Player Matchup

Nemesis
Nemesis
LuciferRising99
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Vamana
Vamana
YourWifesLover
Vamana
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 10L
1,431 Elo+
Solo
Izanami
Izanami
astuto240lince
Izanami
Level 29
God Stats
17W - 22L
1,622 SR
Queue Stats
286W - 314L
1,495 Elo+
Solo
Janus
Janus
eglm21
Janus
Level 27
God Stats
8W - 6L
1,675 SR
Queue Stats
73W - 71L
1,463 Elo+
Solo
Cerberus
Cerberus
runneberg94
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,462 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,500 Elo+

VS

Team Averages
Level 28
1,547 SR
1,523 Elo+
Hercules
Hercules
Blitzkrieged766
Hercules
Level 29
God Stats
15W - 14L
1,448 SR
Queue Stats
131W - 149L
1,351 Elo+
Solo
Cerberus
Cerberus
PPV Fr3sHxPr1nC
Cerberus
Level 27
God Stats
44W - 31L
1,615 SR
Queue Stats
114W - 100L
1,579 Elo+
Solo
Charybdis
Charybdis
PhoenixTheory
Charybdis
Level 28
God Stats
2W - 2L
1,729 SR
Queue Stats
213W - 239L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
Level 28
God Stats
7W - 3L
1,714 SR
Queue Stats
95W - 97L
1,528 Elo+
Party 1
Scylla
Scylla
SirFeedsAlot19
Scylla
Level 28
God Stats
4W - 5L
1,229 SR
Queue Stats
143W - 118L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,621
578
2,432
4,668
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 1 / 0
3,114
389
0
803
216
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
4,471
559
2,274
3,214
644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
eglm21
Janus
8
1 / 3 / 1
4,768
596
2,199
4,570
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
runneberg94
Cerberus
6
0 / 2 / 0
3,889
486
1,693
6,589
1,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
0 / 0 / 4
5,042
630
985
6,864
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
9
2 / 0 / 2
5,778
722
2,712
4,280
3,473
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
PhoenixTheory
Charybdis
8
1 / 1 / 1
5,029
629
3,318
3,799
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SERGEANTSMOOTH
Gilgamesh
7
1 / 0 / 1
4,707
588
1,317
3,438
1,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
5,758
720
4,078
3,985
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
0
4
2
L
1
3
0
0.33
W
Cerberus
2
0
2
3
W
Charybdis
PhoenixTheory
Charybdis
1
1
1
1.5
W
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
1
0
1
1.5
W
4
1
0
4
L
0
1
0
0
L
0
0
1
0.5
L
Janus
eglm21
Janus
1
3
1
0.5
L
Cerberus
runneberg94
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,598
Damage
12,410
19,844
Taken
22,366
4,897
Mitigated
9,353
3,335
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
985
138
93
3,080
6,864
2,398
76
1,347
5,397
0
13,588
L
2,432
1,136
0
1,044
4,668
1,362
0
1,073
3,555
0
21,620
W
Cerberus
2,712
116
0
1,749
4,280
3,473
1,159
278
4,002
26,704
0
W
Charybdis
PhoenixTheory
Charybdis
3,318
2,248
0
1,109
3,799
982
580
498
3,221
0
24,285
W
Gilgamesh
SERGEANTSMOOTH
Gilgamesh
1,317
283
0
1,112
3,438
1,495
1,034
30
3,408
0
15,160
W
4,078
579
0
1,577
3,985
1,005
0
1,413
2,446
27,708
0
L
0
0
0
0
803
216
0
0
803
0
803
L
2,274
1,550
0
546
3,214
644
190
604
2,610
0
25,573
L
Janus
eglm21
Janus
2,199
52
0
1,126
4,570
1,074
0
2,955
1,578
21,384
0
L
Cerberus
runneberg94
Cerberus
1,693
93
0
619
6,589
1,601
0
2,158
4,393
7,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,863
Gold Earned
26,314
178
Minions Killed
221
0
Camps Cleared
0
670,241
Distance Traveled
748,805
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,042
630
21
3
0
158,392
0
L
Nemesis
4,621
578
47
6
0
175,484
3
W
Cerberus
5,778
722
76
10
0
158,714
1
W
Charybdis
5,029
629
51
6
0
141,571
0
W
Gilgamesh
4,707
588
29
4
0
144,683
0
W
Scylla
5,758
720
44
6
0
145,445
2
L
Vamana
3,114
389
4
1
0
12,859
0
L
Izanami
4,471
559
65
8
0
147,482
2
L
Janus
4,768
596
47
6
0
164,279
4
L
Cerberus
3,889
486
15
2
0
170,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role