Player Matchup

Mulan
Mulan
DeToNa1999
Mulan
Level 104
God Stats
4W - 7L
1,777 SR
Queue Stats
238W - 242L
1,541 Elo+
Party 1
Charybdis
Charybdis
Gr1nGoW
Charybdis
Level 66
God Stats
2W - 6L
1,084 SR
Queue Stats
156W - 181L
1,421 Elo+
Party 1
Ra
Ra
Nick_toretta
Ra
Level 87
God Stats
5W - 6L
1,657 SR
Queue Stats
209W - 208L
1,442 Elo+
Party 1
Set
Set
Ribas_Extreme
Set
Level 75
God Stats
24W - 26L
1,448 SR
Queue Stats
120W - 131L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
TavareslI
Kuzenbo
Level 84
God Stats
11W - 9L
1,588 SR
Queue Stats
34W - 35L
1,472 Elo+
Party 1
Team Averages
Level 83
1,511 SR
1,459 Elo+

VS

Team Averages
Level 90
1,563 SR
1,411 Elo+
Athena
Athena
Deh_Snow
Athena
Level 66
God Stats
7W - 5L
1,878 SR
Queue Stats
143W - 153L
1,399 Elo+
Solo
Chaac
Chaac
DemonBully
Chaac
Level 67
God Stats
3W - 2L
1,526 SR
Queue Stats
81W - 102L
1,382 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EzequielRoldan
Tsukuyomi
Level 50
God Stats
34W - 46L
1,373 SR
Queue Stats
182W - 228L
1,383 Elo+
Party 2
Persephone
Persephone
GabMarks
Persephone
Level 157
God Stats
130W - 155L
1,485 SR
Queue Stats
627W - 693L
1,444 Elo+
Solo
Izanami
Izanami
Guih604
Izanami
Level 108
God Stats
24W - 15L
1,551 SR
Queue Stats
975W - 1,026L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 10 / 3
11,170
508
13,597
23,813
17,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Gr1nGoW
Charybdis
18
6 / 6 / 5
11,930
542
11,374
13,606
5,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 8
11,947
543
16,260
15,137
6,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 8
11,718
533
10,530
18,054
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TavareslI
Kuzenbo
15
2 / 4 / 9
10,823
492
13,047
20,389
36,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Deh_Snow
Athena
16
0 / 4 / 16
11,227
510
7,848
22,630
27,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
18
8 / 5 / 7
13,037
593
20,102
23,153
19,401
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
EzequielRoldan
Tsukuyomi
20
11 / 7 / 4
13,699
623
17,968
24,626
10,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
GabMarks
Persephone
17
4 / 4 / 6
12,197
554
12,983
11,930
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Guih604
Izanami
18
5 / 3 / 6
12,400
564
6,954
17,823
6,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
67
22
Kills
28
28
Deaths
23
33
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
10
3
0.55
W
Athena
Deh_Snow
Athena
0
4
16
2
W
Chaac
8
5
7
2.3
W
Tsukuyomi
EzequielRoldan
Tsukuyomi
11
7
4
1.86
W
Persephone
GabMarks
Persephone
4
4
6
1.75
L
Charybdis
Gr1nGoW
Charybdis
6
6
5
1.42
W
Izanami
Guih604
Izanami
5
3
6
2.67
L
7
3
8
3.67
L
3
5
8
1.4
L
Kuzenbo
TavareslI
Kuzenbo
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
65,855
90,999
Taken
100,162
74,286
Mitigated
69,285
22,249
Healing
35,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
13,597
2,725
0
7,030
23,813
17,664
1,343
4,824
18,052
0
58,227
W
Athena
Deh_Snow
Athena
7,848
1,832
0
5,172
22,630
27,602
418
7,704
14,694
27,787
0
W
Chaac
20,102
4,000
0
8,673
23,153
19,401
3,370
4,551
18,507
9,727
69,903
W
Tsukuyomi
EzequielRoldan
Tsukuyomi
17,968
7,456
359
11,023
24,626
10,815
3,628
7,943
16,445
0
90,576
W
Persephone
GabMarks
Persephone
12,983
133
0
3,561
11,930
4,752
1,069
6,277
5,485
87,560
0
L
Charybdis
Gr1nGoW
Charybdis
11,374
7,128
0
2,290
13,606
5,296
2,763
2,159
11,331
0
71,333
W
Izanami
Guih604
Izanami
6,954
4,419
0
7,063
17,823
6,715
613
7,460
10,271
0
102,386
L
16,260
959
3,170
6,111
15,137
6,968
1,231
6,200
8,937
79,312
0
L
10,530
4,671
0
1,274
18,054
8,014
1,188
3,582
14,258
0
85,257
L
Kuzenbo
TavareslI
Kuzenbo
13,047
4,588
0
2,374
20,389
36,344
449
7,568
12,674
37,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,588
Gold Earned
62,560
523
Minions Killed
570
0
Camps Cleared
0
1,976,764
Distance Traveled
2,009,498
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,170
508
92
4
0
379,714
2
W
Athena
11,227
510
31
1
0
414,214
10
W
Chaac
13,037
593
124
6
0
406,436
4
W
Tsukuyomi
13,699
623
127
6
0
383,596
1
W
Persephone
12,197
554
134
6
0
408,625
2
L
Charybdis
11,930
542
109
5
0
361,949
5
W
Izanami
12,400
564
154
7
0
396,627
5
L
Ra
11,947
543
135
6
0
426,324
4
L
Set
11,718
533
146
7
0
382,490
2
L
Kuzenbo
10,823
492
41
2
0
426,287
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role