Player Matchup

Ao Kuang
Ao Kuang
Alanmesss1019
Ao Kuang
Level 26
God Stats
3W - 3L
1,655 SR
Queue Stats
74W - 70L
1,481 Elo+
Solo
Sol
Sol
Ayzik93
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,152 Elo+
Solo
Neith
Neith
Osk218
Neith
Level 29
God Stats
9W - 9L
1,448 SR
Queue Stats
49W - 50L
1,383 Elo+
Solo
Horus
Horus
RustyChingon
Horus
Level 29
God Stats
7W - 4L
1,786 SR
Queue Stats
331W - 277L
1,602 Elo+
Solo
Fafnir
Fafnir
VoidHunter94
Fafnir
Level 16
God Stats
1W - 3L
1,312 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,408 Elo+

VS

Team Averages
Level 20
1,542 SR
1,493 Elo+
Aphrodite
Aphrodite
FlamingoEnFuoco
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,431 Elo+
Solo
Nemesis
Nemesis
YourWifesLover
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo
Yemoja
Yemoja
Zharious
Yemoja
Level 27
God Stats
4W - 7L
1,605 SR
Queue Stats
6W - 9L
1,569 Elo+
Solo
Sol
Sol
k1000osilva
Sol
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
310W - 325L
1,619 Elo+
Solo
Izanami
Izanami
piepoat
Izanami
Level 27
God Stats
25W - 13L
1,605 SR
Queue Stats
139W - 118L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alanmesss1019
Ao Kuang
3
0 / 1 / 1
3,031
505
562
1,523
288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
4
0 / 4 / 0
3,130
522
835
2,757
791
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Osk218
Neith
5
0 / 2 / 0
3,141
524
1,759
2,512
530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
1 / 1 / 0
3,473
579
2,396
3,790
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
7
0 / 0 / 0
4,163
694
1,775
2,517
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FlamingoEnFuoco
Aphrodite
6
0 / 0 / 2
3,730
622
626
2,344
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
2 / 1 / 1
4,113
686
940
2,825
635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Zharious
Yemoja
6
0 / 0 / 0
3,351
559
811
1,820
584
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
4 / 0 / 0
4,874
812
1,846
2,279
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
piepoat
Izanami
6
2 / 1 / 2
3,804
634
2,777
3,119
563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Alanmesss1019
Ao Kuang
0
1
1
0.5
L
Sol
0
4
0
0
W
Aphrodite
FlamingoEnFuoco
Aphrodite
0
0
2
1
L
Neith
Osk218
Neith
0
2
0
0
L
1
1
0
1
L
Fafnir
0
0
0
0
W
2
1
1
2.5
W
Yemoja
Zharious
Yemoja
0
0
0
0
W
4
0
0
4
W
Izanami
piepoat
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,327
Damage
7,000
13,099
Taken
12,387
4,864
Mitigated
3,610
3,410
Healing
4,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Alanmesss1019
Ao Kuang
562
193
0
266
1,523
288
0
58
1,465
5,370
0
L
Sol
835
559
0
130
2,757
791
0
1,846
911
5,490
0
W
Aphrodite
FlamingoEnFuoco
Aphrodite
626
485
629
1,512
2,344
1,294
40
383
1,961
4,616
0
L
Neith
Osk218
Neith
1,759
597
209
697
2,512
530
0
209
2,303
0
12,127
L
2,396
1,156
120
1,259
3,790
1,359
0
359
3,431
0
6,897
L
Fafnir
1,775
532
0
729
2,517
1,896
0
811
1,706
10,531
2,213
W
940
330
0
100
2,825
635
0
300
2,525
0
19,192
W
Yemoja
Zharious
Yemoja
811
158
29
564
1,820
584
0
1,326
494
7,385
0
W
1,846
281
0
875
2,279
534
998
835
1,444
20,706
0
W
Izanami
piepoat
Izanami
2,777
2,045
0
694
3,119
563
194
179
2,940
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,938
Gold Earned
19,872
97
Minions Killed
155
0
Camps Cleared
0
460,817
Distance Traveled
532,865
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,031
505
14
2
0
48,472
0
L
Sol
3,130
522
10
2
0
87,996
0
W
Aphrodite
3,730
622
16
3
0
108,347
0
L
Neith
3,141
524
22
4
0
99,028
1
L
Horus
3,473
579
14
2
0
115,544
2
L
Fafnir
4,163
694
37
6
0
109,777
1
W
Nemesis
4,113
686
45
8
0
107,182
1
W
Yemoja
3,351
559
9
2
0
100,439
1
W
Sol
4,874
812
46
8
0
102,430
1
W
Izanami
3,804
634
39
7
0
114,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role