Player Matchup

Charybdis
Charybdis
Aucrez
Charybdis
Level 17
God Stats
15W - 17L
1,291 SR
Queue Stats
144W - 154L
1,214 Elo+
Party 1
Odin
Odin
Gremmlyn
Odin
Level 7
God Stats
4W - 8L
1,194 SR
Queue Stats
5W - 8L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Mutant117
Cthulhu
Level 23
God Stats
12W - 12L
1,266 SR
Queue Stats
62W - 83L
1,238 Elo+
Party 1
Fenrir
Fenrir
x-JMBogado-_
Fenrir
Level 8
God Stats
0W - 3L
1,225 SR
Queue Stats
1W - 7L
1,174 Elo+
Solo
Nike
Nike
xDxvis v
Nike
Level 17
God Stats
31W - 27L
1,265 SR
Queue Stats
42W - 48L
1,192 Elo+
Party 1
Team Averages
Level 14
1,248 SR
1,204 Elo+

VS

Team Averages
Level 13
1,603 SR
1,359 Elo+
Ra
Ra
INK-joelk
Ra
Level 18
God Stats
4W - 0L
1,363 SR
Queue Stats
209W - 330L
1,376 Elo+
Solo
Loki
Loki
JJMC5255
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
JunichiTazawa3
Danzaburou
Level 10
God Stats
8W - 6L
1,870 SR
Queue Stats
89W - 95L
1,175 Elo+
Solo
Artio
Artio
Yanil2929
Artio
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
lorenzo2267
Olorun
Level 24
God Stats
6W - 0L
1,784 SR
Queue Stats
57W - 58L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
16
8 / 3 / 7
10,515
478
10,500
13,515
3,971
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
12
2 / 8 / 9
8,151
371
7,312
13,126
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Mutant117
Cthulhu
14
9 / 5 / 7
9,813
446
10,630
16,252
10,193
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
6
1 / 6 / 1
6,969
317
1,612
6,873
4,639
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
15
6 / 5 / 10
9,774
444
12,258
20,848
14,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
10,151
461
4,628
12,244
4,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
13
2 / 10 / 5
9,447
429
2,778
12,670
3,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JunichiTazawa3
Danzaburou
13
3 / 8 / 6
10,423
474
9,225
14,527
5,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Yanil2929
Artio
20
8 / 0 / 6
13,405
609
16,172
20,743
23,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
15
13 / 4 / 9
11,730
533
16,902
22,607
8,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
26
Kills
27
27
Deaths
28
34
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aucrez
Charybdis
8
3
7
3.83
L
Odin
2
8
9
0.81
W
1
6
6
0.67
W
Loki
2
10
5
0.45
W
Danzaburou
JunichiTazawa3
Danzaburou
3
8
6
0.75
L
Cthulhu
Mutant117
Cthulhu
9
5
7
2.5
W
Artio
Yanil2929
Artio
8
0
6
11
W
Olorun
13
4
9
4.38
L
Fenrir
1
6
1
0.25
L
Nike
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,312
Damage
49,705
70,614
Taken
82,791
40,011
Mitigated
45,808
11,441
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aucrez
Charybdis
10,500
5,389
0
2,915
13,515
3,971
1,275
6,331
6,916
0
69,863
L
Odin
7,312
1,966
0
1,488
13,126
6,736
0
6,778
6,100
0
29,246
W
4,628
679
791
1,934
12,244
4,591
1,642
2,086
10,114
46,646
0
W
Loki
2,778
1,357
0
944
12,670
3,920
421
1,612
10,822
0
29,131
W
Danzaburou
JunichiTazawa3
Danzaburou
9,225
4,936
0
3,251
14,527
5,289
2,274
2,870
11,524
0
48,751
L
Cthulhu
Mutant117
Cthulhu
10,630
1,814
423
1,758
16,252
10,193
0
9,593
6,356
35,241
0
W
Artio
Yanil2929
Artio
16,172
1,393
371
10,607
20,743
23,699
0
1,998
18,490
91,582
0
W
Olorun
16,902
8,962
427
12,741
22,607
8,309
3,767
2,899
19,368
67,310
0
L
Fenrir
1,612
611
0
104
6,873
4,639
95
4,529
2,296
0
4,280
L
Nike
12,258
2,458
0
4,753
20,848
14,472
0
8,957
11,244
2,681
36,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
55,156
272
Minions Killed
453
0
Camps Cleared
0
1,810,444
Distance Traveled
1,942,114
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,515
478
145
7
0
373,132
0
L
Odin
8,151
371
31
1
0
423,267
3
W
Ra
10,151
461
77
4
0
359,472
1
W
Loki
9,447
429
55
3
0
382,430
0
W
Danzaburou
10,423
474
75
3
0
396,585
0
L
Cthulhu
9,813
446
39
2
0
374,607
2
W
Artio
13,405
609
173
8
0
447,275
5
W
Olorun
11,730
533
73
3
0
356,352
0
L
Fenrir
6,969
317
3
0
0
220,943
1
L
Nike
9,774
444
54
2
0
418,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role