Player Matchup

Kukulkan
Kukulkan
DPAXMA
Kukulkan
Level 53
God Stats
23W - 47L
1,344 SR
Queue Stats
70W - 99L
1,409 Elo+
Solo
Neith
Neith
HooperTrooper
Neith
Level 64
God Stats
22W - 19L
1,580 SR
Queue Stats
22W - 20L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
ThxtGuyMike
Sun Wukong
Level 142
God Stats
0W - 1L
1,503 SR
Queue Stats
151W - 145L
1,560 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,500 Elo+

VS

Team Averages
Level 77
1,581 SR
1,431 Elo+
Merlin
Merlin
Eyrer
Merlin
Level 83
God Stats
1W - 3L
1,457 SR
Queue Stats
7W - 8L
1,280 Elo+
Solo
Gilgamesh
Gilgamesh
spotz71
Gilgamesh
Level 67
God Stats
5W - 4L
1,786 SR
Queue Stats
233W - 261L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zappper7
Ah Muzen Cab
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DPAXMA
Kukulkan
14
2 / 5 / 5
10,861
603
12,626
13,423
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 2
11,904
661
12,859
14,180
5,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThxtGuyMike
Sun Wukong
14
3 / 7 / 7
11,433
635
14,520
20,977
21,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eyrer
Merlin
15
2 / 6 / 5
10,918
607
7,206
12,490
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
spotz71
Gilgamesh
15
2 / 1 / 11
11,731
652
8,737
19,478
21,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
zappper7
Ah Muzen Cab
19
12 / 4 / 4
14,032
780
27,608
17,168
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
16
16
Deaths
11
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DPAXMA
Kukulkan
2
5
5
0.9
W
Merlin
Eyrer
Merlin
2
6
5
0.75
L
6
4
2
1.75
L
Sun Wukong
ThxtGuyMike
Sun Wukong
3
7
7
0.93
W
Gilgamesh
spotz71
Gilgamesh
2
1
11
7.5
W
Ah Muzen Cab
zappper7
Ah Muzen Cab
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
43,551
48,580
Taken
49,136
31,881
Mitigated
34,537
9,503
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DPAXMA
Kukulkan
12,626
69
0
2,475
13,423
5,074
39
2,990
10,433
42,021
0
W
Merlin
Eyrer
Merlin
7,206
37
740
1,297
12,490
5,197
0
2,600
9,890
35,945
0
L
12,859
4,730
314
4,804
14,180
5,172
1,161
1,957
12,223
0
41,676
L
Sun Wukong
ThxtGuyMike
Sun Wukong
14,520
1,440
0
1,910
20,977
21,635
190
3,408
17,569
163
32,524
W
Gilgamesh
spotz71
Gilgamesh
8,737
1,129
636
5,199
19,478
21,358
133
5,812
13,666
670
18,257
W
Ah Muzen Cab
zappper7
Ah Muzen Cab
27,608
13,642
0
7,336
17,168
7,982
1,550
4,737
12,431
0
98,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
36,681
190
Minions Killed
209
5
Camps Cleared
11
976,654
Distance Traveled
986,032
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,861
603
58
3
3
325,318
5
W
Merlin
10,918
607
54
3
3
295,554
4
L
Neith
11,904
661
95
5
1
300,732
4
L
Sun Wukong
11,433
635
37
2
1
350,604
6
W
Gilgamesh
11,731
652
20
1
1
356,916
3
W
Ah Muzen Cab
14,032
780
135
8
7
333,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role