Player Matchup

Izanami
Izanami
GingerLicious219
Izanami
Level 55
God Stats
24W - 28L
1,510 SR
Queue Stats
162W - 213L
1,309 Elo+
Party 1
Bacchus
Bacchus
Helpstepbro3613
Bacchus
Level 27
God Stats
11W - 11L
1,609 SR
Queue Stats
137W - 167L
1,257 Elo+
Party 1
Scylla
Scylla
uhappymf
Scylla
Level 75
God Stats
2W - 1L
1,608 SR
Queue Stats
124W - 127L
1,424 Elo+
Party 1
Team Averages
Level 52
1,576 SR
1,330 Elo+

VS

Team Averages
Level 27
1,327 SR
1,281 Elo+
Ares
Ares
GingyOnDeck
Ares
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
27W - 42L
1,328 Elo+
Party 2
Zeus
Zeus
motoDoobie99
Zeus
Level 43
God Stats
31W - 35L
1,330 SR
Queue Stats
168W - 183L
1,312 Elo+
Party 2
Anubis
Anubis
steeljuicy
Anubis
Level 13
God Stats
9W - 15L
1,366 SR
Queue Stats
55W - 66L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 11
8,944
688
3,432
6,868
2,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 10
9,088
699
5,898
10,106
9,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
uhappymf
Scylla
16
14 / 1 / 2
11,230
864
19,605
9,925
3,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,470
575
1,339
14,089
9,585
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 5 / 1
8,188
630
9,538
9,906
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
steeljuicy
Anubis
10
0 / 7 / 3
7,456
574
4,590
10,851
5,391
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
3
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
0
4
3
0.38
W
2
3
10
2.33
L
3
5
1
0.7
L
Anubis
steeljuicy
Anubis
0
7
3
0.21
W
Scylla
uhappymf
Scylla
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,935
Damage
15,467
26,899
Taken
34,846
14,950
Mitigated
19,393
5,841
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,432
2,057
0
2,110
6,868
2,172
1,146
4,777
1,779
0
29,179
L
1,339
234
574
785
14,089
9,585
0
9,213
4,566
9,593
0
W
5,898
424
0
0
10,106
9,686
104
5,102
4,675
14,528
0
L
9,538
551
471
765
9,906
4,417
54
8,008
1,718
29,847
0
L
Anubis
steeljuicy
Anubis
4,590
536
0
1,169
10,851
5,391
0
7,626
2,939
22,597
0
W
Scylla
uhappymf
Scylla
19,605
1,855
0
3,731
9,925
3,092
1,348
4,884
4,793
52,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
23,114
161
Minions Killed
119
7
Camps Cleared
3
719,371
Distance Traveled
656,181
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,944
688
68
5
3
238,892
1
L
Ares
7,470
575
18
1
1
239,419
3
W
Bacchus
9,088
699
16
1
1
243,045
4
L
Zeus
8,188
630
58
4
2
221,092
4
L
Anubis
7,456
574
43
3
0
195,670
1
W
Scylla
11,230
864
77
6
3
237,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role