Player Matchup

Sylvanus
Sylvanus
BillytheGrownman
Sylvanus
Level 80
God Stats
7W - 1L
1,693 SR
Queue Stats
185W - 163L
1,603 Elo+
Solo
Arachne
Arachne
MetalMythic
Arachne
Level 67
God Stats
29W - 23L
1,549 SR
Queue Stats
221W - 208L
1,497 Elo+
Party 1
Chronos
Chronos
PrinceBPlus
Chronos
Level 160
God Stats
9W - 12L
1,395 SR
Queue Stats
742W - 703L
1,563 Elo+
Solo
Ares
Ares
Tatertot711
Ares
Level 127
God Stats
40W - 35L
1,929 SR
Queue Stats
350W - 327L
1,532 Elo+
Solo
Anhur
Anhur
Yorruichi
Anhur
Level 101
God Stats
6W - 10L
1,448 SR
Queue Stats
104W - 94L
1,533 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,545 Elo+

VS

Team Averages
Level 105
1,505 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Forceey
Cu Chulainn
Level 62
God Stats
1W - 1L
1,471 SR
Queue Stats
151W - 134L
1,569 Elo+
Solo
Sol
Sol
Tocheon
Sol
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 124L
1,369 Elo+
Solo
Charybdis
Charybdis
edeimz
Charybdis
Level 140
God Stats
4W - 5L
1,523 SR
Queue Stats
43W - 28L
1,568 Elo+
Solo
Thanatos
Thanatos
maicolrojas
Thanatos
Level 158
God Stats
5W - 6L
1,532 SR
Queue Stats
140W - 132L
1,592 Elo+
Solo
Khepri
Khepri
saints55va
Khepri
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 8
12,824
641
22,173
22,949
17,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MetalMythic
Arachne
18
7 / 6 / 7
12,097
605
10,113
17,040
9,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
PrinceBPlus
Chronos
19
11 / 1 / 14
13,495
675
19,611
22,283
10,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 20
12,459
623
13,615
20,520
24,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Yorruichi
Anhur
20
6 / 3 / 8
13,300
665
13,365
11,694
4,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Forceey
Cu Chulainn
16
4 / 5 / 3
10,276
514
15,386
22,231
22,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
12
0 / 10 / 3
7,999
400
3,535
15,996
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
edeimz
Charybdis
16
6 / 6 / 5
10,439
522
12,743
14,545
4,372
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
maicolrojas
Thanatos
15
4 / 12 / 1
10,272
514
12,349
20,243
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
saints55va
Khepri
12
1 / 8 / 7
8,578
429
4,344
23,906
10,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
41
Kills
15
16
Deaths
41
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Cu Chulainn
Forceey
Cu Chulainn
4
5
3
1.1
W
Arachne
MetalMythic
Arachne
7
6
7
1.75
W
Chronos
PrinceBPlus
Chronos
11
1
14
18
W
8
3
20
6
L
Sol
0
10
3
0.15
W
Anhur
Yorruichi
Anhur
6
3
8
3.33
L
Charybdis
edeimz
Charybdis
6
6
5
1.42
L
Thanatos
maicolrojas
Thanatos
4
12
1
0.38
L
Khepri
saints55va
Khepri
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,877
Damage
48,357
94,486
Taken
96,921
67,430
Mitigated
49,091
35,560
Healing
24,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,173
6,744
3,460
9,680
22,949
17,354
3,395
1,342
20,752
65,260
11,710
L
Cu Chulainn
Forceey
Cu Chulainn
15,386
3,624
0
5,675
22,231
22,425
412
13,603
8,628
0
62,722
W
Arachne
MetalMythic
Arachne
10,113
7,351
0
5,122
17,040
9,964
2,367
2,214
14,666
0
82,545
W
Chronos
PrinceBPlus
Chronos
19,611
8,106
0
6,117
22,283
10,634
6,685
2,358
19,585
104,125
0
W
13,615
1,824
0
6,103
20,520
24,846
732
2,403
17,669
32,380
0
L
Sol
3,535
332
0
2,560
15,996
5,255
439
12,129
3,867
38,861
0
W
Anhur
Yorruichi
Anhur
13,365
7,292
0
5,078
11,694
4,632
2,329
890
10,716
0
109,683
L
Charybdis
edeimz
Charybdis
12,743
5,907
0
1,603
14,545
4,372
844
3,922
10,623
0
67,406
L
Thanatos
maicolrojas
Thanatos
12,349
4,341
0
9,367
20,243
6,280
0
11,233
9,010
0
64,664
L
Khepri
saints55va
Khepri
4,344
794
0
4,807
23,906
10,759
0
12,207
11,699
15,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
47,564
557
Minions Killed
430
0
Camps Cleared
0
1,853,993
Distance Traveled
1,693,564
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,824
641
124
6
0
300,889
3
L
Cu Chulainn
10,276
514
110
6
0
347,651
3
W
Arachne
12,097
605
101
5
0
409,239
3
W
Chronos
13,495
675
139
7
0
419,746
2
W
Ares
12,459
623
30
2
0
382,511
5
L
Sol
7,999
400
91
5
0
300,446
0
W
Anhur
13,300
665
163
8
0
341,608
7
L
Charybdis
10,439
522
106
5
0
344,760
6
L
Thanatos
10,272
514
98
5
0
330,406
8
L
Khepri
8,578
429
25
1
0
370,301
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role