Player Matchup

Nemesis
Nemesis
LightLinkk
Nemesis
Level 26
God Stats
8W - 6L
1,522 SR
Queue Stats
132W - 110L
1,526 Elo+
Solo
Odin
Odin
MclovimOLd
Odin
Level 18
God Stats
0W - 1L
1,676 SR
Queue Stats
16W - 20L
1,381 Elo+
Solo
Xing Tian
Xing Tian
SleepThC
Xing Tian
Level 26
God Stats
13W - 15L
1,226 SR
Queue Stats
134W - 157L
1,405 Elo+
Party 1
Cupid
Cupid
WardHidratadaX
Cupid
Level 24
God Stats
12W - 12L
1,478 SR
Queue Stats
38W - 33L
1,448 Elo+
Party 1
Eset
Eset
carlinhavvv
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Team Averages
Level 20
1,480 SR
1,452 Elo+

VS

Team Averages
Level 16
1,636 SR
1,486 Elo+
Apollo
Apollo
CapBan
Apollo
Level 14
God Stats
24W - 18L
1,829 SR
Queue Stats
135W - 139L
1,656 Elo+
Solo
Thor
Thor
Carlosvsk_01
Thor
Level 7
God Stats
5W - 8L
1,404 SR
Queue Stats
21W - 24L
1,391 Elo+
Solo
Fenrir
Fenrir
Issfith
Fenrir
Level 11
God Stats
9W - 4L
1,820 SR
Queue Stats
186W - 199L
1,516 Elo+
Solo
Nu Wa
Nu Wa
TeyTei
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,443 Elo+
Solo
Mercury
Mercury
maldazar10
Mercury
Level 24
God Stats
26W - 17L
1,629 SR
Queue Stats
50W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LightLinkk
Nemesis
10
2 / 4 / 3
6,636
553
2,577
7,811
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 1
6,281
523
2,783
5,899
5,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
SleepThC
Xing Tian
4
0 / 1 / 0
4,463
372
373
3,313
1,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 0
6,749
562
5,852
9,018
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 6 / 0
5,221
435
1,485
6,258
1,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CapBan
Apollo
12
4 / 2 / 4
7,093
591
5,190
7,807
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 2
6,651
554
1,106
4,364
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Issfith
Fenrir
10
3 / 0 / 4
6,755
563
3,840
6,316
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
TeyTei
Nu Wa
12
7 / 2 / 7
7,888
657
7,734
4,162
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
maldazar10
Mercury
8
0 / 3 / 9
5,938
495
3,017
5,464
1,444
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
8
Kills
15
15
Deaths
8
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
CapBan
Apollo
4
2
4
3
W
1
1
2
2
W
Fenrir
Issfith
Fenrir
3
0
4
5
L
Nemesis
LightLinkk
Nemesis
2
4
3
0.88
L
1
3
1
0.5
L
Xing Tian
SleepThC
Xing Tian
0
1
0
0
W
Nu Wa
TeyTei
Nu Wa
7
2
7
5.25
L
4
1
0
4
L
1
6
0
0.17
W
Mercury
maldazar10
Mercury
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,070
Damage
20,887
32,299
Taken
28,113
12,091
Mitigated
11,013
6,303
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CapBan
Apollo
5,190
3,174
0
3,803
7,807
2,230
754
429
7,378
0
40,867
W
1,106
437
0
1,130
4,364
1,297
308
0
4,364
0
27,713
W
Fenrir
Issfith
Fenrir
3,840
962
0
2,643
6,316
4,682
133
531
5,785
0
16,792
L
Nemesis
LightLinkk
Nemesis
2,577
727
0
490
7,811
2,237
832
1,204
6,441
0
33,657
L
2,783
885
0
722
5,899
5,030
0
1,657
4,082
0
23,270
L
Xing Tian
SleepThC
Xing Tian
373
85
0
718
3,313
1,004
0
716
2,467
2,246
0
W
Nu Wa
TeyTei
Nu Wa
7,734
2,267
0
496
4,162
1,360
1,901
677
3,485
38,772
0
L
5,852
3,982
158
3,791
9,018
2,469
0
1,271
7,597
0
34,275
L
1,485
135
0
424
6,258
1,351
486
2,094
3,978
17,665
0
W
Mercury
maldazar10
Mercury
3,017
1,488
0
370
5,464
1,444
0
428
5,036
0
22,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
34,325
206
Minions Killed
293
0
Camps Cleared
0
980,458
Distance Traveled
1,207,338
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,093
591
83
7
0
223,561
1
W
Thor
6,651
554
64
5
0
239,531
2
W
Fenrir
6,755
563
27
2
0
229,149
1
L
Nemesis
6,636
553
53
4
0
253,804
1
L
Odin
6,281
523
51
4
0
219,898
4
L
Xing Tian
4,463
372
2
0
0
81,086
0
W
Nu Wa
7,888
657
82
7
0
217,833
1
L
Cupid
6,749
562
67
6
0
218,790
1
L
Eset
5,221
435
33
3
0
206,880
0
W
Mercury
5,938
495
37
3
0
297,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role