Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond I
 
Apollo
Diamond I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
 
Sylvanus
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
MystQQ
Morgan Le Fay
Diamond II
Level 158
God Stats
10W - 13L
1,607 SR
Queue Stats
262W - 267L
2,365 MMR
Solo
Thoth
Thoth
Diamond II
PrincessYöna
Thoth
Diamond II
Level 102
God Stats
0W - 2L
1,335 SR
Queue Stats
92W - 66L
2,484 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,488 SR
1,870 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,646 SR
2,205 MMR
Olorun
Olorun
Diamond II
 
Olorun
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
Peders
Ymir
Masters
Level 126
God Stats
50W - 40L
1,618 SR
Queue Stats
168W - 145L
2,381 MMR
Party 1
Arachne
Arachne
Diamond II
Shars
Arachne
Diamond II
Level 160
God Stats
16W - 18L
1,523 SR
Queue Stats
582W - 574L
2,191 MMR
Solo
Cupid
Cupid
Masters
minicarway
Cupid
Masters
Level 80
God Stats
19W - 11L
1,660 SR
Queue Stats
375W - 333L
2,457 MMR
Solo
Discordia
Discordia
Diamond I
sausagedaddy
Discordia
Diamond I
Level 136
God Stats
2W - 1L
1,930 SR
Queue Stats
82W - 62L
2,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 1 / 3
8,516
568
5,688
11,584
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
 
Apollo
13
0 / 8 / 0
7,191
479
5,105
13,766
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
 
Sylvanus
11
1 / 5 / 1
6,608
441
3,991
9,718
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
MystQQ
Morgan Le Fay
15
2 / 2 / 2
8,384
559
9,396
10,981
4,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
6,797
453
5,399
7,140
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaOsirisTiamatOdinPersephone

VS

Bans
GilgameshArtioSobekYemojaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 3 / 2
9,861
657
8,655
11,740
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Peders
Ymir
13
2 / 1 / 4
8,737
582
3,776
9,490
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Shars
Arachne
14
6 / 1 / 4
8,954
597
7,040
12,979
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
18
9 / 0 / 3
11,560
771
12,039
10,320
3,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
sausagedaddy
Discordia
15
3 / 3 / 3
8,935
596
7,076
6,489
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
21
21
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
3
4.5
L
Apollo
 
Apollo
0
8
0
0
L
Sylvanus
 
Sylvanus
1
5
1
0.3
W
Olorun
 
Olorun
1
3
2
0.67
L
Morgan Le Fay
MystQQ
Morgan Le Fay
2
2
2
1.5
W
Ymir
Peders
Ymir
2
1
4
4
L
2
5
0
0.4
W
Arachne
Shars
Arachne
6
1
4
8
W
Cupid
9
0
3
10.5
W
Discordia
sausagedaddy
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
38,586
53,189
Taken
51,018
24,191
Mitigated
22,565
13,095
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,688
2,018
0
3,468
11,584
4,554
0
4,792
6,582
0
57,616
L
Apollo
 
Apollo
5,105
2,966
0
1,104
13,766
4,974
1,452
830
12,936
0
50,624
L
Sylvanus
 
Sylvanus
3,991
844
704
1,561
9,718
7,989
0
4,929
4,707
24,161
0
W
Olorun
 
Olorun
8,655
4,124
252
5,476
11,740
4,464
0
8,112
3,628
67,783
0
L
Morgan Le Fay
MystQQ
Morgan Le Fay
9,396
862
0
5,583
10,981
4,643
0
6,266
4,697
57,294
0
W
Ymir
Peders
Ymir
3,776
1,114
0
1,737
9,490
7,108
90
2,139
7,087
23,494
0
L
5,399
206
0
675
7,140
2,031
0
2,046
4,760
42,705
0
W
Arachne
Shars
Arachne
7,040
4,276
0
6,269
12,979
5,568
11
2,874
10,105
0
51,180
W
Cupid
12,039
8,470
530
7,082
10,320
3,594
3,104
2,590
7,691
0
96,681
W
Discordia
sausagedaddy
Discordia
7,076
933
0
870
6,489
1,831
189
2,864
3,625
56,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
48,047
469
Minions Killed
516
0
Camps Cleared
0
1,322,621
Distance Traveled
1,471,562
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,516
568
103
7
0
317,023
1
L
Apollo
7,191
479
102
7
0
249,404
1
L
Sylvanus
6,608
441
38
3
0
263,409
0
W
Olorun
9,861
657
122
8
0
254,232
1
L
Morgan Le Fay
8,384
559
117
8
0
269,309
5
W
Ymir
8,737
582
34
2
0
311,425
5
L
Thoth
6,797
453
109
7
0
223,476
3
W
Arachne
8,954
597
71
5
0
313,839
4
W
Cupid
11,560
771
175
12
0
297,669
7
W
Discordia
8,935
596
114
8
0
294,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role