Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Nameplate
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,556 Elo+
Party 2
Hou Yi
Hou Yi
SingleWoman
Hou Yi
Level 136
God Stats
0W - 1L
1,453 SR
Queue Stats
4W - 10L
1,380 Elo+
Party 2
Kali
Kali
apever
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,239 Elo+
Party 2
Ymir
Ymir
xXxOHMYJOSHxXx
Ymir
Level 158
God Stats
7W - 5L
1,577 SR
Queue Stats
433W - 435L
1,438 Elo+
Solo
Team Averages
Level 125
1,506 SR
1,422 Elo+

VS

Team Averages
Level 103
1,572 SR
1,550 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Illusion2600
Ares
Level 127
God Stats
3W - 3L
1,521 SR
Queue Stats
353W - 356L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LordValedon
Tsukuyomi
Level 68
God Stats
7W - 6L
1,529 SR
Queue Stats
248W - 259L
1,539 Elo+
Solo
Hera
Hera
UltraOmegaUwu
Hera
Level 89
God Stats
4W - 3L
1,585 SR
Queue Stats
187W - 165L
1,506 Elo+
Solo
Camazotz
Camazotz
empanadaa
Camazotz
Level 69
God Stats
2W - 0L
1,726 SR
Queue Stats
54W - 37L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 5 / 5
7,126
648
17,713
10,495
4,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Nameplate
The Morrigan
13
2 / 9 / 5
7,809
710
5,343
10,112
4,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
15
4 / 2 / 3
8,332
757
16,737
8,860
4,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
apever
Kali
12
1 / 4 / 1
6,896
627
2,804
7,416
3,294
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 6
8,364
760
7,831
18,299
20,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 2 / 12
9,543
868
10,805
16,383
18,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
4 / 2 / 17
10,056
914
6,138
19,074
14,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
LordValedon
Tsukuyomi
16
6 / 3 / 10
9,586
871
14,094
11,741
5,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 9
9,563
869
11,023
8,396
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
empanadaa
Camazotz
17
4 / 0 / 16
9,624
875
10,490
18,191
11,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
8
Kills
24
24
Deaths
9
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
5
0.5
W
Cthulhu
 
Cthulhu
6
2
12
6
W
4
2
17
6.25
W
Tsukuyomi
LordValedon
Tsukuyomi
6
3
10
3.67
L
The Morrigan
Nameplate
The Morrigan
2
9
5
0.5
L
Hou Yi
4
2
3
2.75
W
4
2
9
4.25
L
Kali
apever
Kali
1
4
1
0.38
W
Camazotz
empanadaa
Camazotz
4
0
16
12
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,428
Damage
52,550
55,182
Taken
73,785
37,230
Mitigated
55,417
12,750
Healing
34,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,713
5,547
0
730
10,495
4,870
0
5,774
4,160
0
33,395
W
Cthulhu
 
Cthulhu
10,805
123
2,859
4,822
16,383
18,727
414
2,692
13,655
22,915
0
W
6,138
41
0
7,236
19,074
14,878
192
4,492
14,396
13,191
0
W
Tsukuyomi
LordValedon
Tsukuyomi
14,094
2,175
566
3,215
11,741
5,963
878
1,476
10,265
0
32,019
L
The Morrigan
Nameplate
The Morrigan
5,343
1,472
844
1,620
10,112
4,265
0
3,732
5,849
8,313
149
L
Hou Yi
16,737
6,166
0
1,825
8,860
4,179
0
4,948
3,523
0
33,593
W
11,023
2,274
1,031
2,000
8,396
4,131
2,212
1,170
7,226
28,974
0
L
Kali
apever
Kali
2,804
185
0
263
7,416
3,294
0
3,634
3,693
0
6,486
W
Camazotz
empanadaa
Camazotz
10,490
1,336
1,043
12,007
18,191
11,718
579
3,990
14,201
0
21,190
L
7,831
282
2,290
5,178
18,299
20,622
0
8,693
8,504
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
48,372
97
Minions Killed
132
0
Camps Cleared
0
895,950
Distance Traveled
1,094,875
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,126
648
21
2
0
174,380
0
W
Cthulhu
9,543
868
21
2
0
220,333
0
W
Ares
10,056
914
8
1
0
219,529
0
W
Tsukuyomi
9,586
871
49
4
0
209,847
1
L
The Morrigan
7,809
710
6
1
0
170,892
0
L
Hou Yi
8,332
757
41
4
0
210,865
0
W
Hera
9,563
869
35
3
0
203,156
1
L
Kali
6,896
627
6
1
0
144,860
0
W
Camazotz
9,624
875
19
2
0
242,010
5
L
Ymir
8,364
760
23
2
0
194,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role