Player Matchup

Izanami
Izanami
Ballahan
Izanami
Level 56
God Stats
8W - 1L
1,661 SR
Queue Stats
317W - 318L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Deatheater15
Baron Samedi
Level 146
God Stats
7W - 5L
1,386 SR
Queue Stats
207W - 208L
1,504 Elo+
Solo
Medusa
Medusa
Han28
Medusa
Level 134
God Stats
187W - 156L
1,526 SR
Queue Stats
890W - 891L
1,492 Elo+
Solo
Ares
Ares
LupusRegumXV
Ares
Level 99
God Stats
1W - 0L
1,340 SR
Queue Stats
45W - 60L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
zartas123
Zhong Kui
Level 159
God Stats
6W - 12L
1,277 SR
Queue Stats
989W - 994L
1,482 Elo+
Solo
Team Averages
Level 119
1,438 SR
1,483 Elo+

VS

Team Averages
Level 50
1,343 SR
1,416 Elo+
Kukulkan
Kukulkan
BabyRhino11
Kukulkan
Level 36
God Stats
76W - 86L
1,443 SR
Queue Stats
173W - 177L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kyrahgon
Morgan Le Fay
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 92L
1,356 Elo+
Party 1
Charybdis
Charybdis
PurpleDro
Charybdis
Level 63
God Stats
0W - 2L
1,187 SR
Queue Stats
171W - 173L
1,494 Elo+
Party 2
Hercules
Hercules
Soujabouwasfirst
Hercules
Level 33
God Stats
1W - 6L
1,185 SR
Queue Stats
32W - 46L
1,393 Elo+
Solo
Set
Set
taqpaiu
Set
Level 18
God Stats
30W - 34L
1,398 SR
Queue Stats
178W - 179L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ballahan
Izanami
20
14 / 2 / 24
13,585
1,132
32,449
12,046
5,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Deatheater15
Baron Samedi
19
9 / 1 / 19
12,594
1,050
14,034
10,528
5,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Han28
Medusa
19
10 / 1 / 10
12,489
1,041
9,114
5,893
2,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 2 / 32
12,179
1,015
9,577
17,095
22,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
zartas123
Zhong Kui
19
6 / 1 / 21
11,980
998
10,128
6,378
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyRhino11
Kukulkan
17
1 / 13 / 2
11,134
928
10,820
21,254
8,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Kyrahgon
Morgan Le Fay
16
1 / 9 / 2
10,321
860
8,944
17,282
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
PurpleDro
Charybdis
16
1 / 15 / 1
10,392
866
16,198
24,191
8,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 3
9,606
801
3,217
4,962
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
16
3 / 4 / 3
10,746
896
8,184
13,198
6,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
42
Kills
7
7
Deaths
42
106
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyRhino11
Kukulkan
1
13
2
0.15
W
Izanami
Ballahan
Izanami
14
2
24
13
W
Baron Samedi
Deatheater15
Baron Samedi
9
1
19
18.5
W
Medusa
Han28
Medusa
10
1
10
15
L
Morgan Le Fay
Kyrahgon
Morgan Le Fay
1
9
2
0.22
W
3
2
32
9.5
L
Charybdis
PurpleDro
Charybdis
1
15
1
0.1
L
1
1
3
2.5
L
Set
3
4
3
1.13
W
Zhong Kui
zartas123
Zhong Kui
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,302
Damage
47,363
51,940
Taken
80,887
39,919
Mitigated
34,118
12,525
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyRhino11
Kukulkan
10,820
1,596
0
387
21,254
8,793
0
9,669
11,585
59,553
0
W
Izanami
Ballahan
Izanami
32,449
21,954
0
2,557
12,046
5,180
0
4,703
7,269
0
65,809
W
Baron Samedi
Deatheater15
Baron Samedi
14,034
76
1,567
6,093
10,528
5,752
0
4,293
6,235
32,265
0
W
Medusa
Han28
Medusa
9,114
3,513
0
0
5,893
2,202
0
3,297
2,596
0
31,427
L
Morgan Le Fay
Kyrahgon
Morgan Le Fay
8,944
396
0
822
17,282
7,341
0
5,386
11,896
23,535
0
W
9,577
348
0
0
17,095
22,265
0
6,621
10,168
12,803
0
L
Charybdis
PurpleDro
Charybdis
16,198
8,444
0
1,089
24,191
8,852
0
11,737
12,454
0
42,675
L
3,217
440
0
1,044
4,962
3,012
0
2,763
2,199
1,036
5,675
L
Set
8,184
1,999
0
182
13,198
6,120
0
4,184
9,014
0
19,484
W
Zhong Kui
zartas123
Zhong Kui
10,128
311
0
2,308
6,378
4,520
0
1,555
4,553
27,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,827
Gold Earned
52,199
239
Minions Killed
228
6
Camps Cleared
7
1,145,858
Distance Traveled
894,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,134
928
122
10
1
196,913
1
W
Izanami
13,585
1,132
82
7
1
207,994
0
W
Baron Samedi
12,594
1,050
52
4
3
237,584
0
W
Medusa
12,489
1,041
51
4
2
242,813
1
L
Morgan Le Fay
10,321
860
21
2
0
222,999
2
W
Ares
12,179
1,015
3
0
0
236,494
0
L
Charybdis
10,392
866
50
4
4
164,926
0
L
Hercules
9,606
801
7
1
0
69,884
0
L
Set
10,746
896
28
2
2
239,976
0
W
Zhong Kui
11,980
998
51
4
0
220,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role