Player Matchup

Skadi
Skadi
DarkValy
Skadi
Level 126
God Stats
0W - 2L
1,346 SR
Queue Stats
12W - 15L
1,271 Elo+
Party 2
Chernobog
Chernobog
Hikkimori22
Chernobog
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,271 Elo+
Party 2
Bacchus
Bacchus
LeoEnnis
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Rowlanator15
Gilgamesh
Level 106
God Stats
0W - 1L
1,749 SR
Queue Stats
26W - 22L
1,502 Elo+
Party 1
King Arthur
King Arthur
TheSoggySandal
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,481 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,394 Elo+

VS

Team Averages
Level 104
1,501 SR
1,407 Elo+
Jormungandr
Jormungandr
CreepingOwl
Jormungandr
Level 104
God Stats
1W - 2L
1,255 SR
Queue Stats
74W - 65L
1,239 Elo+
Solo
Hades
Hades
LEXONAKER
Hades
Level 102
God Stats
3W - 3L
1,436 SR
Queue Stats
145W - 152L
1,394 Elo+
Party 3
Baba Yaga
Baba Yaga
SharlieCheen11
Baba Yaga
Level 118
God Stats
2W - 1L
1,482 SR
Queue Stats
69W - 79L
1,436 Elo+
Party 3
Janus
Janus
bazinga2597
Janus
Level 116
God Stats
3W - 1L
1,832 SR
Queue Stats
164W - 165L
1,492 Elo+
Solo
Bastet
Bastet
samhenrii
Bastet
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 263L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DarkValy
Skadi
18
6 / 6 / 5
10,551
703
13,705
15,511
7,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Hikkimori22
Chernobog
16
0 / 7 / 8
9,309
621
8,752
13,219
6,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
LeoEnnis
Bacchus
19
5 / 4 / 11
10,940
729
8,237
16,921
27,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Rowlanator15
Gilgamesh
18
6 / 6 / 10
11,304
754
16,858
22,905
23,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TheSoggySandal
King Arthur
13
0 / 10 / 10
8,337
556
3,240
20,165
10,084
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreepingOwl
Jormungandr
20
9 / 2 / 14
11,927
795
15,585
18,595
28,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
LEXONAKER
Hades
18
8 / 5 / 14
11,739
783
17,856
15,741
13,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
SharlieCheen11
Baba Yaga
17
5 / 1 / 13
11,176
745
11,560
10,461
6,097
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 4 / 16
12,230
815
18,773
10,684
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
samhenrii
Bastet
18
6 / 6 / 15
11,355
757
13,576
14,712
7,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
17
Kills
32
33
Deaths
18
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CreepingOwl
Jormungandr
9
2
14
8
L
Skadi
DarkValy
Skadi
6
6
5
1.42
L
Chernobog
Hikkimori22
Chernobog
0
7
8
0.57
W
Hades
LEXONAKER
Hades
8
5
14
3
L
Bacchus
LeoEnnis
Bacchus
5
4
11
2.63
L
Gilgamesh
Rowlanator15
Gilgamesh
6
6
10
1.83
W
Baba Yaga
SharlieCheen11
Baba Yaga
5
1
13
11.5
L
King Arthur
TheSoggySandal
King Arthur
0
10
10
0.5
W
4
4
16
3
W
Bastet
samhenrii
Bastet
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
77,350
88,721
Taken
70,193
74,255
Mitigated
60,714
23,635
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CreepingOwl
Jormungandr
15,585
4,078
746
1,721
18,595
28,801
642
2,150
16,445
34,261
0
L
Skadi
DarkValy
Skadi
13,705
6,396
1,905
4,937
15,511
7,605
0
12,986
2,525
0
29,832
L
Chernobog
Hikkimori22
Chernobog
8,752
4,911
443
1,310
13,219
6,360
0
11,679
1,540
0
28,903
W
Hades
LEXONAKER
Hades
17,856
529
1,484
3,982
15,741
13,557
810
1,737
14,004
27,243
0
L
Bacchus
LeoEnnis
Bacchus
8,237
968
2,147
4,660
16,921
27,138
0
10,167
6,754
14,864
0
L
Gilgamesh
Rowlanator15
Gilgamesh
16,858
3,568
1,292
5,466
22,905
23,068
0
13,991
8,914
0
30,788
W
Baba Yaga
SharlieCheen11
Baba Yaga
11,560
417
2,277
2,681
10,461
6,097
729
1,151
9,310
22,046
0
L
King Arthur
TheSoggySandal
King Arthur
3,240
365
926
549
20,165
10,084
0
14,951
5,214
0
8,786
W
18,773
502
809
1,462
10,684
4,870
1,048
886
9,798
44,878
0
W
Bastet
samhenrii
Bastet
13,576
4,108
1,898
1,934
14,712
7,389
1,422
2,313
12,399
0
23,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
58,427
142
Minions Killed
154
0
Camps Cleared
0
1,303,777
Distance Traveled
1,444,955
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,927
795
22
1
0
276,420
0
L
Skadi
10,551
703
38
3
0
263,241
0
L
Chernobog
9,309
621
49
3
0
215,210
0
W
Hades
11,739
783
22
1
0
280,108
0
L
Bacchus
10,940
729
22
1
0
287,060
0
L
Gilgamesh
11,304
754
24
2
0
256,615
2
W
Baba Yaga
11,176
745
16
1
0
320,975
0
L
King Arthur
8,337
556
9
1
0
281,651
4
W
Janus
12,230
815
69
5
0
272,230
0
W
Bastet
11,355
757
25
2
0
295,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role