Player Matchup

Ra
Ra
Daddydak
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
ETRCNINJA
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,551 Elo+
Party 2
Ganesha
Ganesha
Ornarith
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,544 Elo+
Party 2
Janus
Janus
bluttybutterfly
Janus
Level 18
God Stats
1W - 2L
1,634 SR
Queue Stats
17W - 18L
1,555 Elo+
Party 2
Izanami
Izanami
cowlovin
Izanami
Level 17
God Stats
17W - 7L
1,622 SR
Queue Stats
34W - 28L
1,488 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,528 Elo+

VS

Team Averages
Level 21
1,633 SR
1,523 Elo+
Artio
Artio
MartiryuM
Artio
Level 26
God Stats
3W - 1L
1,628 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
MattyFungi
Kukulkan
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
129W - 122L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
Novile
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,555 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OminusDominus
Ah Muzen Cab
Level 23
God Stats
70W - 29L
1,753 SR
Queue Stats
162W - 112L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
ShouldahadaV8
Gilgamesh
Level 17
God Stats
8W - 7L
1,570 SR
Queue Stats
55W - 52L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
7,852
872
4,185
7,221
2,609
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
ETRCNINJA
Anhur
15
4 / 6 / 8
9,548
1,061
8,994
15,137
5,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ornarith
Ganesha
16
0 / 6 / 13
8,837
982
7,415
16,316
17,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 9 / 3
9,980
1,109
9,193
14,344
4,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
cowlovin
Izanami
15
5 / 6 / 8
10,441
1,160
14,997
13,378
4,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

115

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MartiryuM
Artio
15
6 / 4 / 12
9,579
1,064
3,638
10,738
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
MattyFungi
Kukulkan
16
3 / 2 / 15
9,762
1,085
13,001
5,384
1,425
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Novile
Hun Batz
16
3 / 2 / 17
9,587
1,065
8,617
8,856
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
OminusDominus
Ah Muzen Cab
18
18 / 4 / 13
13,304
1,478
27,787
11,852
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ShouldahadaV8
Gilgamesh
16
3 / 3 / 17
9,494
1,055
10,232
11,790
9,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
15
Kills
33
33
Deaths
15
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
Anhur
ETRCNINJA
Anhur
4
6
8
1.33
W
Artio
MartiryuM
Artio
6
4
12
3
W
Kukulkan
MattyFungi
Kukulkan
3
2
15
5.25
W
Hun Batz
Novile
Hun Batz
3
2
17
5.75
W
Ah Muzen Cab
OminusDominus
Ah Muzen Cab
18
4
13
6.13
L
Ganesha
Ornarith
Ganesha
0
6
13
1.08
W
Gilgamesh
ShouldahadaV8
Gilgamesh
3
3
17
3.83
L
6
9
3
0.83
L
Izanami
cowlovin
Izanami
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
63,275
66,396
Taken
48,620
34,218
Mitigated
18,650
4,678
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,185
411
129
38
7,221
2,609
0
1,320
5,901
11,443
0
L
Anhur
ETRCNINJA
Anhur
8,994
4,863
0
1,498
15,137
5,332
0
4,394
10,743
0
23,498
W
Artio
MartiryuM
Artio
3,638
200
960
1,222
10,738
1,717
0
3,915
6,823
5,798
0
W
Kukulkan
MattyFungi
Kukulkan
13,001
1,204
0
262
5,384
1,425
0
1,385
3,999
44,744
0
W
Hun Batz
Novile
Hun Batz
8,617
855
0
145
8,856
2,477
0
4,241
4,615
0
14,627
W
Ah Muzen Cab
OminusDominus
Ah Muzen Cab
27,787
8,980
0
2,187
11,852
3,778
0
5,213
6,639
0
54,604
L
Ganesha
Ornarith
Ganesha
7,415
666
0
0
16,316
17,272
0
2,952
13,364
8,580
0
W
Gilgamesh
ShouldahadaV8
Gilgamesh
10,232
3,614
0
652
11,790
9,253
0
6,039
5,751
0
12,864
L
9,193
798
0
135
14,344
4,265
0
4,153
10,191
28,604
0
L
Izanami
cowlovin
Izanami
14,997
11,608
0
2,878
13,378
4,740
0
3,820
9,558
0
46,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
51,726
174
Minions Killed
171
6
Camps Cleared
2
729,894
Distance Traveled
832,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,852
872
29
3
0
106,495
1
L
Anhur
9,548
1,061
21
2
1
147,694
0
W
Artio
9,579
1,064
8
1
0
133,097
0
W
Kukulkan
9,762
1,085
75
8
0
182,729
0
W
Hun Batz
9,587
1,065
18
2
0
156,065
0
W
Ah Muzen Cab
13,304
1,478
65
7
1
201,111
0
L
Ganesha
8,837
982
5
1
0
173,945
0
W
Gilgamesh
9,494
1,055
5
1
1
159,379
0
L
Janus
9,980
1,109
56
6
3
148,287
0
L
Izanami
10,441
1,160
63
7
2
153,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role