Player Matchup

Chang'e
Chang'e
Asastrungel
Chang'e
Level 28
God Stats
4W - 4L
1,886 SR
Queue Stats
91W - 122L
1,380 Elo+
Solo
Ao Kuang
Ao Kuang
NoCheesePlease5
Ao Kuang
Level 15
God Stats
7W - 7L
1,563 SR
Queue Stats
24W - 21L
1,455 Elo+
Solo
Bellona
Bellona
RednRover
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,216 Elo+
Party 1
Thor
Thor
THE_LAW_006
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ptbohxc
Cthulhu
Level 4
God Stats
0W - 4L
1,201 SR
Queue Stats
1W - 13L
1,203 Elo+
Party 1
Team Averages
Level 11
1,530 SR
1,351 Elo+

VS

Team Averages
Level 15
1,384 SR
1,337 Elo+
Sol
Sol
FlickShotzz
Sol
Level 5
God Stats
8W - 1L
1,500 SR
Queue Stats
166W - 182L
1,254 Elo+
Solo
Neith
Neith
IceLord580
Neith
Level 28
God Stats
8W - 7L
1,401 SR
Queue Stats
8W - 8L
1,307 Elo+
Solo
Nu Wa
Nu Wa
LadyLavaCake
Nu Wa
Level 11
God Stats
11W - 6L
1,350 SR
Queue Stats
31W - 17L
1,472 Elo+
Solo
Kali
Kali
LavenderChief72
Kali
Level 17
God Stats
62W - 60L
1,442 SR
Queue Stats
165W - 163L
1,362 Elo+
Solo
Anhur
Anhur
Pro-Fit-Robotic
Anhur
Level 14
God Stats
1W - 3L
1,225 SR
Queue Stats
32W - 52L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asastrungel
Chang'e
14
0 / 6 / 5
7,692
962
8,428
15,558
3,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
13
6 / 6 / 1
8,880
1,110
7,815
17,626
4,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RednRover
Bellona
13
0 / 13 / 4
7,162
895
4,710
18,808
9,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 9 / 2
7,856
982
4,460
12,977
3,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ptbohxc
Cthulhu
14
0 / 11 / 5
7,741
968
2,307
19,071
7,172
Team 1 Tickets

0

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 19
9,094
1,137
5,968
5,697
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
19
20 / 0 / 18
11,870
1,484
26,736
6,897
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
15 / 0 / 22
11,399
1,425
25,598
3,240
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 17
10,034
1,254
12,227
10,190
3,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 10
8,174
1,022
3,356
5,051
1,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
131
8
Kills
45
45
Deaths
8
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Asastrungel
Chang'e
0
6
5
0.42
W
2
3
19
3.83
W
Neith
20
0
18
29
W
15
0
22
26
W
6
4
17
3.63
L
Ao Kuang
6
6
1
1.08
W
2
1
10
7
L
Bellona
RednRover
Bellona
0
13
4
0.15
L
2
9
2
0.33
L
Cthulhu
ptbohxc
Cthulhu
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,720
Damage
73,885
84,040
Taken
31,075
28,033
Mitigated
10,483
3,675
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Asastrungel
Chang'e
8,428
936
319
1,920
15,558
3,987
0
6,237
9,321
24,997
0
W
5,968
2,793
0
465
5,697
1,866
0
3,159
2,538
11,855
0
W
Neith
26,736
15,776
0
3,282
6,897
2,282
0
3,956
2,941
0
42,285
W
25,598
6,711
232
793
3,240
1,124
0
1,394
1,846
47,353
0
W
12,227
8,467
0
2,867
10,190
3,790
0
6,436
3,754
0
20,797
L
Ao Kuang
7,815
3,195
0
1,200
17,626
4,182
0
6,039
11,587
13,229
0
W
3,356
1,462
0
1,146
5,051
1,421
0
3,605
1,446
0
10,332
L
Bellona
RednRover
Bellona
4,710
2,714
0
236
18,808
9,136
0
6,323
12,485
0
12,241
L
4,460
378
0
0
12,977
3,556
0
6,041
6,936
0
11,886
L
Cthulhu
ptbohxc
Cthulhu
2,307
720
0
0
19,071
7,172
0
6,926
12,145
15,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
50,571
90
Minions Killed
140
1
Camps Cleared
6
692,846
Distance Traveled
660,442
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,692
962
31
4
0
146,460
0
W
Sol
9,094
1,137
17
2
0
120,506
0
W
Neith
11,870
1,484
48
6
0
142,805
0
W
Nu Wa
11,399
1,425
48
6
1
148,161
0
W
Kali
10,034
1,254
15
2
2
124,266
0
L
Ao Kuang
8,880
1,110
5
1
1
158,036
0
W
Anhur
8,174
1,022
12
2
3
124,704
2
L
Bellona
7,162
895
9
1
0
120,165
0
L
Thor
7,856
982
14
2
0
123,308
0
L
Cthulhu
7,741
968
31
4
0
144,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role