Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cutest Annie
Hachiman
Level 122
God Stats
3W - 1L
1,611 SR
Queue Stats
117W - 120L
1,577 Elo+
Solo
Raijin
Raijin
Danojim
Raijin
Level 156
God Stats
2W - 1L
1,404 SR
Queue Stats
100W - 73L
1,630 Elo+
Solo
Yemoja
Yemoja
ºCalliopeº
Yemoja
Level 160
God Stats
3W - 3L
1,311 SR
Queue Stats
108W - 90L
1,635 Elo+
Solo
Team Averages
Level 149
1,465 SR
1,568 Elo+

VS

Team Averages
Level 154
1,486 SR
1,670 Elo+
Da Ji
Da Ji
Adhmarr
Da Ji
Level 156
God Stats
6W - 2L
1,763 SR
Queue Stats
246W - 229L
1,627 Elo+
Solo
Hercules
Hercules
JusticeLeeg
Hercules
Level 143
God Stats
5W - 9L
1,154 SR
Queue Stats
1,248W - 1,205L
1,575 Elo+
Solo
Sol
Sol
LilZeeZee
Sol
Level 160
God Stats
5W - 7L
1,447 SR
Queue Stats
695W - 719L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Saghiee
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 39L
1,795 Elo+
Party 1
Guan Yu
Guan Yu
cclleemmmmeerr
Guan Yu
Level 155
God Stats
4W - 5L
1,566 SR
Queue Stats
332W - 238L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
4 / 3 / 12
9,040
904
9,027
8,449
3,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
 
Cu Chulainn
15
4 / 2 / 10
8,786
879
11,803
12,802
12,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Cutest Annie
Hachiman
14
3 / 4 / 10
8,843
884
13,614
11,097
6,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Danojim
Raijin
17
6 / 2 / 9
9,256
926
14,217
10,247
4,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
14
0 / 0 / 14
7,978
798
3,250
9,051
8,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adhmarr
Da Ji
14
3 / 4 / 6
7,602
760
9,310
10,934
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
JusticeLeeg
Hercules
12
3 / 3 / 7
7,762
776
5,726
17,663
16,652
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 7
7,951
795
12,213
8,974
2,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Saghiee
Nu Wa
14
3 / 4 / 7
8,330
833
12,736
8,413
2,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 8
7,006
701
3,040
11,154
10,022
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
17
Kills
11
11
Deaths
17
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
3
12
3.33
W
Cu Chulainn
 
Cu Chulainn
4
2
10
4.5
L
Da Ji
Adhmarr
Da Ji
3
4
6
1.5
W
Hachiman
Cutest Annie
Hachiman
3
4
10
2
W
Raijin
Danojim
Raijin
6
2
9
5.25
L
Hercules
JusticeLeeg
Hercules
3
3
7
2.17
L
2
2
7
2.75
L
Nu Wa
Saghiee
Nu Wa
3
4
7
1.63
L
0
4
8
1
W
Yemoja
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
43,025
51,646
Taken
57,138
35,788
Mitigated
36,942
22,246
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,027
3,374
438
574
8,449
3,515
2,997
4,516
3,594
23,705
0
W
Cu Chulainn
 
Cu Chulainn
11,803
719
1,136
2,608
12,802
12,157
396
5,186
7,401
0
19,928
L
Da Ji
Adhmarr
Da Ji
9,310
2,275
602
2,723
10,934
5,021
0
5,155
5,486
0
10,415
W
Hachiman
Cutest Annie
Hachiman
13,614
5,788
1,392
1,604
11,097
6,875
944
5,150
5,719
0
26,841
W
Raijin
Danojim
Raijin
14,217
1,033
644
1,340
10,247
4,751
325
5,528
4,719
28,443
0
L
Hercules
JusticeLeeg
Hercules
5,726
1,362
783
6,189
17,663
16,652
0
8,235
9,111
0
8,357
L
12,213
1,654
0
3,478
8,974
2,703
0
3,594
5,288
24,841
0
L
Nu Wa
Saghiee
Nu Wa
12,736
2,569
2,042
638
8,413
2,544
0
3,558
4,631
38,295
0
L
3,040
159
6,548
3,204
11,154
10,022
0
5,952
5,028
321
3,813
W
Yemoja
3,250
1,357
9,075
3,435
9,051
8,490
650
4,890
3,985
6,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
38,651
118
Minions Killed
94
0
Camps Cleared
0
995,412
Distance Traveled
960,056
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,040
904
24
2
0
205,312
2
W
Cu Chulainn
8,786
879
22
2
0
229,980
2
L
Da Ji
7,602
760
7
1
0
203,729
0
W
Hachiman
8,843
884
32
3
0
176,655
1
W
Raijin
9,256
926
31
3
0
184,148
1
L
Hercules
7,762
776
7
1
0
185,129
0
L
Sol
7,951
795
31
3
0
185,350
1
L
Nu Wa
8,330
833
46
5
0
195,567
2
L
Guan Yu
7,006
701
3
0
0
190,281
0
W
Yemoja
7,978
798
9
1
0
199,317
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role