Player Matchup

Arachne
Arachne
CatDaddy420
Arachne
Level 57
God Stats
29W - 40L
1,376 SR
Queue Stats
218W - 293L
1,324 Elo+
Solo
Nu Wa
Nu Wa
Dantcro
Nu Wa
Level 69
God Stats
2W - 3L
1,471 SR
Queue Stats
552W - 628L
1,306 Elo+
Solo
Ravana
Ravana
Requin_Sensuel
Ravana
Level 123
God Stats
13W - 19L
1,353 SR
Queue Stats
191W - 254L
1,279 Elo+
Solo
Charybdis
Charybdis
bigfluff9120
Charybdis
Level 68
God Stats
1W - 3L
1,399 SR
Queue Stats
32W - 34L
1,425 Elo+
Solo
Aphrodite
Aphrodite
worldillusionist
Aphrodite
Level 76
God Stats
50W - 40L
1,520 SR
Queue Stats
499W - 529L
1,356 Elo+
Solo
Team Averages
Level 79
1,424 SR
1,338 Elo+

VS

Team Averages
Level 97
1,483 SR
1,372 Elo+
Terra
Terra
DE86 Fantom
Terra
Level 67
God Stats
6W - 7L
1,319 SR
Queue Stats
95W - 136L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
Level 68
God Stats
16W - 19L
1,482 SR
Queue Stats
125W - 148L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
Kronozadico
Cthulhu
Level 145
God Stats
32W - 23L
1,529 SR
Queue Stats
182W - 197L
1,373 Elo+
Solo
Thanatos
Thanatos
Trigga_Tray417
Thanatos
Level 118
God Stats
3W - 0L
1,659 SR
Queue Stats
64W - 53L
1,428 Elo+
Solo
Neith
Neith
peridrugs
Neith
Level 89
God Stats
142W - 167L
1,423 SR
Queue Stats
269W - 314L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CatDaddy420
Arachne
16
7 / 5 / 1
10,020
501
10,865
14,826
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Dantcro
Nu Wa
13
0 / 2 / 2
8,204
410
12,387
11,542
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 0
9,239
462
10,203
20,049
8,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
bigfluff9120
Charybdis
14
1 / 8 / 3
8,470
424
9,408
17,186
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
14
0 / 0 / 5
8,647
432
6,040
8,177
5,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,446
422
2,999
13,293
12,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
DriftyIrdion
Morgan Le Fay
16
5 / 2 / 3
9,990
500
10,269
13,398
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kronozadico
Cthulhu
16
6 / 0 / 3
10,023
501
17,774
20,406
11,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
4 / 5 / 4
9,754
488
7,538
13,484
5,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
peridrugs
Neith
16
4 / 2 / 5
9,587
479
12,697
12,948
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
20
20
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
CatDaddy420
Arachne
7
5
1
1.5
W
1
1
7
4.5
L
Nu Wa
Dantcro
Nu Wa
0
2
2
0.5
W
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
5
2
3
3.25
W
Cthulhu
Kronozadico
Cthulhu
6
0
3
7.5
L
1
5
0
0.2
W
Thanatos
4
5
4
1.2
L
Charybdis
bigfluff9120
Charybdis
1
8
3
0.31
W
Neith
peridrugs
Neith
4
2
5
3.25
L
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
51,277
71,780
Taken
73,529
30,757
Mitigated
39,897
25,876
Healing
31,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CatDaddy420
Arachne
10,865
7,148
0
3,985
14,826
7,976
610
4,396
10,430
0
67,997
W
2,999
272
2,097
4,026
13,293
12,451
120
3,181
9,957
15,843
0
L
Nu Wa
Dantcro
Nu Wa
12,387
1,491
0
1,823
11,542
3,783
258
6,610
4,932
49,297
0
W
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
10,269
233
0
1,531
13,398
5,894
247
5,291
7,740
59,084
0
W
Cthulhu
Kronozadico
Cthulhu
17,774
3,887
144
9,044
20,406
11,412
289
3,195
16,929
57,518
0
L
10,203
2,778
0
5,754
20,049
8,988
280
13,445
6,604
77
68,047
W
Thanatos
7,538
2,178
473
8,163
13,484
5,704
1,006
2,012
11,241
0
54,761
L
Charybdis
bigfluff9120
Charybdis
9,408
4,704
0
3,281
17,186
4,796
289
4,569
12,617
0
64,085
W
Neith
peridrugs
Neith
12,697
4,175
518
5,500
12,948
4,436
1,868
3,634
9,158
0
75,475
L
Aphrodite
6,040
757
4,430
6,603
8,177
5,214
102
2,022
6,155
37,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
47,800
497
Minions Killed
478
0
Camps Cleared
0
1,701,372
Distance Traveled
1,847,020
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,020
501
112
6
0
371,030
2
W
Terra
8,446
422
26
1
0
384,658
3
L
Nu Wa
8,204
410
77
4
0
330,652
4
W
Morgan Le Fay
9,990
500
115
6
0
383,220
1
W
Cthulhu
10,023
501
98
5
0
349,812
1
L
Ravana
9,239
462
127
6
0
309,827
2
W
Thanatos
9,754
488
105
5
0
383,653
1
L
Charybdis
8,470
424
122
6
0
320,436
4
W
Neith
9,587
479
134
7
0
345,677
7
L
Aphrodite
8,647
432
59
3
0
369,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role