Player Matchup

Kumbhakarna
Kumbhakarna
ATARABASI
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
FENERBAHCE67
Danzaburou
Level 25
God Stats
7W - 10L
1,956 SR
Queue Stats
56W - 68L
1,612 Elo+
Party 1
Ravana
Ravana
Freezitaa
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,412 Elo+
Party 2
Mulan
Mulan
GabrielCh21
Mulan
Level 24
God Stats
1W - 6L
1,224 SR
Queue Stats
62W - 74L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
iZerok
Ah Puch
Level 40
God Stats
2W - 3L
1,205 SR
Queue Stats
204W - 214L
1,419 Elo+
Party 2
Team Averages
Level 29
1,477 SR
1,503 Elo+

VS

Team Averages
Level 24
1,445 SR
1,566 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
mothernizer
Arachne
Level 16
God Stats
3W - 5L
1,262 SR
Queue Stats
58W - 43L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
palecircus
Sun Wukong
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 157L
1,555 Elo+
Solo
Artemis
Artemis
xDoorbell
Artemis
Level 25
God Stats
2W - 2L
1,461 SR
Queue Stats
137W - 129L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ATARABASI
Kumbhakarna
11
2 / 5 / 3
7,610
423
3,032
16,925
11,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FENERBAHCE67
Danzaburou
15
2 / 7 / 3
9,333
519
7,729
14,585
4,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Freezitaa
Ravana
13
4 / 6 / 2
8,459
470
3,124
10,411
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 1
8,151
453
9,315
15,935
9,343
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
iZerok
Ah Puch
12
2 / 9 / 1
8,237
458
8,337
14,946
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 1 / 10
12,718
707
15,790
9,299
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
 
Hades
11
1 / 3 / 10
8,200
456
4,284
8,271
3,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
mothernizer
Arachne
18
14 / 2 / 9
11,927
663
14,821
13,126
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
palecircus
Sun Wukong
18
8 / 1 / 6
11,237
624
10,503
12,662
10,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xDoorbell
Artemis
17
5 / 4 / 6
10,641
591
10,634
9,868
3,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
11
Kills
36
36
Deaths
11
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
10
13
W
Hades
 
Hades
1
3
10
2
L
Kumbhakarna
ATARABASI
Kumbhakarna
2
5
3
0.7
L
Danzaburou
FENERBAHCE67
Danzaburou
2
7
3
0.5
L
Ravana
Freezitaa
Ravana
4
6
2
0.83
L
1
9
1
0.17
L
Ah Puch
iZerok
Ah Puch
2
9
1
0.28
W
Arachne
mothernizer
Arachne
14
2
9
9.25
W
Sun Wukong
palecircus
Sun Wukong
8
1
6
11
W
Artemis
xDoorbell
Artemis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
56,032
72,802
Taken
53,226
35,760
Mitigated
27,629
12,443
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,790
1,703
0
4,369
9,299
3,703
372
4,209
5,090
111,807
0
W
Hades
 
Hades
4,284
967
125
2,519
8,271
3,484
688
929
7,342
24,713
0
L
Kumbhakarna
ATARABASI
Kumbhakarna
3,032
267
0
1,861
16,925
11,815
0
4,483
12,188
21,909
0
L
Danzaburou
FENERBAHCE67
Danzaburou
7,729
2,749
0
4,587
14,585
4,983
395
3,474
11,029
0
74,501
L
Ravana
Freezitaa
Ravana
3,124
987
0
1,933
10,411
4,476
0
2,236
7,988
0
44,397
L
9,315
2,325
0
1,278
15,935
9,343
0
2,956
12,517
0
51,607
L
Ah Puch
iZerok
Ah Puch
8,337
72
0
2,784
14,946
5,143
0
6,825
7,796
49,591
0
W
Arachne
mothernizer
Arachne
14,821
9,801
0
5,482
13,126
6,745
248
2,782
10,344
0
77,665
W
Sun Wukong
palecircus
Sun Wukong
10,503
2,312
0
6,057
12,662
10,422
145
1,924
10,738
204
66,233
W
Artemis
xDoorbell
Artemis
10,634
5,708
0
3,002
9,868
3,275
1,725
1,593
8,275
0
73,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
54,723
467
Minions Killed
603
0
Camps Cleared
0
1,534,234
Distance Traveled
1,708,795
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,718
707
216
12
0
365,764
7
W
Hades
8,200
456
42
2
0
255,894
5
L
Kumbhakarna
7,610
423
35
2
0
314,670
6
L
Danzaburou
9,333
519
137
8
0
298,768
5
L
Ravana
8,459
470
87
5
0
341,537
2
L
Mulan
8,151
453
105
6
0
291,447
2
L
Ah Puch
8,237
458
103
6
0
287,812
7
W
Arachne
11,927
663
94
5
0
434,301
1
W
Sun Wukong
11,237
624
130
7
0
352,611
3
W
Artemis
10,641
591
121
7
0
300,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role