Player Matchup

Zeus
Zeus
Antoni16_12
Zeus
Level 12
God Stats
3W - 5L
1,275 SR
Queue Stats
136W - 158L
1,306 Elo+
Solo
Ao Kuang
Ao Kuang
Thugdotnificent
Ao Kuang
Level 113
God Stats
10W - 10L
1,498 SR
Queue Stats
248W - 279L
1,419 Elo+
Party 2
Artemis
Artemis
trollwhattroll
Artemis
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 43
1,424 SR
1,408 Elo+

VS

Team Averages
Level 38
1,612 SR
1,256 Elo+
Danzaburou
Danzaburou
GodOfGerbil
Danzaburou
Level 28
God Stats
6W - 6L
1,572 SR
Queue Stats
236W - 405L
1,327 Elo+
Solo
Anubis
Anubis
ViniDKZouni
Anubis
Level 38
God Stats
7W - 13L
1,488 SR
Queue Stats
36W - 60L
1,328 Elo+
Party 1
Bacchus
Bacchus
anttonio_guedes
Bacchus
Level 49
God Stats
3W - 3L
1,775 SR
Queue Stats
11W - 28L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,052
588
6,610
6,916
1,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
12
4 / 4 / 1
8,314
693
8,385
15,445
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 11 / 3
7,999
667
5,625
10,977
2,131
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodOfGerbil
Danzaburou
11
3 / 5 / 12
8,927
744
6,750
9,294
3,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
11 / 1 / 8
10,826
902
14,433
9,586
5,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 14
9,772
814
4,743
7,842
11,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
20
20
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
GodOfGerbil
Danzaburou
3
5
12
1.8
L
Ao Kuang
4
4
1
1.13
W
Anubis
11
1
8
15
W
6
0
14
13
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
25,926
33,338
Taken
26,722
8,232
Mitigated
19,639
6,193
Healing
10,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
375
0
918
6,916
1,574
0
3,505
3,411
23,180
0
W
Danzaburou
GodOfGerbil
Danzaburou
6,750
3,960
276
1,038
9,294
3,083
1,527
4,491
4,665
0
17,546
L
Ao Kuang
8,385
1,926
0
4,969
15,445
4,527
0
8,870
6,575
23,451
4,667
W
Anubis
14,433
705
0
5,366
9,586
5,318
726
5,837
3,633
47,714
0
W
4,743
667
242
3,217
7,842
11,238
543
3,912
3,670
13,081
0
L
5,625
2,352
0
306
10,977
2,131
0
7,377
3,600
0
15,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,365
Gold Earned
29,525
95
Minions Killed
114
5
Camps Cleared
5
514,355
Distance Traveled
637,288
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,052
588
37
3
2
147,057
0
W
Danzaburou
8,927
744
24
2
2
180,120
3
L
Ao Kuang
8,314
693
44
4
3
216,882
5
W
Anubis
10,826
902
72
6
3
201,882
1
W
Bacchus
9,772
814
18
2
0
255,286
4
L
Artemis
7,999
667
14
1
0
150,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role