Player Matchup

Charybdis
Charybdis
Bobbzen
Charybdis
Level 15
God Stats
16W - 25L
1,364 SR
Queue Stats
43W - 59L
1,408 Elo+
Solo
Xing Tian
Xing Tian
FRAZL3iNC
Xing Tian
Level 21
God Stats
16W - 14L
1,500 SR
Queue Stats
250W - 290L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Juandal
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,022 Elo+
Solo
Ra
Ra
Stacia-blink
Ra
Level 5
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 5L
1,341 Elo+
Solo
Scylla
Scylla
onkzt
Scylla
Level 15
God Stats
9W - 3L
1,777 SR
Queue Stats
25W - 21L
1,448 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,325 Elo+

VS

Team Averages
Level 14
1,426 SR
1,358 Elo+
Nike
Nike
BobYourUncle
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Mercury
Mercury
Dalkoss_
Mercury
Level 23
God Stats
6W - 3L
1,566 SR
Queue Stats
22W - 21L
1,462 Elo+
Solo
Vulcan
Vulcan
MoritzZadina
Vulcan
Level 27
God Stats
2W - 2L
1,560 SR
Queue Stats
40W - 26L
1,565 Elo+
Solo
Ra
Ra
PennyBru
Ra
Level 11
God Stats
1W - 1L
1,191 SR
Queue Stats
1W - 4L
1,092 Elo+
Solo
Ymir
Ymir
alvgocas
Ymir
Level 6
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bobbzen
Charybdis
17
2 / 6 / 6
10,860
987
10,670
15,928
5,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
FRAZL3iNC
Xing Tian
16
2 / 5 / 8
11,032
1,003
8,769
25,537
27,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Juandal
Ah Muzen Cab
16
0 / 6 / 6
9,315
847
5,654
11,645
3,697
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 19 / 6
9,684
880
4,520
22,115
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
onkzt
Scylla
17
7 / 4 / 5
12,526
1,139
14,899
16,382
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 24
12,176
1,107
14,419
12,075
14,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Dalkoss_
Mercury
19
10 / 2 / 10
12,723
1,157
20,114
11,262
4,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
20
11 / 0 / 16
13,291
1,208
30,426
5,418
2,219
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 6 / 15
10,798
982
9,821
11,122
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
8 / 2 / 15
11,207
1,019
10,468
13,662
12,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
12
Kills
40
40
Deaths
12
31
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
2
24
9
L
Charybdis
Bobbzen
Charybdis
2
6
6
0.83
W
Mercury
Dalkoss_
Mercury
10
2
10
7.5
L
Xing Tian
FRAZL3iNC
Xing Tian
2
5
8
1.2
L
Ah Muzen Cab
Juandal
Ah Muzen Cab
0
6
6
0.5
W
Vulcan
11
0
16
19
W
5
6
15
2.08
L
1
19
6
0.21
W
Ymir
8
2
15
7.75
L
Scylla
onkzt
Scylla
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
85,248
91,607
Taken
53,539
49,114
Mitigated
38,308
2,752
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,419
2,386
0
250
12,075
14,224
0
5,588
6,487
399
21,326
L
Charybdis
Bobbzen
Charybdis
10,670
5,719
0
771
15,928
5,616
0
9,226
6,634
0
34,182
W
Mercury
Dalkoss_
Mercury
20,114
12,050
0
0
11,262
4,930
0
4,717
6,149
0
41,588
L
Xing Tian
FRAZL3iNC
Xing Tian
8,769
1,598
0
866
25,537
27,062
0
13,669
11,868
18,122
0
L
Ah Muzen Cab
Juandal
Ah Muzen Cab
5,654
3,145
0
640
11,645
3,697
0
7,332
4,313
0
16,929
W
Vulcan
30,426
9,970
0
0
5,418
2,219
0
2,619
2,799
73,565
0
W
9,821
3,256
605
1,537
11,122
4,375
0
7,130
3,992
20,923
0
L
4,520
1,619
0
0
22,115
7,225
0
13,480
8,519
14,861
0
W
Ymir
10,468
1,869
0
0
13,662
12,560
0
8,134
5,528
14,989
0
L
Scylla
onkzt
Scylla
14,899
1,361
0
475
16,382
5,514
0
7,223
9,159
36,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
60,195
174
Minions Killed
222
4
Camps Cleared
8
809,238
Distance Traveled
1,064,694
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,176
1,107
13
1
0
228,516
0
L
Charybdis
10,860
987
65
6
1
173,106
5
W
Mercury
12,723
1,157
56
5
4
241,610
0
L
Xing Tian
11,032
1,003
16
1
1
188,833
2
L
Ah Muzen Cab
9,315
847
28
3
0
124,259
0
W
Vulcan
13,291
1,208
113
10
1
244,743
1
W
Ra
10,798
982
32
3
1
164,381
0
L
Ra
9,684
880
18
2
0
142,001
0
W
Ymir
11,207
1,019
8
1
2
185,444
2
L
Scylla
12,526
1,139
47
4
2
181,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role