Player Matchup

Tsukuyomi
Tsukuyomi
CagedAura
Tsukuyomi
Level 24
God Stats
4W - 1L
1,273 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Sol
Sol
MyLiquidKids96
Sol
Level 20
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 71L
1,338 Elo+
Solo
Cthulhu
Cthulhu
TrueShadow9178
Cthulhu
Level 46
God Stats
2W - 3L
1,634 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Team Averages
Level 30
1,469 SR
1,446 Elo+

VS

Team Averages
Level 21
1,370 SR
1,264 Elo+
Khepri
Khepri
A-Fiery-Dad
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,394 Elo+
Party 1
Tyr
Tyr
Xx_D_Drake_xX
Tyr
Level 28
God Stats
0W - 3L
1,111 SR
Queue Stats
30W - 36L
1,209 Elo+
Party 1
Merlin
Merlin
zerberor1611
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CagedAura
Tsukuyomi
12
4 / 2 / 13
9,305
716
6,601
7,271
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

16
20 / 2 / 6
11,807
908
24,291
12,706
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 2 / 18
9,827
756
8,727
12,628
9,915
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 10 / 2
7,368
567
3,524
16,983
6,530
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 7 / 1
9,004
693
5,204
16,729
7,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
1 / 12 / 2
8,204
631
9,779
13,453
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
28
Kills
4
6
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
10
2
0.1
W
Tsukuyomi
CagedAura
Tsukuyomi
4
2
13
5.25
W
20
2
6
11.5
W
4
2
18
6.5
L
3
7
1
0.5
L
Merlin
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
18,507
32,605
Taken
47,165
17,885
Mitigated
18,904
8,748
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,524
1,004
22
844
16,983
6,530
0
12,048
4,935
10,925
0
W
Tsukuyomi
CagedAura
Tsukuyomi
6,601
1,580
0
997
7,271
2,466
131
1,802
5,469
0
21,910
W
24,291
9,394
0
6,151
12,706
5,504
2,300
6,464
6,242
49,700
0
W
8,727
679
218
1,382
12,628
9,915
53
5,335
5,857
21,441
0
L
5,204
1,200
21
2,010
16,729
7,297
0
11,181
5,548
0
20,634
L
Merlin
9,779
954
0
0
13,453
5,077
0
10,554
2,899
28,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,576
113
Minions Killed
81
4
Camps Cleared
5
698,446
Distance Traveled
537,652
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,368
567
11
1
1
158,937
0
W
Tsukuyomi
9,305
716
27
2
3
237,336
0
W
Sol
11,807
908
64
5
1
214,237
1
W
Cthulhu
9,827
756
22
2
0
246,873
0
L
Tyr
9,004
693
26
2
4
220,775
0
L
Merlin
8,204
631
44
3
0
157,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role