Player Matchup

Cernunnos
Cernunnos
BeefxDerky
Cernunnos
Level 127
God Stats
2W - 6L
1,666 SR
Queue Stats
349W - 326L
1,549 Elo+
Solo
Set
Set
BigHitBennett69
Set
Level 109
God Stats
0W - 2L
1,196 SR
Queue Stats
61W - 65L
1,554 Elo+
Party 1
King Arthur
King Arthur
HailKingJohnson
King Arthur
Level 128
God Stats
1W - 4L
1,735 SR
Queue Stats
197W - 204L
1,539 Elo+
Solo
Neith
Neith
LILxKARMA
Neith
Level 107
God Stats
0W - 1L
1,764 SR
Queue Stats
111W - 101L
1,592 Elo+
Party 1
Kuzenbo
Kuzenbo
SmokeDweller
Kuzenbo
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,437 Elo+
Solo
Team Averages
Level 123
1,572 SR
1,534 Elo+

VS

Team Averages
Level 101
1,754 SR
1,495 Elo+
Hera
Hera
DaMonchies
Hera
Level 140
God Stats
16W - 10L
1,892 SR
Queue Stats
831W - 849L
1,456 Elo+
Solo
Apollo
Apollo
Grogu5198
Apollo
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,495 Elo+
Solo
Rama
Rama
Sting D Ace
Rama
Level 109
God Stats
7W - 6L
1,551 SR
Queue Stats
398W - 411L
1,512 Elo+
Solo
Anubis
Anubis
Thanerebus
Anubis
Level 129
God Stats
2W - 0L
1,900 SR
Queue Stats
90W - 96L
1,503 Elo+
Solo
Cthulhu
Cthulhu
TheJeekKing
Cthulhu
Level 88
God Stats
5W - 1L
1,928 SR
Queue Stats
353W - 347L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeefxDerky
Cernunnos
15
3 / 5 / 9
8,352
759
11,469
9,709
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 7 / 10
9,084
826
11,764
13,049
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
HailKingJohnson
King Arthur
14
5 / 5 / 8
8,624
784
7,110
24,206
13,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
LILxKARMA
Neith
16
7 / 6 / 6
9,073
825
11,452
13,568
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
SmokeDweller
Kuzenbo
16
2 / 5 / 15
8,672
788
9,547
25,031
17,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 18
10,048
913
13,029
7,586
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Grogu5198
Apollo
11
0 / 8 / 10
8,086
735
6,607
9,806
3,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
12 / 4 / 8
10,927
993
21,490
12,647
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Anubis
Thanerebus
Anubis
17
10 / 3 / 12
10,686
971
21,016
14,044
7,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheJeekKing
Cthulhu
15
1 / 5 / 16
9,226
839
11,275
16,461
22,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
21
Kills
28
28
Deaths
21
48
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BeefxDerky
Cernunnos
3
5
9
1.5
L
4
7
10
1.29
W
5
1
18
14
W
Apollo
Grogu5198
Apollo
0
8
10
0.63
L
King Arthur
HailKingJohnson
King Arthur
5
5
8
1.8
L
Neith
LILxKARMA
Neith
7
6
6
1.67
L
Kuzenbo
SmokeDweller
Kuzenbo
2
5
15
1.9
W
12
4
8
4
W
Anubis
Thanerebus
Anubis
10
3
12
5.33
W
Cthulhu
TheJeekKing
Cthulhu
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,342
Damage
73,417
85,563
Taken
60,544
45,333
Mitigated
44,273
30,581
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BeefxDerky
Cernunnos
11,469
4,379
1,485
1,357
9,709
3,138
533
7,256
2,399
0
26,523
L
11,764
4,273
582
3,031
13,049
6,747
118
6,093
6,864
0
17,333
W
13,029
3,570
1,817
2,305
7,586
3,260
780
2,032
5,554
24,965
0
W
Apollo
Grogu5198
Apollo
6,607
3,035
458
587
9,806
3,688
1,642
696
9,110
0
12,996
L
King Arthur
HailKingJohnson
King Arthur
7,110
861
1,980
8,632
24,206
13,466
0
11,686
12,354
0
11,768
L
Neith
LILxKARMA
Neith
11,452
4,727
1,974
4,481
13,568
4,496
120
7,633
5,733
0
31,742
L
Kuzenbo
SmokeDweller
Kuzenbo
9,547
2,477
791
6,268
25,031
17,486
0
11,861
12,893
16,565
0
W
21,490
17,311
601
3,200
12,647
6,752
2,225
2,943
9,704
0
33,892
W
Anubis
Thanerebus
Anubis
21,016
771
831
7,946
14,044
7,847
827
1,940
12,104
37,637
0
W
Cthulhu
TheJeekKing
Cthulhu
11,275
542
1,245
4,559
16,461
22,726
87
1,936
14,525
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
48,973
95
Minions Killed
121
0
Camps Cleared
0
950,212
Distance Traveled
910,338
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,352
759
29
3
0
178,204
0
L
Set
9,084
826
14
1
0
196,221
1
W
Hera
10,048
913
15
1
0
215,553
3
W
Apollo
8,086
735
10
1
0
158,042
0
L
King Arthur
8,624
784
8
1
0
192,426
1
L
Neith
9,073
825
28
3
0
180,310
0
L
Kuzenbo
8,672
788
16
1
0
203,051
2
W
Rama
10,927
993
32
3
0
174,187
0
W
Anubis
10,686
971
34
3
0
172,736
0
W
Cthulhu
9,226
839
30
3
0
189,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role