Player Matchup

Jing Wei
Jing Wei
AJaded
Jing Wei
Level 25
God Stats
31W - 24L
1,480 SR
Queue Stats
146W - 131L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
PikaVu
Cthulhu
Level 7
God Stats
2W - 1L
1,315 SR
Queue Stats
23W - 9L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SixGod47
Morgan Le Fay
Level 17
God Stats
2W - 0L
1,859 SR
Queue Stats
26W - 20L
1,436 Elo+
Party 2
Ne Zha
Ne Zha
Thesilentmyth
Ne Zha
Level 28
God Stats
31W - 39L
1,439 SR
Queue Stats
111W - 106L
1,525 Elo+
Party 3
Xbalanque
Xbalanque
whatufu
Xbalanque
Level 17
God Stats
1W - 0L
1,734 SR
Queue Stats
25W - 23L
1,379 Elo+
Party 2
Team Averages
Level 19
1,565 SR
1,495 Elo+

VS

Team Averages
Level 18
1,511 SR
1,491 Elo+
Neith
Neith
Bresgren
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
HabbaTheJutt
Kuzenbo
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 5L
1,647 Elo+
Party 1
Scylla
Scylla
LegendOfTacos
Scylla
Level 25
God Stats
2W - 3L
1,706 SR
Queue Stats
3W - 5L
1,647 Elo+
Party 1
Thor
Thor
MataNoobsPT
Thor
Level 18
God Stats
1W - 3L
1,299 SR
Queue Stats
24W - 28L
1,425 Elo+
Solo
Medusa
Medusa
plux1545
Medusa
Level 16
God Stats
1W - 4L
1,342 SR
Queue Stats
58W - 65L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJaded
Jing Wei
20
6 / 8 / 23
15,644
1,117
24,127
27,376
10,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PikaVu
Cthulhu
20
4 / 8 / 22
14,383
1,027
12,269
28,020
32,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SixGod47
Morgan Le Fay
20
6 / 5 / 16
14,399
1,029
13,551
17,354
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 11 / 17
16,571
1,184
29,090
25,713
10,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
whatufu
Xbalanque
20
6 / 9 / 20
14,785
1,056
32,389
22,517
9,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bresgren
Neith
20
1 / 4 / 21
12,888
921
13,647
12,403
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
HabbaTheJutt
Kuzenbo
20
8 / 7 / 29
15,355
1,097
22,914
34,554
58,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
20 / 5 / 14
18,197
1,300
33,990
18,902
6,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 11 / 28
14,928
1,066
21,626
27,082
12,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
plux1545
Medusa
20
6 / 7 / 17
14,211
1,015
20,769
22,916
9,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
150
34
Kills
41
41
Deaths
34
98
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AJaded
Jing Wei
6
8
23
2.19
L
Neith
Bresgren
Neith
1
4
21
2.88
L
Kuzenbo
HabbaTheJutt
Kuzenbo
8
7
29
3.21
L
20
5
14
5.4
L
6
11
28
1.82
W
Cthulhu
PikaVu
Cthulhu
4
8
22
1.88
W
Morgan Le Fay
SixGod47
Morgan Le Fay
6
5
16
2.8
W
12
11
17
1.86
L
Medusa
plux1545
Medusa
6
7
17
2.07
W
Xbalanque
whatufu
Xbalanque
6
9
20
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,426
Damage
112,946
120,980
Taken
115,857
68,599
Mitigated
91,160
16,758
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AJaded
Jing Wei
24,127
21,161
0
2,266
27,376
10,076
0
10,643
16,733
0
51,834
L
Neith
Bresgren
Neith
13,647
4,113
0
1,208
12,403
5,273
0
3,334
9,069
0
35,480
L
Kuzenbo
HabbaTheJutt
Kuzenbo
22,914
4,397
0
1,770
34,554
58,040
0
7,089
27,465
35,627
0
L
33,990
2,143
0
855
18,902
6,245
0
1,865
17,037
58,342
0
L
21,626
3,702
0
176
27,082
12,140
0
7,754
19,328
0
41,931
W
Cthulhu
PikaVu
Cthulhu
12,269
565
921
2,252
28,020
32,382
0
14,760
13,260
26,535
0
W
Morgan Le Fay
SixGod47
Morgan Le Fay
13,551
2,174
296
2,454
17,354
6,600
0
9,036
8,318
38,950
0
W
29,090
10,914
0
3,446
25,713
10,477
0
10,999
14,714
0
63,476
L
Medusa
plux1545
Medusa
20,769
12,791
0
3,221
22,916
9,462
0
5,778
17,138
0
55,120
W
Xbalanque
whatufu
Xbalanque
32,389
22,337
0
5,123
22,517
9,064
0
11,466
11,051
0
63,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,782
Gold Earned
75,579
299
Minions Killed
243
10
Camps Cleared
7
1,278,986
Distance Traveled
1,326,339
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,644
1,117
61
4
3
297,824
1
L
Neith
12,888
921
43
3
0
244,375
0
L
Kuzenbo
15,355
1,097
29
2
1
287,187
0
L
Scylla
18,197
1,300
68
5
4
268,478
0
L
Thor
14,928
1,066
25
2
1
256,517
0
W
Cthulhu
14,383
1,027
53
4
0
264,759
0
W
Morgan Le Fay
14,399
1,029
53
4
1
248,681
0
W
Ne Zha
16,571
1,184
51
4
2
245,762
0
L
Medusa
14,211
1,015
78
6
1
269,782
0
W
Xbalanque
14,785
1,056
81
6
4
221,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role