Player Matchup

Baba Yaga
Baba Yaga
Platinum IV
 
Baba Yaga
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
JustinTrathen
Athena
Platinum IV
Level 126
God Stats
9W - 8L
1,643 SR
Queue Stats
267W - 273L
1,727 MMR
Solo
Izanami
Izanami
Platinum IV
PandáZeus
Izanami
Platinum IV
Level 80
God Stats
4W - 2L
1,742 SR
Queue Stats
84W - 78L
1,751 MMR
Party 1
Serqet
Serqet
Platinum IV
SickanTwsd
Serqet
Platinum IV
Level 122
God Stats
10W - 11L
1,612 SR
Queue Stats
175W - 170L
1,717 MMR
Solo
Artemis
Artemis
Platinum V
ZEUS1412
Artemis
Platinum V
Level 160
God Stats
19W - 14L
1,716 SR
Queue Stats
200W - 194L
1,754 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,643 SR
1,690 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,543 SR
1,755 MMR
Anhur
Anhur
Platinum II
MrElusive
Anhur
Platinum II
Level 129
God Stats
18W - 19L
1,539 SR
Queue Stats
137W - 141L
1,694 MMR
Solo
Janus
Janus
Platinum III
SamGHost13
Janus
Platinum III
Level 127
God Stats
8W - 15L
1,279 SR
Queue Stats
349W - 352L
1,798 MMR
Solo
Cabrakan
Cabrakan
Platinum II
SgtNoPants
Cabrakan
Platinum II
Level 152
God Stats
7W - 4L
1,706 SR
Queue Stats
183W - 158L
1,807 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
SrKotano
Sun Wukong
Platinum IV
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
231W - 228L
1,680 MMR
Solo
Hel
Hel
Platinum III
wracks
Hel
Platinum III
Level 142
God Stats
0W - 6L
1,465 SR
Queue Stats
315W - 316L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
5 / 1 / 5
11,797
694
14,718
11,338
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 11
10,477
616
7,536
16,960
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PandáZeus
Izanami
18
5 / 1 / 1
12,118
713
8,396
10,462
4,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
SickanTwsd
Serqet
14
1 / 4 / 6
9,726
572
8,156
11,005
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ZEUS1412
Artemis
16
5 / 4 / 2
11,084
652
11,904
11,562
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatPersephoneOdinGilgamesh

VS

Bans
OsirisCu ChulainnFenrirRaijinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrElusive
Anhur
14
4 / 4 / 2
8,665
510
7,525
13,484
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
14
2 / 3 / 2
8,479
499
7,251
8,874
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SgtNoPants
Cabrakan
9
1 / 4 / 5
7,006
412
3,092
12,418
10,966
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SrKotano
Sun Wukong
12
2 / 3 / 6
8,303
488
6,842
15,702
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
wracks
Hel
16
3 / 4 / 2
9,424
554
9,545
15,013
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
12
12
Deaths
18
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
1
5
7.5
W
2
2
11
3.75
L
Anhur
MrElusive
Anhur
4
4
2
1.25
W
Izanami
PandáZeus
Izanami
5
1
1
5.5
L
Janus
2
3
2
1
L
Cabrakan
SgtNoPants
Cabrakan
1
4
5
0.88
W
Serqet
SickanTwsd
Serqet
1
4
6
1
L
Sun Wukong
SrKotano
Sun Wukong
2
3
6
1.67
W
Artemis
ZEUS1412
Artemis
5
4
2
1.5
L
Hel
wracks
Hel
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
34,255
61,327
Taken
65,491
39,466
Mitigated
37,199
22,876
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
14,718
454
190
5,469
11,338
4,851
1,839
3,416
7,747
79,705
0
W
7,536
2,579
0
4,945
16,960
20,921
246
6,198
10,562
27,227
0
L
Anhur
MrElusive
Anhur
7,525
2,262
0
2,109
13,484
4,490
858
2,721
10,763
0
62,301
W
Izanami
PandáZeus
Izanami
8,396
5,493
0
5,920
10,462
4,532
9,049
3,535
6,865
0
105,306
L
Janus
7,251
395
0
2,241
8,874
2,533
0
3,476
5,034
54,037
0
L
Cabrakan
SgtNoPants
Cabrakan
3,092
467
0
2,552
12,418
10,966
0
5,735
6,556
8,777
0
W
Serqet
SickanTwsd
Serqet
8,156
1,368
0
2,952
11,005
4,072
870
4,493
6,338
0
41,627
L
Sun Wukong
SrKotano
Sun Wukong
6,842
1,652
0
1,479
15,702
8,698
0
5,331
9,736
0
43,744
W
Artemis
ZEUS1412
Artemis
11,904
5,156
0
3,400
11,562
5,090
4,196
2,552
8,928
0
79,474
L
Hel
wracks
Hel
9,545
138
1,759
6,429
15,013
10,512
0
4,991
10,022
61,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,202
Gold Earned
41,877
555
Minions Killed
440
0
Camps Cleared
0
1,808,082
Distance Traveled
1,669,889
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,797
694
134
8
0
356,462
5
W
Athena
10,477
616
44
3
0
397,653
3
L
Anhur
8,665
510
110
6
0
308,299
4
W
Izanami
12,118
713
170
10
0
347,039
8
L
Janus
8,479
499
116
7
0
348,810
5
L
Cabrakan
7,006
412
8
0
0
327,376
10
W
Serqet
9,726
572
78
5
0
390,872
3
L
Sun Wukong
8,303
488
69
4
0
366,415
6
W
Artemis
11,084
652
129
8
0
316,056
2
L
Hel
9,424
554
137
8
0
318,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role