Player Matchup

Chaac
Chaac
GoatRoot
Chaac
Level 115
God Stats
12W - 7L
1,460 SR
Queue Stats
337W - 279L
1,523 Elo+
Solo
Medusa
Medusa
MooKBleedEm
Medusa
Level 128
God Stats
42W - 19L
1,758 SR
Queue Stats
291W - 256L
1,523 Elo+
Solo
Zeus
Zeus
Rhaul_the_Ship
Zeus
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 238L
1,472 Elo+
Solo
Sobek
Sobek
Treble Genesis
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,464 Elo+
Solo
Fenrir
Fenrir
wiitard256
Fenrir
Level 60
God Stats
1W - 3L
1,426 SR
Queue Stats
21W - 21L
1,543 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,505 Elo+

VS

Team Averages
Level 129
1,565 SR
1,513 Elo+
Mulan
Mulan
Byaxun
Mulan
Level 127
God Stats
25W - 26L
1,525 SR
Queue Stats
288W - 278L
1,507 Elo+
Solo
Medusa
Medusa
DavyinDaDark
Medusa
Level 125
God Stats
15W - 12L
1,597 SR
Queue Stats
527W - 478L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Romax100
Kukulkan
Level 124
God Stats
9W - 2L
1,528 SR
Queue Stats
212W - 188L
1,517 Elo+
Solo
Hercules
Hercules
Suimasen
Hercules
Level 144
God Stats
2W - 0L
1,725 SR
Queue Stats
57W - 71L
1,502 Elo+
Party 1
Bacchus
Bacchus
Tk So Saucy
Bacchus
Level 126
God Stats
3W - 3L
1,448 SR
Queue Stats
340W - 359L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoatRoot
Chaac
14
3 / 1 / 0
8,920
558
9,112
10,913
8,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
14
1 / 2 / 0
8,118
507
4,857
6,949
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 8 / 2
7,481
468
8,143
8,887
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
6,928
433
3,271
13,875
12,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
wiitard256
Fenrir
14
2 / 3 / 3
8,573
536
6,489
13,527
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Byaxun
Mulan
15
2 / 1 / 5
8,778
549
6,960
13,405
6,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
15
2 / 1 / 2
8,639
540
4,935
8,213
2,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Romax100
Kukulkan
14
8 / 3 / 1
8,718
545
11,216
9,798
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Suimasen
Hercules
14
3 / 2 / 3
8,183
511
7,360
9,863
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Tk So Saucy
Bacchus
11
1 / 2 / 10
7,177
449
6,388
6,676
6,742
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
16
16
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
Byaxun
Mulan
2
1
5
4.5
W
Medusa
2
1
2
3
L
Chaac
GoatRoot
Chaac
3
1
0
3
L
Medusa
1
2
0
0.5
L
2
8
2
0.38
W
Kukulkan
Romax100
Kukulkan
8
3
1
2.83
W
Hercules
Suimasen
Hercules
3
2
3
2.25
W
Bacchus
Tk So Saucy
Bacchus
1
2
10
3
L
1
2
2
1
L
Fenrir
wiitard256
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
36,859
54,151
Taken
47,955
32,027
Mitigated
28,650
11,352
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Byaxun
Mulan
6,960
1,723
0
4,250
13,405
6,402
335
2,400
11,005
0
78,487
W
Medusa
4,935
3,347
0
4,148
8,213
2,991
900
1,022
7,191
0
62,303
L
Chaac
GoatRoot
Chaac
9,112
1,108
0
1,853
10,913
8,200
0
3,309
7,135
10,644
46,634
L
Medusa
4,857
1,953
0
1,761
6,949
2,839
913
1,582
5,367
0
62,690
L
8,143
637
0
654
8,887
3,039
57
4,805
4,039
41,567
0
W
Kukulkan
Romax100
Kukulkan
11,216
722
404
1,611
9,798
3,873
63
5,169
4,629
50,547
0
W
Hercules
Suimasen
Hercules
7,360
3,412
0
2,464
9,863
8,642
136
2,800
7,063
0
40,910
W
Bacchus
Tk So Saucy
Bacchus
6,388
914
0
788
6,676
6,742
0
2,416
4,260
26,656
0
L
3,271
172
0
2,108
13,875
12,712
0
5,773
7,955
12,429
0
L
Fenrir
wiitard256
Fenrir
6,489
2,234
0
4,976
13,527
5,237
0
2,135
11,267
0
56,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
41,495
401
Minions Killed
475
0
Camps Cleared
0
1,478,580
Distance Traveled
1,543,076
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,778
549
138
9
0
297,417
5
W
Medusa
8,639
540
120
8
0
335,990
6
L
Chaac
8,920
558
106
7
0
294,492
2
L
Medusa
8,118
507
118
7
0
267,173
8
L
Zeus
7,481
468
69
4
0
274,302
1
W
Kukulkan
8,718
545
93
6
0
294,049
2
W
Hercules
8,183
511
78
5
0
320,134
0
W
Bacchus
7,177
449
46
3
0
295,486
3
L
Sobek
6,928
433
8
1
0
329,310
0
L
Fenrir
8,573
536
100
6
0
313,303
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role