Player Matchup

Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
MrMacerson
Cu Chulainn
Gold I
Level 142
God Stats
0W - 1L
1,427 SR
Queue Stats
75W - 62L
1,789 MMR
Solo
Loki
Loki
Platinum I
QuanntumRealmTTV
Loki
Platinum I
Level 146
God Stats
11W - 10L
1,619 SR
Queue Stats
190W - 178L
1,960 MMR
Party 3
Raijin
Raijin
Platinum II
Really Reemz
Raijin
Platinum II
Level 120
God Stats
12W - 13L
1,698 SR
Queue Stats
475W - 472L
1,812 MMR
Solo
Danzaburou
Danzaburou
Platinum III
monkey1330
Danzaburou
Platinum III
Level 125
God Stats
2W - 2L
1,653 SR
Queue Stats
235W - 233L
1,781 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,579 SR
1,769 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,524 SR
1,773 MMR
Geb
Geb
Gold II
 
Geb
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
Chirillooo
Janus
Gold III
Level 106
God Stats
16W - 14L
1,500 SR
Queue Stats
334W - 290L
1,776 MMR
Party 2
Artemis
Artemis
Platinum II
FranciscoOXM
Artemis
Platinum II
Level 107
God Stats
2W - 2L
1,377 SR
Queue Stats
300W - 292L
1,814 MMR
Solo
Fenrir
Fenrir
Gold I
LOOO0000OL
Fenrir
Gold I
Level 36
God Stats
2W - 0L
1,744 SR
Queue Stats
14W - 5L
1,852 MMR
Party 2
Chaac
Chaac
Platinum I
UninstallNowBot
Chaac
Platinum I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,925 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 0
6,529
384
3,278
11,889
7,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
MrMacerson
Cu Chulainn
11
0 / 5 / 0
7,528
443
9,853
18,352
14,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 0
7,517
442
5,962
11,382
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
15
1 / 5 / 0
8,930
525
2,903
9,552
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
monkey1330
Danzaburou
13
0 / 3 / 0
8,218
483
5,703
11,483
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneGilgameshTiamatAthena

VS

Bans
SetMorgan Le FayYmirKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 0 / 9
8,517
501
3,121
12,254
11,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
19
7 / 1 / 2
11,075
651
7,464
7,998
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
FranciscoOXM
Artemis
16
2 / 0 / 3
9,662
568
10,073
7,157
2,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
LOOO0000OL
Fenrir
17
8 / 0 / 5
10,257
603
8,228
9,593
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 0 / 2
9,980
587
15,140
17,103
17,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
40
1
Kills
19
19
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Geb
 
Geb
0
0
9
4.5
W
Janus
7
1
2
8
W
Artemis
FranciscoOXM
Artemis
2
0
3
3.5
W
Fenrir
LOOO0000OL
Fenrir
8
0
5
10.5
L
Cu Chulainn
MrMacerson
Cu Chulainn
0
5
0
0
L
0
4
0
0
L
Raijin
1
5
0
0.2
W
2
0
2
3
L
Danzaburou
monkey1330
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
44,026
62,658
Taken
54,105
31,775
Mitigated
39,514
12,237
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,278
643
0
1,895
11,889
7,132
0
3,176
8,713
20,160
0
W
Geb
 
Geb
3,121
630
0
3,452
12,254
11,558
154
2,110
10,114
17,482
0
W
Janus
7,464
254
348
2,814
7,998
2,740
441
2,932
5,066
99,968
0
W
Artemis
FranciscoOXM
Artemis
10,073
5,751
0
4,005
7,157
2,474
2,177
826
6,305
0
76,734
W
Fenrir
LOOO0000OL
Fenrir
8,228
2,499
0
2,629
9,593
5,256
589
426
9,167
0
61,691
L
Cu Chulainn
MrMacerson
Cu Chulainn
9,853
2,014
0
3,142
18,352
14,838
0
3,255
14,824
12,549
34,173
L
5,962
1,371
0
1,420
11,382
3,371
0
2,628
8,754
0
56,648
L
Raijin
2,903
199
0
1,811
9,552
3,053
228
3,447
6,105
65,474
0
W
15,140
3,661
0
12,003
17,103
17,486
0
3,252
13,851
14,112
51,235
L
Danzaburou
monkey1330
Danzaburou
5,703
2,691
0
3,969
11,483
3,381
0
2,093
9,390
0
56,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
49,491
456
Minions Killed
601
0
Camps Cleared
0
1,540,705
Distance Traveled
1,768,849
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,529
384
10
1
0
312,576
8
W
Geb
8,517
501
25
1
0
371,320
11
W
Janus
11,075
651
207
12
0
380,026
5
W
Artemis
9,662
568
138
8
0
309,085
4
W
Fenrir
10,257
603
107
6
0
350,263
5
L
Cu Chulainn
7,528
443
83
5
0
306,141
1
L
Loki
7,517
442
88
5
0
343,407
4
L
Raijin
8,930
525
161
9
0
290,183
1
W
Chaac
9,980
587
124
7
0
358,155
1
L
Danzaburou
8,218
483
114
7
0
288,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role