Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NexuzEden
Kali
Level 144
God Stats
0W - 1L
1,861 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Shaz82
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 438L
1,400 Elo+
Solo
Chaac
Chaac
T3OR Harmful
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,314 Elo+
Party 1
Ah Puch
Ah Puch
iLegazy
Ah Puch
Level 148
God Stats
0W - 2L
1,459 SR
Queue Stats
7W - 9L
1,247 Elo+
Party 1
Team Averages
Level 140
1,564 SR
1,380 Elo+

VS

Team Averages
Level 90
1,564 SR
1,414 Elo+
Thor
Thor
CptRedBearDz
Thor
Level 60
God Stats
1W - 0L
1,720 SR
Queue Stats
23W - 25L
1,419 Elo+
Solo
Cthulhu
Cthulhu
Emullama
Cthulhu
Level 18
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 21L
1,341 Elo+
Solo
Jing Wei
Jing Wei
HeyHeyPapaJ
Jing Wei
Level 129
God Stats
3W - 1L
1,297 SR
Queue Stats
221W - 236L
1,416 Elo+
Party 2
Vamana
Vamana
Sergi3526
Vamana
Level 83
God Stats
3W - 1L
1,615 SR
Queue Stats
42W - 41L
1,469 Elo+
Party 2
Cerberus
Cerberus
secondbest87
Cerberus
Level 159
God Stats
6W - 4L
1,451 SR
Queue Stats
571W - 584L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
9 / 6 / 14
14,074
782
21,604
16,356
8,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
18
5 / 7 / 15
12,511
695
13,878
18,156
10,711
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Shaz82
Ne Zha
18
3 / 10 / 10
11,614
645
12,062
17,236
7,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
9,802
545
5,000
7,350
3,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
iLegazy
Ah Puch
20
9 / 5 / 13
15,307
850
31,537
14,417
6,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
13,614
756
13,037
19,079
12,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Emullama
Cthulhu
20
1 / 5 / 13
11,999
667
10,445
21,387
21,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
HeyHeyPapaJ
Jing Wei
20
8 / 5 / 10
14,387
799
15,095
19,333
8,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Sergi3526
Vamana
20
9 / 8 / 10
13,760
764
19,165
31,314
40,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
secondbest87
Cerberus
10
0 / 4 / 4
8,689
483
2,748
7,837
7,845

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
28
Kills
27
28
Deaths
29
57
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
9
6
14
2.67
W
9
7
9
1.93
W
Cthulhu
Emullama
Cthulhu
1
5
13
1.5
W
Jing Wei
HeyHeyPapaJ
Jing Wei
8
5
10
2.6
L
Kali
5
7
15
1.79
W
Vamana
Sergi3526
Vamana
9
8
10
1.75
L
Ne Zha
Shaz82
Ne Zha
3
10
10
0.8
L
2
0
5
4.5
L
Ah Puch
iLegazy
Ah Puch
9
5
13
3.1
W
Cerberus
secondbest87
Cerberus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,081
Damage
60,490
73,515
Taken
98,950
37,521
Mitigated
90,830
22,096
Healing
28,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
21,604
17,034
297
3,567
16,356
8,557
3,321
3,792
12,520
0
46,889
W
13,037
2,782
1,431
1,603
19,079
12,454
348
6,023
12,732
0
28,781
W
Cthulhu
Emullama
Cthulhu
10,445
988
4,078
2,729
21,387
21,140
255
3,099
17,954
26,902
0
W
Jing Wei
HeyHeyPapaJ
Jing Wei
15,095
9,512
2,492
4,958
19,333
8,559
3,441
5,729
13,402
0
60,131
L
Kali
13,878
6,346
658
4,989
18,156
10,711
954
5,566
12,463
0
24,118
W
Vamana
Sergi3526
Vamana
19,165
3,643
3,512
6,068
31,314
40,832
360
12,569
18,351
15,682
19,119
L
Ne Zha
Shaz82
Ne Zha
12,062
3,881
634
2,574
17,236
7,963
607
4,370
12,826
0
20,255
L
5,000
205
1,248
4,580
7,350
3,628
30
2,201
5,067
0
8,421
L
Ah Puch
iLegazy
Ah Puch
31,537
1,554
124
3,425
14,417
6,662
697
3,844
10,533
67,991
0
W
Cerberus
secondbest87
Cerberus
2,748
0
240
1,347
7,837
7,845
0
2,661
4,974
4,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
62,449
171
Minions Killed
179
0
Camps Cleared
0
1,226,334
Distance Traveled
1,319,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,074
782
50
3
0
252,270
0
W
Thor
13,614
756
19
1
0
301,545
0
W
Cthulhu
11,999
667
34
2
0
331,244
1
W
Jing Wei
14,387
799
101
6
0
277,787
0
L
Kali
12,511
695
19
1
0
306,273
0
W
Vamana
13,760
764
15
1
0
274,673
0
L
Ne Zha
11,614
645
15
1
0
258,977
0
L
Chaac
9,802
545
5
0
0
145,680
0
L
Ah Puch
15,307
850
82
5
0
263,134
0
W
Cerberus
8,689
483
10
1
0
134,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role