Player Matchup

Ra
Ra
Adri_LP17
Ra
Level 6
God Stats
4W - 3L
1,413 SR
Queue Stats
143W - 159L
1,336 Elo+
Party 2
Thanatos
Thanatos
Aec_SFDH_07
Thanatos
Level 17
God Stats
4W - 3L
1,778 SR
Queue Stats
30W - 30L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
KrakenEU
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,441 Elo+
Solo
Neith
Neith
SaturnSeventy
Neith
Level 27
God Stats
2W - 0L
1,683 SR
Queue Stats
99W - 68L
1,640 Elo+
Solo
Cthulhu
Cthulhu
jhac973
Cthulhu
Level 8
God Stats
6W - 11L
1,372 SR
Queue Stats
43W - 52L
1,339 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,434 Elo+

VS

Team Averages
Level 20
1,577 SR
1,540 Elo+
Ares
Ares
Coolaz123
Ares
Level 27
God Stats
8W - 11L
1,559 SR
Queue Stats
112W - 108L
1,524 Elo+
Party 1
Anubis
Anubis
PMD150
Anubis
Level 28
God Stats
7W - 6L
1,310 SR
Queue Stats
123W - 122L
1,496 Elo+
Party 1
Osiris
Osiris
indebuurt
Osiris
Level 29
God Stats
8W - 3L
1,765 SR
Queue Stats
117W - 65L
1,619 Elo+
Solo
Artemis
Artemis
myanacondadoes1
Artemis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 326L
1,375 Elo+
Solo
Guan Yu
Guan Yu
yanemkne
Guan Yu
Level 6
God Stats
3W - 7L
1,752 SR
Queue Stats
10W - 11L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,716
486
8,104
9,897
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Aec_SFDH_07
Thanatos
16
4 / 10 / 3
10,418
521
10,442
16,728
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KrakenEU
Guan Yu
15
4 / 1 / 3
10,316
516
5,904
12,032
9,035
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 1 / 4
13,050
653
20,283
12,418
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
jhac973
Cthulhu
14
2 / 4 / 11
9,721
486
9,911
16,392
12,057
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 7 / 7
8,834
442
9,741
17,338
15,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
PMD150
Anubis
16
8 / 6 / 8
10,358
518
13,042
16,233
8,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
indebuurt
Osiris
16
9 / 5 / 5
10,108
505
14,312
21,543
15,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 2
8,023
401
6,811
13,331
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
yanemkne
Guan Yu
6
0 / 1 / 0
6,231
312
713
2,632
1,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
23
Kills
21
21
Deaths
23
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
Thanatos
Aec_SFDH_07
Thanatos
4
10
3
0.55
L
Ares
3
7
7
0.93
W
Guan Yu
KrakenEU
Guan Yu
4
1
3
5.5
L
Anubis
PMD150
Anubis
8
6
8
2
W
12
1
4
14
L
Osiris
indebuurt
Osiris
9
5
5
2.3
W
Cthulhu
jhac973
Cthulhu
2
4
11
1.88
L
1
4
2
0.5
L
Guan Yu
yanemkne
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,644
Damage
44,619
67,467
Taken
71,077
34,332
Mitigated
45,829
23,648
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,104
1,366
272
435
9,897
2,612
1,484
5,776
4,121
47,485
0
W
Thanatos
Aec_SFDH_07
Thanatos
10,442
3,523
0
9,181
16,728
5,895
1,135
4,471
12,257
0
67,806
L
Ares
9,741
896
0
2,834
17,338
15,396
255
6,619
10,555
26,444
0
W
Guan Yu
KrakenEU
Guan Yu
5,904
786
930
4,339
12,032
9,035
1,387
2,543
9,489
0
39,886
L
Anubis
PMD150
Anubis
13,042
1,734
0
6,712
16,233
8,930
780
4,658
11,351
58,847
0
W
20,283
12,707
0
7,116
12,418
4,733
3,757
2,621
9,797
0
113,369
L
Osiris
indebuurt
Osiris
14,312
6,196
0
3,813
21,543
15,310
0
4,233
17,194
0
59,104
W
Cthulhu
jhac973
Cthulhu
9,911
842
431
944
16,392
12,057
617
7,440
8,952
33,370
0
L
6,811
2,317
0
3,709
13,331
4,487
803
2,001
11,330
0
43,160
L
Guan Yu
yanemkne
Guan Yu
713
194
0
738
2,632
1,706
0
0
2,632
0
8,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
43,554
468
Minions Killed
305
0
Camps Cleared
0
1,904,648
Distance Traveled
1,446,952
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,716
486
91
5
0
371,916
3
W
Thanatos
10,418
521
102
5
0
377,718
0
L
Ares
8,834
442
42
2
0
323,318
0
W
Guan Yu
10,316
516
78
4
0
410,673
3
L
Anubis
10,358
518
100
5
0
313,072
5
W
Neith
13,050
653
156
8
0
346,293
3
L
Osiris
10,108
505
73
4
0
390,292
0
W
Cthulhu
9,721
486
41
2
0
398,048
1
L
Artemis
8,023
401
64
3
0
318,813
2
L
Guan Yu
6,231
312
26
1
0
101,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role