Player Matchup

Athena
Athena
Lasting560
Athena
Level 18
God Stats
4W - 4L
1,176 SR
Queue Stats
118W - 133L
1,379 Elo+
Solo
Neith
Neith
Spying0407
Neith
Level 12
God Stats
1W - 1L
1,336 SR
Queue Stats
25W - 24L
1,415 Elo+
Solo
Thanatos
Thanatos
Tristân
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,293 Elo+
Solo
Cerberus
Cerberus
riddlemedoodles
Cerberus
Level 14
God Stats
2W - 3L
1,438 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo
Ne Zha
Ne Zha
spartanledgend89
Ne Zha
Level 25
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 4L
1,300 Elo+
Solo
Team Averages
Level 15
1,380 SR
1,346 Elo+

VS

Team Averages
Level 15
1,539 SR
1,403 Elo+
Hel
Hel
AaronDang
Hel
Level 33
God Stats
5W - 4L
1,551 SR
Queue Stats
16W - 10L
1,455 Elo+
Party 1
Thanatos
Thanatos
Aquasathra
Thanatos
Level 17
God Stats
7W - 3L
1,581 SR
Queue Stats
20W - 10L
1,492 Elo+
Party 1
Merlin
Merlin
DeScreet
Merlin
Level 9
God Stats
6W - 2L
1,535 SR
Queue Stats
9W - 5L
1,434 Elo+
Party 1
Heimdallr
Heimdallr
RedDespise
Heimdallr
Level 10
God Stats
3W - 0L
1,657 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 1
Pele
Pele
XSElZZ
Pele
Level 7
God Stats
2W - 1L
1,369 SR
Queue Stats
4W - 8L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lasting560
Athena
18
8 / 7 / 11
12,114
505
17,241
23,133
16,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
4 / 7 / 9
9,880
412
13,394
16,311
4,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Tristân
Thanatos
14
4 / 11 / 4
10,093
421
5,766
18,332
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
17
3 / 5 / 10
10,880
453
13,650
22,813
18,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 13 / 5
10,324
430
7,761
21,527
5,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 24
13,691
570
17,408
24,827
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Aquasathra
Thanatos
20
20 / 6 / 13
14,474
603
24,354
23,663
9,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
DeScreet
Merlin
17
10 / 4 / 12
12,644
527
15,532
10,743
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RedDespise
Heimdallr
17
5 / 6 / 23
11,652
486
11,897
15,607
5,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
XSElZZ
Pele
15
4 / 10 / 12
10,786
449
9,167
16,488
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
127
25
Kills
43
43
Deaths
28
39
Assists
84
Player
Kills
Deaths
Assists
KDA
W
4
2
24
8
W
Thanatos
Aquasathra
Thanatos
20
6
13
4.42
W
Merlin
DeScreet
Merlin
10
4
12
4
L
Athena
Lasting560
Athena
8
7
11
1.93
W
Heimdallr
RedDespise
Heimdallr
5
6
23
2.75
L
Neith
4
7
9
1.21
L
Thanatos
Tristân
Thanatos
4
11
4
0.55
W
Pele
XSElZZ
Pele
4
10
12
1
L
Cerberus
3
5
10
1.6
L
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,812
Damage
78,358
102,116
Taken
91,328
50,991
Mitigated
35,309
24,325
Healing
47,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,408
932
10,091
15,834
24,827
12,672
2,076
8,278
16,549
92,380
0
W
Thanatos
Aquasathra
Thanatos
24,354
10,048
0
16,829
23,663
9,174
1,634
6,060
17,603
0
113,082
W
Merlin
DeScreet
Merlin
15,532
1,258
0
1,370
10,743
3,726
3,212
4,639
6,104
58,860
0
L
Athena
Lasting560
Athena
17,241
6,591
0
1,298
23,133
16,767
1,425
8,178
14,955
64,092
8,811
W
Heimdallr
RedDespise
Heimdallr
11,897
5,960
0
1,260
15,607
5,197
3,143
6,802
8,805
0
58,436
L
Neith
13,394
4,167
0
3,838
16,311
4,431
1,399
7,579
8,732
0
43,487
L
Thanatos
Tristân
Thanatos
5,766
1,864
0
8,272
18,332
6,427
124
5,563
12,769
86
44,500
W
Pele
XSElZZ
Pele
9,167
1,777
0
2,070
16,488
4,540
823
8,097
8,391
0
31,808
L
Cerberus
13,650
765
0
6,491
22,813
18,061
658
5,481
17,332
50,686
0
L
7,761
3,178
0
4,426
21,527
5,305
1,647
6,368
15,159
0
34,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,291
Gold Earned
63,247
416
Minions Killed
464
0
Camps Cleared
0
2,027,699
Distance Traveled
2,223,219
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,691
570
151
6
0
470,271
0
W
Thanatos
14,474
603
120
5
0
493,309
2
W
Merlin
12,644
527
83
3
0
407,887
2
L
Athena
12,114
505
107
4
0
451,040
0
W
Heimdallr
11,652
486
68
3
0
458,123
0
L
Neith
9,880
412
56
2
0
403,570
2
L
Thanatos
10,093
421
80
3
0
379,086
1
W
Pele
10,786
449
42
2
0
393,629
3
L
Cerberus
10,880
453
111
5
0
397,592
3
L
Ne Zha
10,324
430
62
3
0
396,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role