Player Matchup

Zeus
Zeus
Cloudelic
Zeus
Level 16
God Stats
9W - 7L
1,512 SR
Queue Stats
10W - 10L
1,452 Elo+
Solo
Sobek
Sobek
FERCHOSQUI18
Sobek
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,862 Elo+
Solo
Medusa
Medusa
Herr Kann 16
Medusa
Level 20
God Stats
7W - 1L
1,749 SR
Queue Stats
201W - 206L
1,538 Elo+
Solo
Nemesis
Nemesis
Unknown_King04
Nemesis
Level 6
God Stats
3W - 2L
1,506 SR
Queue Stats
71W - 55L
1,581 Elo+
Solo
Ymir
Ymir
iloverottweilers
Ymir
Level 10
God Stats
4W - 2L
1,767 SR
Queue Stats
178W - 153L
1,627 Elo+
Solo
Team Averages
Level 12
1,607 SR
1,612 Elo+

VS

Team Averages
Level 15
1,583 SR
1,591 Elo+
Sol
Sol
PreciousTaters
Sol
Level 8
God Stats
2W - 8L
1,500 SR
Queue Stats
52W - 61L
1,546 Elo+
Solo
Cupid
Cupid
SwayShadow
Cupid
Level 14
God Stats
103W - 84L
1,566 SR
Queue Stats
123W - 112L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
TheOneToEnvy
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,638 Elo+
Solo
Ymir
Ymir
felipeZerooh
Ymir
Level 28
God Stats
2W - 1L
1,887 SR
Queue Stats
104W - 97L
1,595 Elo+
Solo
Mercury
Mercury
manoloGg
Mercury
Level 8
God Stats
3W - 5L
1,465 SR
Queue Stats
30W - 38L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 1 / 3
7,032
414
2,019
3,921
1,572
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 3
6,918
407
1,428
8,100
6,010
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
4 / 3 / 4
7,959
468
10,666
11,659
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 7
9,344
550
12,181
11,537
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
10 / 0 / 6
10,249
603
14,676
8,998
7,225
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,263
486
9,848
14,007
6,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
13
1 / 5 / 2
7,424
437
4,545
13,107
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TheOneToEnvy
Gilgamesh
5
0 / 3 / 0
5,320
313
962
3,828
1,115
Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 3
7,357
433
5,610
15,365
14,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
manoloGg
Mercury
15
3 / 2 / 2
8,874
522
4,938
11,896
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
1
1
3
2.5
W
2
2
3
1.75
W
Medusa
4
3
4
2
L
0
5
1
0.1
L
Cupid
1
5
2
0.4
L
Gilgamesh
TheOneToEnvy
Gilgamesh
0
3
0
0
W
3
1
7
6.5
L
3
5
3
0.9
W
10
0
6
13
L
Mercury
manoloGg
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,970
Damage
25,903
44,215
Taken
58,203
23,866
Mitigated
30,604
11,251
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,019
384
0
0
3,921
1,572
59
2,506
1,415
26,909
0
W
1,428
244
0
2,455
8,100
6,010
240
3,996
4,104
5,258
0
W
Medusa
10,666
5,082
0
4,209
11,659
4,305
448
4,231
7,428
0
51,967
L
9,848
3,758
0
5,852
14,007
6,091
380
5,820
7,850
64,008
0
L
Cupid
4,545
2,106
50
4,433
13,107
4,305
380
1,778
11,217
0
46,799
L
Gilgamesh
TheOneToEnvy
Gilgamesh
962
34
0
990
3,828
1,115
0
2,255
1,493
0
7,126
W
12,181
7,031
0
1,516
11,537
4,754
0
1,822
9,715
0
72,454
L
5,610
675
0
940
15,365
14,598
28
4,319
10,664
16,909
0
W
14,676
3,824
507
2,564
8,998
7,225
552
3,134
5,864
58,231
0
L
Mercury
manoloGg
Mercury
4,938
2,841
0
2,258
11,896
4,495
891
2,889
8,856
0
61,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
37,238
367
Minions Killed
346
0
Camps Cleared
0
1,546,671
Distance Traveled
1,306,798
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,032
414
40
2
0
230,794
1
W
Sobek
6,918
407
9
1
0
312,012
1
W
Medusa
7,959
468
73
4
0
298,543
2
L
Sol
8,263
486
116
7
0
277,306
2
L
Cupid
7,424
437
87
5
0
271,800
0
L
Gilgamesh
5,320
313
14
1
0
74,612
1
W
Nemesis
9,344
550
132
8
0
397,360
1
L
Ymir
7,357
433
20
1
0
299,365
0
W
Ymir
10,249
603
113
7
0
307,962
0
L
Mercury
8,874
522
109
6
0
383,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role