Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Darkness1237637
Zeus
Level 82
God Stats
108W - 101L
1,527 SR
Queue Stats
134W - 136L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
Level 140
God Stats
6W - 10L
1,489 SR
Queue Stats
337W - 343L
1,483 Elo+
Solo
Artemis
Artemis
T_Money916_
Artemis
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
255W - 237L
1,463 Elo+
Solo
Aphrodite
Aphrodite
TeamMagnus
Aphrodite
Level 118
God Stats
3W - 7L
1,483 SR
Queue Stats
622W - 621L
1,458 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,472 Elo+

VS

Team Averages
Level 96
1,510 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ace_gonzalez13
Mercury
Level 115
God Stats
17W - 20L
1,487 SR
Queue Stats
427W - 397L
1,524 Elo+
Solo
Geb
Geb
itsBLOODYagain
Geb
Level 68
God Stats
5W - 4L
1,516 SR
Queue Stats
158W - 137L
1,478 Elo+
Solo
Artemis
Artemis
javiqui
Artemis
Level 86
God Stats
2W - 6L
1,199 SR
Queue Stats
168W - 164L
1,474 Elo+
Solo
Chang'e
Chang'e
pachecO_O123010
Chang'e
Level 121
God Stats
11W - 5L
1,845 SR
Queue Stats
361W - 349L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 7 / 0
9,497
500
17,379
15,375
6,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 2 / 0
7,522
396
4,854
4,821
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
G-KILLAZ-W4L
Gilgamesh
15
2 / 3 / 3
9,262
487
7,960
21,036
8,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
T_Money916_
Artemis
14
2 / 4 / 2
8,562
451
8,179
11,979
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TeamMagnus
Aphrodite
11
0 / 5 / 4
7,995
421
9,468
15,865
14,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 3 / 5
10,269
540
10,222
16,707
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 6
12,312
648
10,256
13,351
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 9
8,934
470
5,812
24,647
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
javiqui
Artemis
15
4 / 3 / 4
9,758
514
12,920
12,797
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 2 / 10
9,612
506
13,318
14,544
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
13
Kills
21
21
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
7
0
0.86
W
Fenrir
 
Fenrir
7
3
5
3.17
L
3
2
0
1.5
L
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
2
3
3
1.17
L
Artemis
T_Money916_
Artemis
2
4
2
0.75
L
Aphrodite
TeamMagnus
Aphrodite
0
5
4
0.4
W
4
3
6
2.33
W
1
2
9
2.75
W
Artemis
javiqui
Artemis
4
3
4
2
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
52,528
69,076
Taken
82,046
35,554
Mitigated
40,126
23,718
Healing
35,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,379
8,332
0
1,728
15,375
6,625
168
6,640
8,735
0
53,293
W
Fenrir
 
Fenrir
10,222
2,660
0
3,361
16,707
7,670
2,961
2,072
14,635
0
51,933
L
4,854
377
0
1,768
4,821
1,328
676
0
4,821
26,653
0
L
Gilgamesh
G-KILLAZ-W4L
Gilgamesh
7,960
1,377
0
5,362
21,036
8,872
155
4,764
16,272
0
47,751
L
Artemis
T_Money916_
Artemis
8,179
2,886
0
2,797
11,979
3,984
86
2,797
9,182
0
53,431
L
Aphrodite
TeamMagnus
Aphrodite
9,468
3,216
4,495
7,568
15,865
14,745
159
4,990
10,875
36,544
0
W
10,256
5,044
0
5,323
13,351
7,146
2,227
5,480
7,871
0
98,633
W
5,812
259
130
8,810
24,647
15,111
460
2,348
22,299
23,528
0
W
Artemis
javiqui
Artemis
12,920
5,242
0
3,722
12,797
4,793
2,145
2,036
10,761
0
74,386
W
13,318
882
6,366
8,054
14,544
5,406
1,224
2,386
12,156
51,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
50,885
345
Minions Killed
508
0
Camps Cleared
0
1,398,155
Distance Traveled
1,933,256
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,497
500
84
4
0
300,925
5
W
Fenrir
10,269
540
95
5
0
406,611
0
L
Zeus
7,522
396
57
3
0
175,209
3
L
Gilgamesh
9,262
487
62
3
0
350,303
5
L
Artemis
8,562
451
99
5
0
270,071
4
L
Aphrodite
7,995
421
43
2
0
301,647
2
W
Mercury
12,312
648
182
10
0
405,405
3
W
Geb
8,934
470
19
1
0
434,735
2
W
Artemis
9,758
514
130
7
0
314,928
2
W
Chang'e
9,612
506
82
4
0
371,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role