Player Matchup

Jormungandr
Jormungandr
AlastorofRadio
Jormungandr
Level 9
God Stats
5W - 5L
1,495 SR
Queue Stats
16W - 21L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Destro56
Gilgamesh
Level 8
God Stats
5W - 5L
1,588 SR
Queue Stats
13W - 20L
1,532 Elo+
Solo
Hel
Hel
FLICKSBTW
Hel
Level 25
God Stats
2W - 0L
1,801 SR
Queue Stats
11W - 8L
1,695 Elo+
Solo
Medusa
Medusa
Horkorai
Medusa
Level 28
God Stats
6W - 10L
1,703 SR
Queue Stats
54W - 53L
1,601 Elo+
Solo
Susano
Susano
agkurh
Susano
Level 22
God Stats
23W - 12L
1,451 SR
Queue Stats
209W - 200L
1,562 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,590 Elo+

VS

Team Averages
Level 15
1,580 SR
1,590 Elo+
Thanatos
Thanatos
Elber1219
Thanatos
Level 5
God Stats
7W - 4L
1,887 SR
Queue Stats
8W - 8L
1,842 Elo+
Solo
He Bo
He Bo
Mazy978
He Bo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 170L
1,530 Elo+
Solo
Fenrir
Fenrir
SSentic
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,565 Elo+
Solo
Ares
Ares
SpacePolitics
Ares
Level 24
God Stats
14W - 11L
1,512 SR
Queue Stats
59W - 60L
1,536 Elo+
Solo
Artemis
Artemis
daddytrump2024
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlastorofRadio
Jormungandr
7
0 / 1 / 0
4,334
433
1,532
4,365
1,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Destro56
Gilgamesh
8
0 / 3 / 0
4,334
433
1,127
5,302
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 2 / 2
6,039
604
6,613
6,829
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Horkorai
Medusa
8
2 / 3 / 0
4,796
480
3,346
5,757
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
agkurh
Susano
9
2 / 2 / 1
5,257
526
3,131
6,008
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elber1219
Thanatos
7
0 / 3 / 0
4,659
466
1,258
6,067
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Mazy978
He Bo
8
2 / 4 / 1
5,253
525
2,182
5,035
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SSentic
Fenrir
11
3 / 0 / 1
6,320
632
3,799
4,165
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 1 / 4
5,174
517
3,411
7,372
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 5
5,952
595
7,568
6,629
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
9
Kills
11
11
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlastorofRadio
Jormungandr
0
1
0
0
W
Gilgamesh
Destro56
Gilgamesh
0
3
0
0
L
Thanatos
Elber1219
Thanatos
0
3
0
0
W
5
2
2
3
W
Medusa
Horkorai
Medusa
2
3
0
0.67
L
He Bo
Mazy978
He Bo
2
4
1
0.63
L
Fenrir
SSentic
Fenrir
3
0
1
3.5
L
2
1
4
4
W
Susano
agkurh
Susano
2
2
1
1.25
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
18,218
28,261
Taken
29,268
8,822
Mitigated
11,712
9,081
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlastorofRadio
Jormungandr
1,532
951
0
500
4,365
1,316
238
587
3,778
12,819
0
W
Gilgamesh
Destro56
Gilgamesh
1,127
370
0
1,428
5,302
2,036
0
0
5,302
1,246
10,697
L
Thanatos
Elber1219
Thanatos
1,258
252
0
4,705
6,067
1,721
0
1,504
4,563
0
19,769
W
6,613
809
453
3,417
6,829
2,260
0
2,558
4,271
28,866
0
W
Medusa
Horkorai
Medusa
3,346
1,563
0
1,243
5,757
1,438
462
1,669
4,088
0
18,837
L
He Bo
Mazy978
He Bo
2,182
205
0
1,055
5,035
1,601
0
2,955
2,080
13,040
0
L
Fenrir
SSentic
Fenrir
3,799
1,201
0
2,742
4,165
3,020
0
0
4,123
0
24,368
L
3,411
325
136
2,003
7,372
3,622
0
2,113
5,259
10,643
0
W
Susano
agkurh
Susano
3,131
858
0
2,040
6,008
1,772
0
779
5,229
0
24,575
L
7,568
3,524
0
1,419
6,629
1,748
160
1,573
5,056
0
33,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
27,358
202
Minions Killed
189
0
Camps Cleared
0
855,042
Distance Traveled
965,966
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,334
433
32
3
0
150,333
0
W
Gilgamesh
4,334
433
39
4
0
167,236
2
L
Thanatos
4,659
466
42
4
0
157,255
2
W
Hel
6,039
604
52
5
0
192,457
2
W
Medusa
4,796
480
29
3
0
146,659
0
L
He Bo
5,253
525
34
3
0
180,848
2
L
Fenrir
6,320
632
45
5
0
200,520
2
L
Ares
5,174
517
11
1
0
159,422
0
W
Susano
5,257
526
50
5
0
198,357
4
L
Artemis
5,952
595
57
6
0
267,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role