Player Matchup

Odin
Odin
 
Odin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Brook02468
Fenrir
Level 145
God Stats
8W - 8L
1,500 SR
Queue Stats
138W - 178L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
Karma02468
Cabrakan
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 103L
1,374 Elo+
Party 2
Rama
Rama
TrafalgaLaw02468
Rama
Level 157
God Stats
7W - 14L
1,445 SR
Queue Stats
231W - 281L
1,394 Elo+
Party 2
Thor
Thor
famoerki
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 106
1,489 SR
1,440 Elo+

VS

Team Averages
Level 59
1,654 SR
1,512 Elo+
Sylvanus
Sylvanus
ADerangedChicken
Sylvanus
Level 54
God Stats
10W - 5L
1,553 SR
Queue Stats
28W - 25L
1,520 Elo+
Party 1
Kali
Kali
JamesT2405
Kali
Level 17
God Stats
9W - 4L
1,798 SR
Queue Stats
23W - 25L
1,526 Elo+
Party 1
Bellona
Bellona
Sniper_killer859
Bellona
Level 119
God Stats
6W - 3L
1,678 SR
Queue Stats
308W - 309L
1,409 Elo+
Solo
Kukulkan
Kukulkan
hazzer_n
Kukulkan
Level 65
God Stats
12W - 12L
1,587 SR
Queue Stats
42W - 42L
1,512 Elo+
Party 1
Charybdis
Charybdis
kbutler43
Charybdis
Level 39
God Stats
16W - 13L
1,654 SR
Queue Stats
84W - 70L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 11 / 6
9,048
411
12,713
20,408
11,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Brook02468
Fenrir
19
13 / 7 / 3
13,185
599
21,098
25,475
16,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Karma02468
Cabrakan
16
0 / 4 / 1
9,895
450
11,508
21,222
23,026
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 6 / 3
9,769
444
5,641
15,225
5,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
14
3 / 10 / 3
9,141
416
2,997
13,403
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 21
11,194
509
5,655
18,712
27,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
14 / 6 / 8
12,862
585
18,947
26,023
14,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 2 / 7
13,000
591
18,853
23,873
26,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
hazzer_n
Kukulkan
18
10 / 3 / 9
12,262
557
19,989
9,944
5,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
kbutler43
Charybdis
17
6 / 8 / 11
11,512
523
16,145
18,374
6,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
22
Kills
37
38
Deaths
23
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
11
6
0.45
W
2
4
21
3.13
L
Fenrir
Brook02468
Fenrir
13
7
3
2.07
W
14
6
8
3
L
Cabrakan
Karma02468
Cabrakan
0
4
1
0.13
W
5
2
7
4.25
L
4
6
3
0.92
L
Thor
3
10
3
0.45
W
Kukulkan
hazzer_n
Kukulkan
10
3
9
4.83
W
Charybdis
kbutler43
Charybdis
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,957
Damage
79,589
95,733
Taken
96,926
61,703
Mitigated
80,909
14,553
Healing
36,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,713
1,561
314
922
20,408
11,822
468
5,769
14,603
0
41,050
W
5,655
1,603
2,451
5,749
18,712
27,717
1,002
280
18,432
30,822
0
L
Fenrir
Brook02468
Fenrir
21,098
6,416
0
3,598
25,475
16,655
0
8,538
16,890
0
72,205
W
18,947
8,978
0
11,356
26,023
14,576
1,052
2,819
23,204
0
77,892
L
Cabrakan
Karma02468
Cabrakan
11,508
1,851
157
5,924
21,222
23,026
0
3,503
17,719
66,803
0
W
18,853
7,456
0
9,929
23,873
26,684
931
8,012
15,861
0
100,357
L
5,641
4,706
0
3,388
15,225
5,678
0
4,887
10,338
0
51,856
L
Thor
2,997
723
0
250
13,403
4,522
252
2,743
10,539
0
20,492
W
Kukulkan
hazzer_n
Kukulkan
19,989
2,182
0
2,044
9,944
5,499
2,579
397
9,547
92,263
0
W
Charybdis
kbutler43
Charybdis
16,145
8,219
0
4,536
18,374
6,433
4,571
0
18,374
0
87,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
60,830
438
Minions Killed
600
0
Camps Cleared
0
1,825,731
Distance Traveled
1,950,410
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,048
411
55
3
0
401,593
0
W
Sylvanus
11,194
509
47
2
0
374,316
9
L
Fenrir
13,185
599
109
5
0
380,249
3
W
Kali
12,862
585
103
5
0
432,921
4
L
Cabrakan
9,895
450
136
6
0
312,869
0
W
Bellona
13,000
591
196
9
0
401,080
3
L
Rama
9,769
444
104
5
0
358,841
7
L
Thor
9,141
416
34
2
0
372,179
5
W
Kukulkan
12,262
557
137
6
0
411,448
3
W
Charybdis
11,512
523
117
5
0
330,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role