Player Matchup

Hachiman
Hachiman
Larryjugando
Hachiman
Level 23
God Stats
8W - 12L
1,576 SR
Queue Stats
358W - 308L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
LuizePauloBr
Ao Kuang
Level 26
God Stats
2W - 2L
1,515 SR
Queue Stats
35W - 31L
1,523 Elo+
Party 1
Odin
Odin
lilkaixao
Odin
Level 28
God Stats
1W - 3L
1,320 SR
Queue Stats
54W - 46L
1,494 Elo+
Party 1
Thoth
Thoth
plromeu
Thoth
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,539 Elo+
Solo
Achilles
Achilles
xPLACEB0
Achilles
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,684 Elo+
Solo
Team Averages
Level 23
1,482 SR
1,556 Elo+

VS

Team Averages
Level 13
1,511 SR
1,553 Elo+
Hera
Hera
DiegoMαrαdonα
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
Julío69
Hou Yi
Level 22
God Stats
13W - 9L
1,611 SR
Queue Stats
102W - 73L
1,691 Elo+
Party 2
Ao Kuang
Ao Kuang
OláPeter
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,408 Elo+
Solo
Izanami
Izanami
TonhoOMedonho
Izanami
Level 5
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 3L
1,525 Elo+
Solo
Sobek
Sobek
limao_horlandes5
Sobek
Level 17
God Stats
5W - 2L
1,636 SR
Queue Stats
23W - 22L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Larryjugando
Hachiman
11
2 / 3 / 1
6,910
461
7,267
7,315
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
LuizePauloBr
Ao Kuang
12
1 / 3 / 1
7,196
480
3,661
10,184
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
8
1 / 3 / 2
6,103
407
3,657
11,106
7,614
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
plromeu
Thoth
9
1 / 6 / 0
5,885
392
4,644
6,498
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xPLACEB0
Achilles
11
1 / 4 / 0
6,827
455
4,274
11,749
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,294
620
7,485
7,303
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Julío69
Hou Yi
14
5 / 0 / 1
8,953
597
5,031
6,404
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
OláPeter
Ao Kuang
14
5 / 3 / 3
8,529
569
8,117
11,680
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
13
2 / 1 / 1
7,825
522
7,648
8,654
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 1 / 4
7,687
512
2,838
7,231
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
18
19
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Hou Yi
Julío69
Hou Yi
5
0
1
5.5
L
Hachiman
Larryjugando
Hachiman
2
3
1
0.83
L
Ao Kuang
LuizePauloBr
Ao Kuang
1
3
1
0.5
W
Ao Kuang
OláPeter
Ao Kuang
5
3
3
2.17
W
Izanami
2
1
1
2.5
L
Odin
1
3
2
0.67
W
0
1
4
2
L
Thoth
plromeu
Thoth
1
6
0
0.17
L
Achilles
xPLACEB0
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
31,119
46,852
Taken
41,272
25,817
Mitigated
19,370
11,394
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
2,610
82
4,222
7,303
3,093
344
801
6,060
54,186
0
W
Hou Yi
Julío69
Hou Yi
5,031
2,382
0
2,797
6,404
2,204
2,842
2,023
4,335
0
46,785
L
Hachiman
Larryjugando
Hachiman
7,267
4,624
0
835
7,315
2,041
0
1,905
5,410
0
47,932
L
Ao Kuang
LuizePauloBr
Ao Kuang
3,661
859
0
3,788
10,184
4,067
0
3,313
6,871
36,437
9,794
W
Ao Kuang
OláPeter
Ao Kuang
8,117
2,851
0
4,062
11,680
4,928
0
3,219
8,417
42,731
11,366
W
Izanami
7,648
4,545
0
4,580
8,654
2,483
3,026
490
8,164
0
66,442
L
Odin
3,657
1,366
0
2,210
11,106
7,614
0
3,897
7,209
0
7,477
W
2,838
403
0
2,650
7,231
6,662
313
1,255
5,976
11,536
0
L
Thoth
plromeu
Thoth
4,644
565
0
0
6,498
1,687
0
2,649
3,849
24,646
0
L
Achilles
xPLACEB0
Achilles
4,274
1,609
0
4,561
11,749
10,408
0
5,848
5,901
0
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
42,288
305
Minions Killed
462
0
Camps Cleared
0
1,415,795
Distance Traveled
1,335,001
82
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,294
620
120
8
0
281,606
2
W
Hou Yi
8,953
597
100
7
0
207,801
1
L
Hachiman
6,910
461
92
6
0
266,926
6
L
Ao Kuang
7,196
480
90
6
0
297,307
0
W
Ao Kuang
8,529
569
89
6
0
290,554
0
W
Izanami
7,825
522
131
9
0
258,666
2
L
Odin
6,103
407
6
0
0
310,013
5
W
Sobek
7,687
512
22
1
0
296,374
4
L
Thoth
5,885
392
47
3
0
262,220
4
L
Achilles
6,827
455
70
5
0
279,329
67

Distance Traveled

Minion Kills by Role

Gold Earned by Role