Player Matchup

Cerberus
Cerberus
BooyahMonk
Cerberus
Level 106
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 2
Loki
Loki
DarkfTerminator
Loki
Level 128
God Stats
4W - 6L
1,444 SR
Queue Stats
17W - 20L
1,388 Elo+
Party 2
Odin
Odin
MuchoNetos
Odin
Level 87
God Stats
0W - 3L
1,614 SR
Queue Stats
110W - 119L
1,519 Elo+
Party 2
Charybdis
Charybdis
Sidorio
Charybdis
Level 124
God Stats
32W - 27L
1,630 SR
Queue Stats
85W - 85L
1,580 Elo+
Party 2
Vulcan
Vulcan
justvincent
Vulcan
Level 157
God Stats
21W - 11L
1,688 SR
Queue Stats
1,359W - 996L
1,610 Elo+
Party 2
Team Averages
Level 120
1,615 SR
1,466 Elo+

VS

Team Averages
Level 79
1,754 SR
1,701 Elo+
Artemis
Artemis
AskMeWhoJoIs
Artemis
Level 24
God Stats
7W - 1L
1,861 SR
Queue Stats
74W - 25L
1,819 Elo+
Party 1
Janus
Janus
IceWalllowCome
Janus
Level 125
God Stats
7W - 4L
1,664 SR
Queue Stats
207W - 129L
1,788 Elo+
Party 1
Fenrir
Fenrir
Mazimix000
Fenrir
Level 31
God Stats
3W - 2L
1,800 SR
Queue Stats
85W - 110L
1,320 Elo+
Solo
Cerberus
Cerberus
Subz3r0638
Cerberus
Level 151
God Stats
7W - 7L
1,639 SR
Queue Stats
266W - 210L
1,777 Elo+
Party 1
Sun Wukong
Sun Wukong
wookiepi
Sun Wukong
Level 62
God Stats
2W - 1L
1,804 SR
Queue Stats
603W - 283L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BooyahMonk
Cerberus
8
1 / 9 / 0
6,434
402
2,703
15,669
7,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 5 / 1
7,509
469
3,480
11,352
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 1
7,828
489
5,305
11,358
5,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Sidorio
Charybdis
10
0 / 6 / 1
6,488
406
2,964
12,218
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
13
1 / 5 / 2
7,622
476
7,019
9,986
3,859
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AskMeWhoJoIs
Artemis
16
15 / 1 / 4
10,513
657
17,702
10,561
4,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 0 / 5
10,350
647
10,596
5,304
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Mazimix000
Fenrir
12
1 / 5 / 4
7,880
493
3,623
12,348
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Subz3r0638
Cerberus
16
4 / 1 / 1
10,044
628
7,177
7,208
8,971
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
wookiepi
Sun Wukong
12
2 / 0 / 17
8,957
560
6,232
10,995
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
28
28
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AskMeWhoJoIs
Artemis
15
1
4
17
L
Cerberus
BooyahMonk
Cerberus
1
9
0
0.11
L
3
5
1
0.7
W
6
0
5
8.5
W
Fenrir
Mazimix000
Fenrir
1
5
4
0.6
L
1
3
1
0.5
L
Charybdis
Sidorio
Charybdis
0
6
1
0.08
W
Cerberus
Subz3r0638
Cerberus
4
1
1
4.5
L
Vulcan
1
5
2
0.4
W
Sun Wukong
wookiepi
Sun Wukong
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
45,330
60,583
Taken
46,416
23,310
Mitigated
32,459
12,316
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AskMeWhoJoIs
Artemis
17,702
10,778
0
4,199
10,561
4,044
3,034
1,985
8,576
0
86,340
L
Cerberus
BooyahMonk
Cerberus
2,703
222
0
1,592
15,669
7,949
0
3,159
12,364
13,977
0
L
3,480
590
0
3,117
11,352
3,105
0
2,100
9,176
0
39,035
W
10,596
770
0
506
5,304
1,745
77
3,126
2,178
80,695
0
W
Fenrir
Mazimix000
Fenrir
3,623
984
0
1,847
12,348
4,477
27
855
11,493
0
56,100
L
5,305
1,011
0
3,204
11,358
5,555
0
5,944
5,187
9,821
39,907
L
Charybdis
Sidorio
Charybdis
2,964
1,299
0
2,931
12,218
2,842
0
1,235
10,947
0
40,825
W
Cerberus
Subz3r0638
Cerberus
7,177
492
0
2,285
7,208
8,971
0
2,046
5,162
62,586
0
L
Vulcan
7,019
1,079
0
1,472
9,986
3,859
0
4,912
4,900
47,249
0
W
Sun Wukong
wookiepi
Sun Wukong
6,232
1,464
0
3,012
10,995
13,222
0
3,517
7,478
0
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
47,744
392
Minions Killed
558
0
Camps Cleared
0
1,399,993
Distance Traveled
1,549,495
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,513
657
124
8
0
264,080
4
L
Cerberus
6,434
402
40
3
0
276,955
4
L
Loki
7,509
469
80
5
0
279,881
8
W
Janus
10,350
647
172
11
0
370,685
6
W
Fenrir
7,880
493
83
5
0
284,205
0
L
Odin
7,828
489
115
7
0
298,110
3
L
Charybdis
6,488
406
80
5
0
240,460
6
W
Cerberus
10,044
628
163
10
0
274,755
1
L
Vulcan
7,622
476
77
5
0
304,587
5
W
Sun Wukong
8,957
560
16
1
0
355,770
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role