Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AhmedElKing
Ymir
Level 109
God Stats
1W - 2L
1,443 SR
Queue Stats
179W - 138L
1,579 Elo+
Party 1
Horus
Horus
MeZoKoMbAt1928
Horus
Level 138
God Stats
2W - 1L
1,721 SR
Queue Stats
159W - 129L
1,577 Elo+
Party 1
Raijin
Raijin
TheBlackMan
Raijin
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 48L
1,510 Elo+
Party 1
Team Averages
Level 135
1,533 SR
1,533 Elo+

VS

Team Averages
Level 78
1,610 SR
1,615 Elo+
Artio
Artio
Bentoxofficial
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,772 Elo+
Party 3
Cernunnos
Cernunnos
Ogsukki
Cernunnos
Level 29
God Stats
4W - 3L
1,772 SR
Queue Stats
82W - 50L
1,599 Elo+
Party 2
Cerberus
Cerberus
SpidiGonshik
Cerberus
Level 89
God Stats
1W - 0L
1,743 SR
Queue Stats
77W - 48L
1,619 Elo+
Party 2
Aphrodite
Aphrodite
Zoltar0330
Aphrodite
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,557 Elo+
Party 3
Artemis
Artemis
g0lubika
Artemis
Level 157
God Stats
2W - 6L
1,536 SR
Queue Stats
177W - 157L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 6 / 10
13,857
729
32,648
18,024
9,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
 
Sun Wukong
19
2 / 4 / 14
11,900
626
14,640
24,663
21,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 7 / 21
13,184
694
14,570
30,247
50,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
0 / 5 / 20
10,991
578
9,127
28,236
33,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
20
10 / 6 / 14
14,097
742
38,007
17,182
8,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 17
12,627
665
10,809
27,446
33,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Ogsukki
Cernunnos
18
5 / 8 / 9
12,052
634
17,569
21,859
11,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SpidiGonshik
Cerberus
20
6 / 5 / 18
13,148
692
18,385
34,877
40,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Zoltar0330
Aphrodite
20
4 / 5 / 19
13,406
706
17,208
24,493
21,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
g0lubika
Artemis
20
9 / 6 / 13
13,889
731
37,595
18,041
9,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
104
27
Kills
28
28
Deaths
27
79
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
11
6
10
2.67
L
Sun Wukong
 
Sun Wukong
2
4
14
2.25
L
4
7
21
2.07
W
4
3
17
4.17
L
0
5
20
2
W
Cernunnos
Ogsukki
Cernunnos
5
8
9
1.19
W
Cerberus
SpidiGonshik
Cerberus
6
5
18
3
L
Raijin
10
6
14
2.83
W
Aphrodite
Zoltar0330
Aphrodite
4
5
19
2.7
W
Artemis
g0lubika
Artemis
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,992
Damage
101,566
118,352
Taken
126,716
123,568
Mitigated
116,252
48,217
Healing
51,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
32,648
9,613
4,935
4,390
18,024
9,335
3,534
5,397
12,577
0
48,331
L
Sun Wukong
 
Sun Wukong
14,640
1,336
388
7,012
24,663
21,460
628
8,326
16,337
0
25,466
L
14,570
1,157
2,445
3,341
30,247
50,879
220
11,743
18,504
29,546
0
W
10,809
1,841
3,251
5,690
27,446
33,569
334
11,163
16,009
20,831
0
L
9,127
4,746
9,886
11,319
28,236
33,100
246
13,028
15,208
0
11,636
W
Cernunnos
Ogsukki
Cernunnos
17,569
7,341
2,179
1,915
21,859
11,269
2,745
8,774
12,994
0
31,584
W
Cerberus
SpidiGonshik
Cerberus
18,385
1,890
1,069
11,267
34,877
40,377
449
12,498
21,804
31,656
0
L
Raijin
38,007
2,972
2,601
1,900
17,182
8,794
1,171
7,908
9,274
74,747
0
W
Aphrodite
Zoltar0330
Aphrodite
17,208
3,137
11,794
11,046
24,493
21,759
928
12,547
11,624
39,767
0
W
Artemis
g0lubika
Artemis
37,595
13,092
1,873
1,381
18,041
9,278
1,343
7,595
10,400
0
71,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,029
Gold Earned
65,122
159
Minions Killed
198
0
Camps Cleared
0
1,567,910
Distance Traveled
1,653,035
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,857
729
48
3
0
300,547
1
L
Sun Wukong
11,900
626
12
1
0
341,608
1
L
Ymir
13,184
694
23
1
0
297,985
0
W
Artio
12,627
665
14
1
0
377,818
0
L
Horus
10,991
578
7
0
0
338,727
0
W
Cernunnos
12,052
634
26
1
0
287,098
1
W
Cerberus
13,148
692
42
2
0
342,269
1
L
Raijin
14,097
742
69
4
0
289,043
0
W
Aphrodite
13,406
706
52
3
0
346,335
0
W
Artemis
13,889
731
64
3
0
299,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role