204
10,562
16,230
0
L
Fenrir
Silvedemon
Fenrir
27,693
8,439
0
1,508
32,895
19,697
0
12,438
20,457
0
56,053
L
Tiamat
Strider489
Tiamat
1,633
1,272
0
1,218
12,690
4,474
0
2,549
9,088
11,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,700
Gold Earned
62,229
225
Minions Killed
174
5
Camps Cleared
8
1,287,966
Distance Traveled
1,094,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,812
1,129
74
5
0
265,124
0
L
Skadi
11,943
853
68
5
0
176,785
3
W
Izanami
15,204
1,086
68
5
3
259,402
0
W
Fenrir
13,482
963
24
2
0
260,657
0
L
The Morrigan
12,579
899
13
1
0
246,733
0
W
Olorun
13,720
980
52
4
1
260,789
0
W
Ares
12,482
892
7
1
1
241,994
0
L
Sol
12,100
864
11
1
3
188,234
0
L
Fenrir
14,044
1,003
73
5
0
278,265
0
L
Tiamat
11,563
826
9
1
5
203,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role