Player Matchup

Hades
Hades
Mááák
Hades
Level 7
God Stats
3W - 2L
1,527 SR
Queue Stats
7W - 7L
1,401 Elo+
Party 3
Odin
Odin
OrangeEater
Odin
Level 14
God Stats
1W - 2L
1,635 SR
Queue Stats
11W - 18L
1,263 Elo+
Party 3
Sol
Sol
RegularPig17
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Party 3
Fafnir
Fafnir
crusher576
Fafnir
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,303 Elo+
Party 3
Ymir
Ymir
lonelyDavee
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 3
Team Averages
Level 11
1,532 SR
1,324 Elo+

VS

Team Averages
Level 21
1,532 SR
1,423 Elo+
Kukulkan
Kukulkan
ArkShakur
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,364 Elo+
Party 1
Yemoja
Yemoja
DysBanana
Yemoja
Level 13
God Stats
3W - 1L
1,318 SR
Queue Stats
11W - 12L
1,289 Elo+
Party 1
Bellona
Bellona
Ixvis
Bellona
Level 28
God Stats
53W - 37L
1,598 SR
Queue Stats
67W - 59L
1,451 Elo+
Solo
Thanatos
Thanatos
Kekxike
Thanatos
Level 26
God Stats
3W - 1L
1,536 SR
Queue Stats
36W - 27L
1,511 Elo+
Party 2
Artemis
Artemis
Szipu
Artemis
Level 32
God Stats
6W - 5L
1,706 SR
Queue Stats
38W - 32L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mááák
Hades
16
11 / 6 / 7
10,469
523
15,335
13,715
7,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 4 / 6
10,744
537
11,904
14,210
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 4
7,838
392
6,512
13,426
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
crusher576
Fafnir
12
0 / 6 / 5
7,687
384
5,799
13,633
15,233
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
0 / 7 / 9
8,366
418
3,799
18,628
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArkShakur
Kukulkan
13
1 / 10 / 6
8,696
435
7,753
11,169
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
DysBanana
Yemoja
13
0 / 4 / 11
8,998
450
6,491
12,409
10,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Ixvis
Bellona
18
8 / 4 / 10
12,064
603
10,683
17,629
20,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Kekxike
Thanatos
15
3 / 7 / 9
10,040
502
8,555
14,633
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Szipu
Artemis
19
18 / 0 / 5
12,409
620
25,423
8,649
3,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
24
Kills
30
30
Deaths
25
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ArkShakur
Kukulkan
1
10
6
0.4
W
Yemoja
DysBanana
Yemoja
0
4
11
1.38
W
Bellona
Ixvis
Bellona
8
4
10
3.25
W
Thanatos
Kekxike
Thanatos
3
7
9
1.07
L
Hades
Mááák
Hades
11
6
7
2.42
L
11
4
6
3.5
L
2
7
4
0.57
W
Artemis
Szipu
Artemis
18
0
5
20.5
L
Fafnir
crusher576
Fafnir
0
6
5
0.42
L
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
58,905
73,612
Taken
64,489
45,190
Mitigated
44,358
11,357
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ArkShakur
Kukulkan
7,753
767
0
207
11,169
4,090
68
6,799
4,370
31,522
0
W
Yemoja
DysBanana
Yemoja
6,491
834
1,544
620
12,409
10,994
1,343
8,547
3,862
21,148
0
W
Bellona
Ixvis
Bellona
10,683
3,644
0
5,185
17,629
20,637
1,017
6,672
10,957
5,199
54,089
W
Thanatos
Kekxike
Thanatos
8,555
3,655
0
9,960
14,633
5,104
1,174
5,306
9,327
0
55,692
L
Hades
Mááák
Hades
15,335
2,059
798
3,437
13,715
7,677
612
3,446
10,269
45,350
0
L
11,904
4,109
0
2,586
14,210
6,905
607
2,856
11,354
146
63,438
L
6,512
2,129
0
3,294
13,426
3,587
2,315
3,834
9,592
29,877
0
W
Artemis
Szipu
Artemis
25,423
15,628
0
3,484
8,649
3,533
4,663
4,237
4,412
0
95,454
L
Fafnir
crusher576
Fafnir
5,799
1,731
0
992
13,633
15,233
0
1,872
11,761
21,459
0
L
3,799
751
0
250
18,628
11,788
505
4,384
14,244
25,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
52,207
324
Minions Killed
429
0
Camps Cleared
0
1,628,843
Distance Traveled
1,663,036
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,696
435
60
3
0
321,059
4
W
Yemoja
8,998
450
32
2
0
342,474
2
W
Bellona
12,064
603
109
5
0
337,001
1
W
Thanatos
10,040
502
106
5
0
304,005
3
L
Hades
10,469
523
90
5
0
302,037
3
L
Odin
10,744
537
99
5
0
377,266
2
L
Sol
7,838
392
58
3
0
305,783
2
W
Artemis
12,409
620
122
6
0
358,497
5
L
Fafnir
7,687
384
39
2
0
316,510
2
L
Ymir
8,366
418
38
2
0
327,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role