Player Matchup

Kuzenbo
Kuzenbo
HyperXturtles
Kuzenbo
Level 122
God Stats
1W - 1L
1,865 SR
Queue Stats
95W - 65L
1,655 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JOCHENEYTOR
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 158L
1,516 Elo+
Solo
Serqet
Serqet
LucarioAtomix
Serqet
Level 129
God Stats
1W - 8L
1,194 SR
Queue Stats
583W - 599L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Romellik
Sun Wukong
Level 129
God Stats
5W - 6L
1,528 SR
Queue Stats
276W - 313L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TommyWahlberg
Ah Muzen Cab
Level 124
God Stats
10W - 6L
1,618 SR
Queue Stats
310W - 310L
1,550 Elo+
Solo
Team Averages
Level 130
1,541 SR
1,516 Elo+

VS

Team Averages
Level 126
1,471 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Charlaye
Morgan Le Fay
Level 125
God Stats
3W - 0L
1,589 SR
Queue Stats
67W - 52L
1,638 Elo+
Solo
Ne Zha
Ne Zha
DW3HEAT3
Ne Zha
Level 148
God Stats
1W - 6L
1,087 SR
Queue Stats
350W - 379L
1,392 Elo+
Solo
Hades
Hades
Gr33n 0ff3nSiV
Hades
Level 140
God Stats
7W - 6L
1,543 SR
Queue Stats
164W - 167L
1,531 Elo+
Solo
Xbalanque
Xbalanque
RaffSH
Xbalanque
Level 106
God Stats
3W - 1L
1,678 SR
Queue Stats
28W - 17L
1,522 Elo+
Solo
Janus
Janus
alright_anderson
Janus
Level 109
God Stats
10W - 13L
1,460 SR
Queue Stats
782W - 814L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
3 / 5 / 15
11,547
679
14,078
21,704
38,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
JOCHENEYTOR
Morgan Le Fay
20
6 / 3 / 14
12,210
718
24,620
23,451
13,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 11
10,767
633
6,600
14,913
8,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Romellik
Sun Wukong
16
1 / 6 / 10
10,285
605
9,915
19,077
19,435
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
TommyWahlberg
Ah Muzen Cab
20
11 / 7 / 5
13,055
768
16,155
17,868
8,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Charlaye
Morgan Le Fay
20
5 / 1 / 13
12,165
716
17,355
17,291
10,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
DW3HEAT3
Ne Zha
19
4 / 6 / 12
11,442
673
10,781
16,543
9,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 8 / 12
12,445
732
13,379
23,085
25,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
RaffSH
Xbalanque
19
3 / 5 / 11
12,128
713
15,403
13,375
5,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
7 / 4 / 9
12,261
721
24,679
13,994
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
81
24
Kills
24
26
Deaths
24
55
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Charlaye
Morgan Le Fay
5
1
13
11.5
W
Ne Zha
DW3HEAT3
Ne Zha
4
6
12
1.67
W
5
8
12
1.38
L
Kuzenbo
3
5
15
2.1
L
Morgan Le Fay
JOCHENEYTOR
Morgan Le Fay
6
3
14
4.33
L
3
5
11
1.7
W
Xbalanque
RaffSH
Xbalanque
3
5
11
1.7
L
Sun Wukong
Romellik
Sun Wukong
1
6
10
1
L
Ah Muzen Cab
TommyWahlberg
Ah Muzen Cab
11
7
5
1.93
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,368
Damage
81,597
97,013
Taken
84,288
87,718
Mitigated
55,838
28,762
Healing
34,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Charlaye
Morgan Le Fay
17,355
1,144
2,751
4,886
17,291
10,284
827
7,061
9,800
38,082
0
W
Ne Zha
DW3HEAT3
Ne Zha
10,781
2,796
2,065
5,173
16,543
9,690
530
7,217
9,210
0
24,593
W
13,379
517
3,249
5,897
23,085
25,341
510
6,957
15,954
27,310
0
L
Kuzenbo
14,078
2,676
1,944
3,497
21,704
38,213
30
9,501
11,961
27,597
0
L
Morgan Le Fay
JOCHENEYTOR
Morgan Le Fay
24,620
848
1,972
7,970
23,451
13,193
51
12,544
10,631
49,300
0
L
6,600
580
2,415
2,193
14,913
8,535
56
9,567
5,028
0
10,069
W
Xbalanque
RaffSH
Xbalanque
15,403
8,244
851
2,325
13,375
5,271
2,173
9,284
3,701
0
37,783
L
Sun Wukong
Romellik
Sun Wukong
9,915
1,466
738
2,739
19,077
19,435
0
10,457
8,376
0
20,977
L
Ah Muzen Cab
TommyWahlberg
Ah Muzen Cab
16,155
6,291
998
4,296
17,868
8,342
1,434
11,952
5,604
0
45,036
W
24,679
649
3,031
4,683
13,994
5,252
553
8,179
5,460
42,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
60,441
171
Minions Killed
225
0
Camps Cleared
0
1,442,841
Distance Traveled
1,478,705
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,165
716
37
2
0
350,335
0
W
Ne Zha
11,442
673
12
1
0
320,997
1
W
Hades
12,445
732
47
3
0
265,190
1
L
Kuzenbo
11,547
679
28
2
0
261,494
0
L
Morgan Le Fay
12,210
718
42
2
0
356,988
1
L
Serqet
10,767
633
6
0
0
289,341
1
W
Xbalanque
12,128
713
72
4
0
234,264
0
L
Sun Wukong
10,285
605
33
2
0
295,857
2
L
Ah Muzen Cab
13,055
768
62
4
0
239,161
3
W
Janus
12,261
721
57
3
0
307,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role