Player Matchup

Artemis
Artemis
AardvarkSauce
Artemis
Level 17
God Stats
23W - 41L
1,361 SR
Queue Stats
137W - 184L
1,419 Elo+
Solo
Odin
Odin
DarthZidiouz
Odin
Level 16
God Stats
3W - 4L
1,498 SR
Queue Stats
60W - 75L
1,423 Elo+
Solo
Geb
Geb
Showtime1809
Geb
Level 21
God Stats
7W - 3L
1,785 SR
Queue Stats
77W - 66L
1,528 Elo+
Solo
Sol
Sol
SlimyWhistle428
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,617 Elo+
Solo
Zeus
Zeus
vote4clive
Zeus
Level 24
God Stats
1W - 1L
1,797 SR
Queue Stats
40W - 44L
1,405 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,478 Elo+

VS

Team Averages
Level 18
1,533 SR
1,507 Elo+
Hel
Hel
Camdiddy7
Hel
Level 24
God Stats
14W - 7L
1,551 SR
Queue Stats
211W - 229L
1,370 Elo+
Solo
Odin
Odin
Its_aBRupt
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 25L
1,827 Elo+
Solo
Scylla
Scylla
MagessCat
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,391 Elo+
Solo
Fafnir
Fafnir
slackjaw o1
Fafnir
Level 16
God Stats
3W - 3L
1,616 SR
Queue Stats
173W - 190L
1,445 Elo+
Solo
Neith
Neith
xXALLFORALLXx
Neith
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
0 / 1 / 4
10,483
874
12,453
13,517
5,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 6 / 2
10,443
870
11,812
19,251
18,390
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 1 / 0
9,071
756
1,088
4,140
2,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 13 / 0
9,255
771
2,515
18,402
6,742
17
4 / 4 / 1
11,310
943
18,943
9,850
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
11,180
932
9,792
10,248
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 0 / 9
13,470
1,123
29,351
15,805
17,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
MagessCat
Scylla
17
3 / 2 / 8
10,453
871
8,470
13,705
5,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
19
4 / 1 / 12
12,239
1,020
7,680
10,795
17,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 0 / 9
9,961
830
3,438
3,205
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
5
Kills
25
25
Deaths
5
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
1
4
2
W
5
2
9
4.75
L
1
6
2
0.33
W
13
0
9
17.5
W
Scylla
MagessCat
Scylla
3
2
8
3.5
L
0
1
0
0
L
0
13
0
0
W
Fafnir
4
1
12
10
L
4
4
1
1.13
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
58,731
65,160
Taken
53,758
37,617
Mitigated
46,804
2,676
Healing
21,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
12,453
6,880
0
0
13,517
5,839
0
4,371
9,146
125
33,847
W
9,792
450
11,851
5,708
10,248
4,712
0
5,217
4,982
23,872
0
L
11,812
4,407
232
1,575
19,251
18,390
0
11,765
7,486
0
28,487
W
29,351
3,619
0
750
15,805
17,496
0
5,152
10,457
9,487
45,678
W
Scylla
MagessCat
Scylla
8,470
2,403
0
616
13,705
5,419
0
7,528
6,129
17,256
0
L
1,088
44
0
0
4,140
2,875
0
1,628
2,512
4,530
0
L
2,515
790
150
719
18,402
6,742
0
10,162
8,240
8,487
0
W
Fafnir
7,680
2,957
0
2,201
10,795
17,766
0
3,554
6,990
21,722
0
L
18,943
2,306
0
0
9,850
3,771
0
1,843
8,007
41,838
0
W
3,438
2,066
0
661
3,205
1,411
0
1,220
1,985
0
10,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
57,303
144
Minions Killed
179
2
Camps Cleared
3
819,653
Distance Traveled
1,020,480
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,483
874
49
4
0
175,155
2
W
Hel
11,180
932
43
4
1
210,070
0
L
Odin
10,443
870
41
3
2
220,934
4
W
Odin
13,470
1,123
69
6
1
258,683
1
W
Scylla
10,453
871
18
2
0
213,334
0
L
Geb
9,071
756
3
0
0
64,051
1
L
Sol
9,255
771
9
1
0
191,497
3
W
Fafnir
12,239
1,020
33
3
0
197,902
2
L
Zeus
11,310
943
42
4
0
168,016
0
W
Neith
9,961
830
16
1
1
140,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role