Player Matchup

Terra
Terra
Silver II
auRa o iGecko
Terra
Silver II
Level 127
God Stats
30W - 30L
1,615 SR
Queue Stats
72W - 76L
1,149 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
auRa o iLucky
Zhong Kui
Bronze III
Level 112
God Stats
7W - 10L
1,715 SR
Queue Stats
24W - 30L
1,485 MMR
Party 1
Loki
Loki
Silver II
iLoveLikez
Loki
Silver II
Level 107
God Stats
5W - 4L
1,603 SR
Queue Stats
50W - 50L
1,503 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,645 SR
1,379 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,572 SR
1,289 MMR
Ymir
Ymir
Silver II
Gorilla OP
Ymir
Silver II
Level 121
God Stats
1W - 1L
1,676 SR
Queue Stats
26W - 31L
1,146 MMR
Party 2
Thoth
Thoth
Gold IV
XI BIGONE IX
Thoth
Gold IV
Level 47
God Stats
8W - 7L
1,478 SR
Queue Stats
19W - 17L
1,503 MMR
Party 2
Hou Yi
Hou Yi
Silver I
XI HADDOW IX
Hou Yi
Silver I
Level 153
God Stats
3W - 2L
1,563 SR
Queue Stats
32W - 39L
1,217 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
11,100
694
7,364
13,262
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
auRa o iLucky
Zhong Kui
15
3 / 2 / 6
10,490
656
13,613
15,569
12,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 3
10,610
663
11,215
8,358
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatGilgameshMorgan Le FayChaacAthena

VS

Bans
PersephoneCabrakanOdinSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
9,097
569
4,218
14,664
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 3
8,688
543
9,579
9,745
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
4 / 2 / 0
10,056
629
11,435
10,706
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
6
3
0.25
L
Hou Yi
4
2
0
2
W
1
1
7
4.5
W
Zhong Kui
auRa o iLucky
Zhong Kui
3
2
6
3
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,192
Damage
25,232
37,189
Taken
35,115
33,858
Mitigated
16,590
19,808
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,218
0
0
950
14,664
10,098
0
9,997
4,667
10,484
0
L
9,579
764
0
965
9,745
2,580
0
4,378
5,367
30,130
0
L
Hou Yi
11,435
5,114
0
1,902
10,706
3,912
0
6,659
4,047
0
38,992
W
7,364
172
1,876
5,492
13,262
17,527
368
5,255
8,007
28,098
0
W
Zhong Kui
auRa o iLucky
Zhong Kui
13,613
1,307
0
9,621
15,569
12,749
1,206
7,128
8,441
50,616
0
W
11,215
802
0
2,819
8,358
3,582
1,161
2,330
6,028
0
57,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
27,841
202
Minions Killed
142
12
Camps Cleared
2
953,963
Distance Traveled
848,245
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,097
569
20
1
2
308,176
0
L
Thoth
8,688
543
50
3
0
254,911
0
L
Hou Yi
10,056
629
72
5
0
285,158
5
W
Terra
11,100
694
41
3
1
325,505
8
W
Zhong Kui
10,490
656
102
6
3
288,419
4
W
Loki
10,610
663
59
4
8
340,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role